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Soul Games are some of my absolute favorites on Kong! This game was no disappointment, it was awesome!! Please keep making games, they're fantastic!
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Been a user of Steam since Counter-strike 1.5 went to 1.6 and it was ONLY for counter-strike and you HAD to use it.... So I've been through a lot with steam (and am sure I still will). Have a good one guys, wish you all the best. Bye
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If a game is going to go to any platform, the "Comments" section would certainly be a fine place to Comment, on it... Anything related to the game really. My comment got so many responses I can only follow it through my mail and don't know where it is on here, but the point being I think it got more responses than needed, i even had to delete and repost because a lot of my comment was ignored in the response.. I don't like steam. That's all. Proceed to do whatever You want with Your game. I would not like to discuss this further. I appreciate the communication but I think we've been as constructive as it's gonna get and and further comments will not be ready by me as an attempt to keep this topic/conversation from being (more) pedantic. Like I ALSO said, great game, and what I said about steam originally was only cuz I don't want to see your game die in the sea of dead games graveyard over at steam..
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On the "Critical" training game, clicking the turbo on/off causes him to react in the game, which can ruin a combo. Literally my only complaint (if that even counts as one), this game is the bomb. 5 stars.
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Hej Soulgame, I just 100% the game. = max income, all bosses. Is a expansion coming? Or a second game? I really liked this game :)
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I think that if there will be multiplayer in next game it would be fun and interesting if you would add gambling between players, so people could try to get some cash "competeng" with each other. Or may be some skill game with bets on money.
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Might seem like a weird request, but is there any way (maybe in future games or patch) to have 'checkpoints' for the mini games? It's a bit annoying to start over (where training is slower) when you make a mistake. It's a little boring going through the slow parts.
The training will be funnier and more evolutive, with features unlocked through your progression, but I'm not settled yet concerning combo reset. we'll see how it goes!
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This game has awesome game mechanics. It really balances fun and reward very well. Minor complaint: The weapons don't seem all that awesome (thought I haven't finished the game yet). Sometimes my previous level weapons look nicer than the ones from the next levels.
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i just got the knight picture and clicked on it and it showed me other souls knights from dark souls like Paladin Leroy, Knight Solarie, and a black knight warrior \(T)/ Praise the sun!
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if this was multiplayer it would need to be balanced because it honestly depends on who gets the fireball or lightning first and extra crits
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as a female who loves games like this i have to be honest... I see NO point for the house, or the actual physical upgrade of the training room as, it doesnt seem to have any actual relevance to the game. I DONT like that there are no quests or adventures either, and no idea what the secrets are "???". What i do like, is the graphics and the side training 'games' and many choices on upgrading the character points. I also like collecting money while we are gone, because if not... the prices would be TOO high-the higher levels you get... the monsters were cool, as in different each battle.
Each House upgrade boost your XP and Money incomes (bottom left corner, a panel indicate your multipliers), it's basically a must have. As for Training room, it's the other most important upgrade since it increase +1 the stats point you earn by filling up the top bar. (+1, +2, +3, etc.). This is crucial to train faster, the Upgrade button tool tip indicates it. I guess those features weren't clear enough, thanks for the feedback.
The lack of Quest/Exploration/Adventure will be fixed in the sequel, which will happen on a world map!
Glad you enjoyed the rest of the game :)