Under rating threshold (hideshow)
Great Game i really love it there a way to gain more exp is doing the battles over and over the most part is hard it's to get 80 combo
Under rating threshold (hideshow)
I find that I can't stop playing I keep coming back to it. This is a great game! I like how another game was linked for an ability in this one it spreads games and helps you in the process!
Under rating threshold (hideshow)
Solutions: For #1, create more things to do, or different challenges, or give a higher importance/impact to other traits (as it stands, critical, defense, block, and archery take way too long to get high enough stats to make them useful). For #2: Which will also fix problem 1, make enemies attacks weaker, but give them more health. Or allow us a way to up our health outside of just buying gear, or give us another way to make an income outside of kill enemies or idle.
Under rating threshold (hideshow)
Hey while I know this is old, just wanted to say good game, but does have some issues. 1st at around lvl 50ish, blue square prices, 16 or 17 in arena, the game slows down. Now the solution is of course to train, but this is where the problem is, outside of attack and block, the other mini-games are boring. However, to defeat these enemies, you need to up your stats grinding training. And after my 50th 600 combo attack, I do get bored. Issue #2 Due to how strong the enemies get vs. your health, if you can't 1-2 hit them you're dead. You can only increase your health by buying items, but these items are expensive and you can only get money by defeating the enemies. See how it's an endless loop? Sure you can go idle make enough money to get proper gear,or increase your strength to hit them so hard they can't even touch you, but the former is lame, and the latter is dull.
Thanks for this cool review! I'd like to answer your very good points. #1 Yes this is a problem. Although some people do love Accuracy training, Dodge and Critical do suck ^^ In the sequel I'm making sure all 5 trainings are super fun and I added depth and evolution so they will have waay more replay value. #2 Items are not the only source of Health, actually increasing Block, Dodge or Critical is the main way to increase your health!
Under rating threshold (hideshow)
I love how many little things there are to do with mini games and the main arena. It's such a perfectly tightly wound packaged game!
Under rating threshold (hideshow)
Soul. You should also add a Terraria easter egg. Add a hidden Plantera Bulb and if you hit it. It will teleport you to the arena and you will have to fight it.After it dies. It will leave a Treasure bag on the floor. Open it you get exclusive Terraria items. Like the terra blade. Terra blade shoots a sword beam of itself after two hits. To make it shoot sword beams you require mana to use it(Uses 1 mana).
Under rating threshold (hideshow)
OK, this game is awesome and i hope soul games can make more like this. Also i cant wait for never seen. 10/10
if i had to say one thing about never seen you guys should add a sandbox mode where you can make your own levels, weapons, and have infinite money.