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To make the critical minigame easier, go based on sound rather than movement- attacking is a higher-pitched "pop," while staying still makes a lower sound. I tend to look away until I hear the correct noise, then look up to do the hit.
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This is a great game I have been playing it for a week or two now and just fell in love I wish this was on the app store so I could play it everywhere I go but still the way this game is designed it is so rewarding for every action you do you get a reward that lets you move forward granted I did abuse the strength potion and fire balls to get past a few bosses I shouldn't of been able to beat at the level I was cx my point is great game keep it up i'm looking forward to future games
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Can there be either a cloud save or a save export/import? 'Cause I sometimes go from computer to computer and it would be nice to access this from where ever.
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What is happening with hard badge? I defeated the final boss (SPOILER!!!: Sir Scarow) something like 5 or 6 times, but i didnt receive the badge... But in the game i have the achievement .
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cool and fun to play but it is REALLY hard to get the last medal on all the minigames.So far i only have platinum on all other than the bow,which i do have gold-gold on.
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I love the way that you used the different coins and gems instead of what most games do (K, M, B, T, Qa etc). That makes things much less annoying and confusing - imagine if you had to trade 10Sx bronze coins for XP?!?
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bug report:
- around wave 900 in survival mode: the monsters start the round with 0 (zero) hp...very rarely a boss-monster has full hp and 1-shots me then...guess i stop playing for that reason...don`t need a glitched highscore.
- don`t know when it started since i didnt look after it at all for a long time but...the xp-balls i collect don`t effect my level-bar anymore (means i can only levelup via training or feeding the mushroom in the museum or by paying 10k reds at the vendor, currency still applies in arena fights though
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It's an awesome game! Will you continue to make Swords and Souls 2? I would really appreciate if you would. :) And also this game is addicting, very good game SoulGame. ;)
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Something quite nice that I noticed: one may consider this cheating, but if you leave the critical chance minigame on, it will play itself to an extent, allowing you to leave it on in the background as you do other things. I fell asleep having forgotten to close the game, and woke up with about 5000 additional critical stat added as well as a metric ton of XP. It's certainly not necessary to do this, but it's very cool if you don't feel dirty over it (I do not).
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I came to try the game expecting a "Swords & Sandals" clone. What I discovered once I started the game is a masterpiece of a f2p game.
Character development: check!
Nice and funny graphics: check!
Simple, straightforward and clean battle engine: check!
Challenging, but still easy without extreme grinding progress: check! double check!
Helpful Idle element (museum loot): C-C-C-check!
NOT a lagging after 10 min flash game: CHECK! CHECK! CHECK!
Huge amount of money, value for stats, etc; for those who like to see enormous numbers: check!
Not wasting time and money making a single player, flash game "unhackable": check :P
(See some of the highscores, they are ridiculous)
In summary: EXCELENT GAME! Keep up the wonderful job!!
I'm already waiting for the Swords and Souls 2 !!!