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I reached wave 29 in survival and ended up with over 110k rubies and 32 clovers. The wave 30 boss is brutal! Kind of like the battle 30 boss before powering up more. They have the same difficulty jump from battle/wave 29. Good thing I have 40% chance to dodge him and if he does hit me, I have 50% chance it only does 15% damage. I really like how it's both turn based and action based because they attack in turns, but you don't have to make a choice to attack or not. You choose what skill you want to use, while he otherwise does a normal attack. It makes the game very active including the critical hit quick time action.
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For the strength training, it's difficult to move your finger quickly between either up and down arrow or W and S. The solution is to use either WASD or arrow keys for 3 movements (horizontal movements and a single vertical movement) while using a single button on the other control scheme for the other vertical movement like ASD and up arrow or WAD and down arrow.
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Am I the only one annoyed that the strength and dodge minigames require the arrow/WASD keys? My combo breaks keep coming down to the fact that I can't have a finger on both the up/W and down/S keys, which means I waste precious time adjusting my finger to the required key.
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Clever, addictive game. Has its flaws, but very solid. One shot to lose 350,000 health on level 30 is asinine, plus the blocking challenge metaphor is sub-par, but generally very good.
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Small Easter Egg: This week's Kongpanion is also an advertisement for Swords & Souls: Neverseen. If you look on the main map to the right of your Home you will see an the word "Neverseen" with an arrow pointing to the right.
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If only if I did that Swords and Spells challenge that's been there for 3 years now to get them Ragnarok spells.... then the BotD would be ez pz.
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It's cool how the upgrades are enormous and the enemies constantly get much stronger and the money you earn also goes up exponentially. It would be nice to see the effect of the stronger gear when you buy it though. Now you'd have to check the stats before and after the purchase. Although the purchase will be worth it anyway.
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I got 577 in critical. The trick is not to click too quickly or you may accidentally click when you should wait because you got used to clicking instantly before checking if you should click.
Just like people soft resetting their 3DS when they find a shiny Pokemon because they got used to soft resetting before checking if the Pokemon is even shiny or not.
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If skills and talents are resettable anyway, you might as well make that right click decreases a skill/talent by 1, so you don't need to reset everything at once and increase everything again, just to see how much the bonus is at different "levels".
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I really like how you can reset your skills and talents infinitely for free. Other games often make it permanent or charge a lot of coins or even real life money for it...
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I really like the offline revenue. I got 135.22 gold today by doing nothing. The 2000 copper/bronze coins I could get from sharing the game are useless now. :P
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I have chosen to make it on my skills ALONE. AKA: no shop upgrades(better armor, swords, and projectiles are BANNED) no spells, and no clovers ( the clovers that you feed to the mushroom guy) if you want to, you can join me in this challenge. I'm gonna die doing this >.
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The LAST important thing I have to note: Make sure you also have the best sword in the game before doing this, otherwise this much Strenght will not be enough to defeat the Final Boss in one turn.
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Important thing about the tip: DO NOT overtrain your Strenght. If you get much more Strenght than mentioned, then you will need much less hits to defeat the Final Boss and that's the problem. The less hits needed, the less riches you get. The more hits needed, the more riches you get. The method mainly depends on the Sneaky talent and the Strenght stat being manipulated to give the fastest and best results, and that's the reason why getting too much Strenght will reduce the efficiency.
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Tip for everybody who plays the game after beating it 100%. Fast and easy Soulings (Money): First step will be getting your Strenght to 282381 or something about this much. Next step is getting the Sneaky talent to the Max Level (5) so you will steal a lot of Soulings. Another step is getting Omnisoul skill to the Max Level (5). After you get all the needed stats, just fight the Final Boss all the time and defeat him by using just Omnisoul until you are stacked with the amount of money you need. The best Strenght stat for this method mentioned ensures that you always kill the Final Boss with the last hit, so you will always defeat him in one turn and will be able to get the most Soulings out of him in one turn. There is a way to get more money even faster but for that you would need to get a LOT more Strenght and all other Stats while almost never fighting in Survival so it's a lot harder to get the Soulings that way.
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I am ready for the sequel to be released soon, this is one of my favorite games, and i'll play the sequel as soon as i can
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Has anyone talked about some of the rollover bugs? When creatures get greater than 2^31 in either attack or HP, they internally have a negative value. This works as zero in the game, showing as 0/0 for HP or just no damage value appearing for negative damage.
It works slightly differently for the player, if you hit negative damage you actually increase their HP bar, sometimes well beyond the "full" point in the graphics. I recently hit negative HP, which shows the full negative value until you heal. That puts you at 0/-214...
I enjoy the game, and love seeing some of the bugs and how it interacts.