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To everyone who wants multiplayer: Multiplayer costs A LOT. Unless the dev intergrates ads into the game, you won't get your multiplayer.
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Did anyone else notice you're using guided arrows? You can shoot at one side of the screen, jerk your mouse over to the other side, and the arrow will follow. With tech like that why do you even need to practice?
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For strength combos: Remember you can cut through 2 apples if they're close enough together. All the apples have the same air time. Ignore the stars when it gets tricky. Defense Combo: If they're coming from all directions, keep the mouse close to the character, as you don't have to move the mouse as far to block them. You won't lose the combo for blocking a star. Archery combo: Spam click. Missing does not reset the combo, and you can hit anywhere on the target for +1. Agility Combo: Wait a short amount of time after the first flash, then dodge. After 50 combo, the delay of the second flash and the blow is tricky to nail. Critical Combo: After a few combos, you can no longer look at which side the bubble shows up on, as they pick randomly. Focus on the color of the bubble's outline, and how the scarecrow moves. Try your best to hit the perfect, since you won't lose the +1 combo if you mess up; you only lose it if you don't click when you have to hit, or you click during the trap.
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For all of those people talking about how hard it is to get the combo for attack training, I found the BEST little trick. Use two hands, with one hand on the W and A keys, and the other on the right and down arrows. This will alow you to hit they keys faster than normal, especially the up and down keys.
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To developer if you even read this: PLEASE ADD A PLAYER VS PLAYER MODE, more armors, maybe another stat set that is all oxo
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A little tip for those having problems on the dodge minigame. There are three cues the dummy will use when he's about to attack you. The first and most obvious is when he blinks. That's the last second you use to get a perfect. Now, the other two cues are. When his limb stop stretching, you can use that to indicate the last second and dodge accordingly.. The third cue is when his mouth stops moving. That's another cue for you to know when he's about to strike c:
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What i really love about this game is how simple yet fun it is. The training minigames are easy to play and understand and the best part is that you do not need to pay to use them, just to unlock. It seems like a minor thing but given the structure of the game if i had to wait to get enough cash to use one of the minigames then the game would get boring and dull extremly fast. Congratulations Soulgame. You did an amazing job c:
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it will not not let me play the game i do not know if it has anything to do with the fact that google now doesn't play half the games it used too i guess i will try edge see if that works
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One thing i noticed is how the titles of the fights are glitched, for me all the fights are called either the untitled, or Sir Scarow
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I really do love how you don't have to grind for more than 5 minutes to beat a new wave of enemy/final boss. I was getting killed in two hits by the final boss, I spend 5 minutes in the defense training, and spend all my skill points from leveling up on more defense, and he can't even take 10% of my health. 5/5 game, worth getting all the badges.
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Where is the last child? I am not a babysitter! I have searched far and wide for the little bastard. They clearly use the word "secret" to divert our attention away from the fact that these children are neglected.
Oh yea....good game.
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Developer, is there a chance you could include a snapshot capture for our avatars? I think I've grown attached to mine and would like to use him as my picture, if possible.
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If you have a mid-high mission # in a skill, and you ENJOY doing it, you don't have to be good at it, put your skill points into another stat you don't like doing. Once you hit Mission #50, you get about 300 stat points per mission completed.
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This is such a great game. my favorite part is the training. instead of just getting xp and levelling up with a button press us also actively improve your skill by doing enjoyable minigames. easily the best ever game of this genre and my favorite game ever. PLEASE IMPLEMENT AN ONLINE THING LIKE A LADDER SYSTEM.
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I really enjoyed this game.
It was a big grindy, but the mini-games were all different and interesting and a REALLY liked that even if I failed one of the mini games, I still got XP. I get very frustrated with games where if you get stuck you can't make progress.
Thanks for a fun game!
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I like that with the training there are three markers to know if to hit or not. The sound, the bubbles and watching the movement of the scarecrow.
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Thank you for taking time to do your games instead of shelling out a sequel. I mean like how many Snail Bobs have you seen?
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i maxed out everything and got all the items and completed almost all the missions and got 'allot of the secrets, but he still kept the game challenging for me, good going with that, but could use some cheaper weapons >.<