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I love how evil the blocking mini game is. At combo 120+ "Perfect combo 5/12" then one star comes along with apples on both sides. FUUUU!
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/!\ Tips and info /!\ STRENGTH: even when it seems impossible you can always get all the apples, stay calm and press the buttons in the proper order. BLOCK: keep your mouse close to the hero so you can turn around instantly when needed. CRITICAL: don't forget to click again during the attack to make a perfect. TURBO is unlocked at level 70. SAVE: don't delete your browser's cookies/history or you'll lose your save file. UPDATE: there probably won't be more updates because I need to focus on the next project! Thank you all for your amazing support and comments.
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OH! and the looks give buffs and debuffs, and can be switched around depending on what you like. like one type of look gives you more damage blocked, but brings down the max chance to block, and another makes you resistant to (poison or stun) but brings down damage blocked. why can't you get stunned or poisoned?
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also, maybe once you've bought out all of the things he has to sell, maybe he looks happy all the time and sells looks and colours? i kinda wanna look different from the others...
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dev, go to AG and search up and play a game called awakening RPG, I LOVE THE BATTLE SYSTEM, and i would love it if you made a soul game with that battle system.
I played the game already, that's a good system indeed. I'm actually thinking right now about how I could improve S&S battles by making them more interactive.
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i got till 88 ismynm,was tryna get 57 ended up spamming and got that far :P,60+ most of the time for me,the -> is the key that stresses me when the apples start raiding.
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I think its crazy that even though im a level 60-something, i can beat guys in the 100-somethings really easily. I don't think it's bad, i actually think it is super flipping awesome! INFINITY/5
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well here all my combos (strength 78,block 128,archer 67,dodge 66,critical 10) well that all it, im proud of myself :D except the critical one xD
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I don't know what it is, I beat the whole game, got the hard badge, but am stuck on getting that 80 block combo. I've reached 68 ONE time, and maybe mid 50s regularly before just getting pummeled with apples and I can't keep up. Great game though! Easily one of the best I've seen on Kong for awhile
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9/10. Only problem is that training is so boring and lags frequently. I'd rather grind out killing monsters instead. Other then that, awesome game.
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mmm... this is kinda bad T_T. If u get combo X999 on strength training u get right into lvl 110. I don't know if it is a bug or u made it that way, still a good game
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OH COME ON, LET ME BLINK ALREADY! :) Really amazing game, perfectly balanced with training being incredibly helpful instead of a distraction with a negligible bonus. Take note, other games! My tip - practice all training, sure, but find the 1-2 you're best with and focus on those. I jumped from level 70-something to 115 after 30-40 minutes of Archery, trying to get missions and the biggest combo I could. Only downside to the game, I don't want to replay it after beating the last boss. 4.5/5, best game I've seen on Kong in a while!
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I turned this game into an idle game xD
I just go to training either blocking or crit training and my character get hit. A lot. lol
Then i found out i should put all my lvl poitns elsewhere than block and crit cause once you get 10k it is soft cap and crit and block won't get better.
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this game is pretty nice but needs more content like quests or something , because you just do training , arena and spend a lot of money on that ungrateful . . . woman
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(+) The tutorial was both short and informative, and felt natural.
(+) Scaling of building and shop were well put together between cost and reward.
(+) Thank you for putting in the XP purchase in the shop, for money you make in Survival at least.
(-) The museum was uninteresting to look around inside. I know it would take slightly more time, but perhaps an amusing line or information about the ‘exhibits’ would enhance the building.
(-) Please add in different difficulty levels. Even a flat modifier to HP/Damage for the enemies would grant a better challenge in the arena.
(0) Poison, through ability or spell, made the majority of the fights negligible when combined with Stun or Lightning Spell.
(0) In S&S, my end game character will look identical to yours, which I do not like; more abilities that you don’t have points for would help greatly. Also please add color palettes for gear purchasable from shop.
94/100. Well done, Argl.
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Ya so after the scarecrow wave the trainer guy should be like OMFGGGG WHAT DID YOU DO TO MY FAMILY NOOOOO instead of that short little sentance it would be a lot more funny + if you agree
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The balancing of this game is amazing. You will use literally every skill in your repertoire; even your regular attack has the advantage over specials by having heavy critical damage. 5/5