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Level:15
Scare crow:Dear!... dear lord what have you done to my brothers!
(not real)me:i..i...ummm...killed them
(not real)Scare Crow:Great Job!
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I have found all 13 children....But now it says I'm missing one but I have gone through and checked and even checked the comments that list all the hiding spots and I have them all.....It either Erased one that I had found, that is now covered up and I can't click on it anymore, or it just glitched and didn't count one.....
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I think the game is awesome but i woud've loved some more stories behind it or like a real soul adventure instead of the same FUN (cause it's a nice game ) shit
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You can tell a lot about how much a person sleeps, by the amount of stats/level they gain when they accidentally leave their critical training on....
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i accidentally left critical training on when i went to sleep came back the game was still running and i made 10s of thousands of stat increases because of the ones that you arent supposed to click on just sayin
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Hate how I can up my range and train it easily that it's so very high and I hardly use it because it's random and hardly used.
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When your critical attack comes up in live battle, you can click again (like you would in training) to get twice the damage. Might seem obvious, but it took me a while to find out. + if this helped you.
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So a little tip for those who don't want to grind manually. I know this is kinda going around the game design, but if you go to training and choose critical you can walk away since times when you shouldn't click the mouse count, you will rack up xp while you do something else.
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Corrected: When a boss has little energy and you defeat it using omnisoul, your hero would perform an additional omnisoul automatically against the next monster.
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When a monster has less energy and you defeat it using omnisoul, your hero would perform an additional omnisoul automatically against the next monster.
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am i the only one who finds it frustrating when you are doing accuracy training and have a perfect combo mission and the combo gets interupted because a target apeared behind the one you bullseyed and you didnt bullseye that one
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stun durations should be cumulative. it isnt much fun when your current 5 secs of stun duration is reduced to 2 secs due to a lucky(!) hit.
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Swords And Souls devs i think you guys should make accuracy a bit harder its really easy and i got to like lvl 51 on my first day of this
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Critical and Block training can be idled. Left Critical training (on Turbo) on over night and gained 70 levels, 350 clovers. Stats maxed, and beat the final boss with no trouble. Very fun game!