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From a game dev's perspective, I really find the balance remarkable. It always feels like a decent challenge as you're leveling, while not being frustratingly difficult. Balance is IMO the hardest aspect of game dev and you crushed it. Well done guys!
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really liked the game but couldn't get the lost children secret. i even checked a tutaorial and went over all the places together with the vid but everythings already gone. and still im missing one child
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does it annoy anyone else that the charecter ALWAYS spins weapon 17? idk if its just me but he always spins it even when getting hit. its the spear with 2 ends btw
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I just love the fact that everything in this game is pretty much a shout out to Dark Souls! Enemies, portraits and even achievements! The best one is surely the description of the furtive children so easily forgotten!
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Bank: There must be a limit to how much money you can accumulate when off-line, but the present limit isn't really realistic. Can you let the bank accumulate for 30 hours? At least 24 hours?
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I love how a dramatic increase in our powers takes place after playing just 15 minutes and how nice it is that when we are away,after some time when we come back,our money comes walking to us.
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