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The lengthy arrow combo training challenges are very frustrating. The targets appear and disappear almost faster than the game animation will allow you to shoot. :/
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Really fun game. It gets a little monotonous, and the price of potions jumping up so much is a little ridiculous though.
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I love the ranged practice. Now I basically suck if I don't get a ranged attack since iw put a lot of time into it and it alone
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I made it to max, I come back, today, no save. That should be, something, changed a local save, that lasts in the cache or a save for this site.
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Seriously this is probable one of the best games I've ever played on Kong. There hasn't been a game this good in a long time.
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There is one feature i'd like to see in this game: redistribute stats points. Something we could unlock after having 10k points in all stats, and the redistribution could be like this: we pay in pink diamonds the amount of points that exceed 10k in all stats, then we get all of them reset to 10k and the stat points can be redistributed again. I mean, at least it's something we could do with our money in late game (because oh, i've got 300k pink diamonds and nothing to spend them).
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On mission #5 of the critical stats training there that perfect combo that i can't simpy get, it's impossible to get 7 in a row.
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Wow!That game is my life!i always wanted to be a warrior.So im giving 5 stars for this awesome game,and so dont make udpates!that game is completely done for me.
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Finally! A real reason to start visiting kongregate to play games again! Awesome job with every detail, the different elements work well together. Minigames on top of the arena combat that's been done before really spices things up. 10/10 will search for lost children again.
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A couple things about this game, first, if 9999 is the cap for abilities, don't allow me to keep spending pts, I misclicked and lost a couple pts that way. Second, there should be another way to get missions through training, sometimes I have a 50 perfect streak and then the mission appears and I have to do aditional 20-25 at a score of 300+, mainly on the critical training and that is annoying, I think that each training session should be separated, that way when you get hit, you restart the session, but until you do, the count of perfects, streaks and all that keeps counting and you can easily get more missions, I got a 400+ combo on the critical twice and barely got me 30 missions done. Other than that is a good, entertaining game, 4/5.
You can't lost point in the game. If you increase Critical, Block or Dodge, even beyond their % limit chance, your Health will still be increased, which is very important.
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I am extremely lucky. On my seventh time playing the block minigame, my block level increased by 777 levels and I got 7 clovers. I rate this game 7/5
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Awesome game. Trying to max out everything but the Strength and Block trainings are impossible at some point. Still 5/5
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I wouldn't mind checkpoints for the Survival arena. It just takes too long otherwise, and the first levels don't matter anyway.
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Actually, i can consider that game as half-idle game. you can increase your critical and block stats while you were afk. just start the training and go get sleep. you will find your stats incredibly high when you wake up. the block and critical chances has a limit but you can get huge amounts of hit points and clovers that way.
money gets totally useless late game.
i like the game. good job. And thanks.
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I really like this game, but I think you need to add retroactive (Is that the right word?) missions. For example, my current mission is to achieve a 97 combo, I have gotten 113 before so it seems logical that I should automatically be rewarded that mission. That's just my two cents though. Otherwise, awesome game!
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@KD40 strength training is definitely the hardest. Ive gotten high combos mostly through sheer luck. Some tips: ignore the stars at higher combos - you can cleave 2 apples with 1 hit if they're close together - when it starts getting crazy fast, start spamming the directions they are coming from as fast as you can, that allowed me to get a 100+ combo on one very lucky run
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Awesome game. Idle system, Auto-battles where players can interact with, and, the best: Non-Grinding game. That means, if you train, you can see that you did train. My first block session: 70. That made me feel like doing trainings more, so that mini-games are really worth the time. And, the fact that every monster you discover can increase your income makes you want to just go further and further. Overall, 9/5, because 5 stars cannot express how awesome this game is. Good job, Soul. Good job indeed. Fav'ing it.
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Great game. Is it just me that finds it really hard to get a training strength combo past 55? I'm above level 30 on the other missions, but this one just seams impossibly difficult
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The only problem I can find is that the survival mode starts off far to slow. It would be nice to be able to start further along in it so it's not quite so boring at first