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Here's my Rogue/Control build:
- The strategy is to slow down battles, letting you use your skills more.
- Put stat points into Strength, Block, and Dodge.
- Put skill points into Toxic Stab plus Double Slash and/or Shield Bash, then Heal and Magic Armor.
- Put talent points into Brutal, Impatient, and Vampiric. A few early points in Lucky can give you an economic advantage too.
For strong enemies, stack poison on them then draw out the battle. Stun them repeatedly, lower their attack, and increase your defense. Use poison and lightening magic for bosses, plus energy potions to get the tempo back in your favor. If you're clever, you can keep bosses stunned 80% of the time. I beat the game at level 70 using this technique.
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THE 12 KIDS: 2 are in the world map, search them out. One is in the training, upgrade it enough. One is in the shop, over the tent i think. FOUR in the museum. As you get in the main hall, there is one under the table and one near your money counter. One in the armory, scroll faaar right and then down. One is in the statues, look in the window up there. Two are in the arena. One is over the sign that says "Choose a battle" Then, go to battle 1 and look at the wooden sign. There is a kid hidden there. One in the hero screen, near the thing that the player stays on. Three are in the house. One is in the woods, one near the barrels and One in the windmill [+] to keep this alive!!
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One of the best games of this genre overall, I barely finding myself low on money, and when I do, whats that? Income on a bank thingy in the museum, and I can go idle then come back to get even more money??? Also, tutorial was short'n'sweet, training system is on point, secrets were a nice touch, appreciated all of the various mechanics (home, hero leveling, clover mushroom boio, etc.) 5/5, 10/10, 99/100
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Not a bad game at all. Didn't spend too much time playing and mostly spent the weekend idling in the crit training room. That gave me mostly enough levels/stats to clear the final boss without any trouble. I thought the game would last me a little bit longer which is my only real complaint.
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death roll, if you fail to get a star or break your combo your perfect combo resets, you need to click while in the air to get a star for critical training
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It was either this or write my 4 page english essay, gladly to say playing this was the best decsion i ever made!
I mean i failed english but still
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Getting 80 combo on critical is pretty much impossible and not to mention how long it takes. Other than that little piece of crap achievement requirement, good game.