Under rating threshold (hideshow)
A problem I found with the PvE was the time aspect. So, when you used the shield spell, it used up a good chunk of your precious time just doing the spell, along with any other spells afterwards. The same was a problem with stuns. It was mostly just effective in the case of poisoning, and that doesn't even apply to the shield since players can't be poisoned (which I think is a problem, btw). However the time factor wasn't totally bad, it did add an interesting aspect where skill was a factor, so that if you understood the timing you could use it to your advantage. Oh, and by the way, I LOVE how you incorporated the super crits. It connected to the training, and was super intuitive. And added more room for skill factors. Oh, a few of the training things were very boring, but there's no real way around that. Overall a great game, don't let my nitpicking hide that! Oh by the way a pause button in the arena would have been nice, especially in survival.
Under rating threshold (hideshow)
Hey! Great game, first of all. I thoroughly enjoyed it! I found a few problems with the game. But I'll start with glitches, as those aren't subjective. Sometimes, when using the double-strike skill, it wouldn't give the enemy the weakened effect. This didn't happen until very late game, I'm not sure but it might be a problem with survival mode or overlapping affects. Now for opinionated stuff, so you can pay less attention to this ;) firstly the museum. It was never really worth buying into. The price was always much more than you would ever get back, and it just scaled and scaled to get even worse and worse.
Under rating threshold (hideshow)
Did anyone else experience a bug with the strength training so mission 3 doesn't improve even if you get a perfect strike?
Under rating threshold (hideshow)
Always exciting to see a Soul game. You have created a great brand there. All so different but all so good. It does seem almost ironic that the first medieval Soul game was renouned for being anti-grind, however :D
Under rating threshold (hideshow)
@SoulGame An easy method to fix critical training's afk farming would be to automatically close the training if you don't click in let's say 5-10 seconds. If you wanted to fix it obviously :x.
Under rating threshold (hideshow)
Don't know if anyone posted this yet, but THE CRITICAL TRAINING IS EXPLOITABLE. You can go AFK and come back hours later having won a decent amount of critical, health, and levels. This gets absurd when you get to level 70, since turbo is unlocked and you get 26, 27, 28x combos doing absolutely nothing. Peace.
Under rating threshold (hideshow)
LOOOOL, ES MUY BUENO LO UNICO MALO ES QUE EL PRESIO PARA AUMENTAR LA CASA AUMENTE BUENO NO ES MALO QUE LA AUMENTEN UN POCO PERO NO TANTO, ME QUIEREN DEJAR POBRE T_T
Under rating threshold (hideshow)
the key to beating this game is to have your potions and spells available to you and save your your last spell until the end unless absolutely necessary