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Very fun! :3 At the start a think "It's easy... I earn a lot of stats in training" and now I think "Wow, very fun! I need more training or I will lose! My stats is very low Haha" - Good job, the game is awesome!
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I thought I finally found a good action RPG again, but i should have known better. The training is more entertaining than the actual fights.
If you stick with the game for just a little bit, you'll soon have more skills, spells and potions to use strategically in combats. That really makes the difference!
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I'm seeing multiple really good suggestions from the community that I would personally love to see added to the game. I've made a small list so that everything is in one place.
1. Multiplayer (I assume some sort of online arena mode)
2. A mobile port of the game.
3. More Skills/Customization
4. Optional training objectives after you finish the trophies. (Can't confirm if it doesn't already have it, I haven't gotten that far.)
Thanks for your gathering work. Some quick answers => 1.It's too hard to create multiplayer, I don't have the skill set for. Plus, I like solo experience. 2.Mobile porting in currently discussed 3.There will be more in the sequel sure! 4. Yeah, I'm currently trying to improve the training formula to make it funnier even on long term.
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Last time i played something i enjoyed this much was about year and a half ago. i thought it's like sword & sandals but this is definitely different and way better. Thanks for the game!
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Great game and for those having trouble with the later levels and don't wish to grind, I have a tip. Leave the block game open while you sleep or away and stars will still hit you gaining exp and block skill while your away! Went to sleep and woke up with 2k more block!
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My favorite part about this is how many results I see after leveling and completing minigames. I could be getting my ass kicked on an arena, and after 10 minutes of playing minigames I am the one kicking the ass. Also, I love that adding skill points noticeably increases that skill. If I add a point to toxic stab, it decreases the timer by 4 seconds, rather than 0.4 seconds like most games of this genre. Oh, and also, the fact that you can get offline bonuses makes this NON-IDLE GAME a better idle game than most IDLE GAMES. Think about that. 555/5
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Just amazing. My mind is blown but please make some enemies weaker. Some are too strong. Other than that i vote this 1m/10
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Wait a minute... so I can put a second floor on the house before I make a door? ...I bet the people building that second floor would are so confused.
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Also, Asmora, just enjoy the game and don't get mad over being unable to make a female character. Not everything needs to be a feminist statement.
Mmmh, I wonder if I'd allow myself to speak or not... :p Currently there is lots of options for next project. But be sure there will be Rogue Soul 3 at some point. Probably for Steam tho.
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You are a really great, but very underrated game developer. Sometimes I cry from the inside when I see the top page filled with aweful games, that could somehow break both million plays and 4 star barriers.
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With no ability to create a female character, I won't be playing this. It's just not that hard to include the option.
It was actually not possible for me :( I did that game on my own, re-using assets from our previous games, and (this is a shame) we have only the Soulette as a female character. Adding playable female character (and more female in general) is in top priority for the sequel.
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It would be nice if you gave us the option to attack manually, rather than our character just attacking by himself all the time.
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Greast game! I remember I spent hours to play this on Armor games! I wish I could do more things to that girl at home though...
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This game combined the awesomeness and unpredictability of soul games and the fun interactive trainin form a game like animal raceway
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this game is AMAZING! but one problem: my save file was erased somehow and i have to start over! >:( sadly, i must give it 3/5.
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On the Skills screen, when you highlight the Toxic Stab, you're told that increasing this skill "Decreases skills cooldown". Does it?
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This game is just... amazing, incredible... well, choose an good adjective. And a huge THANK YOU for not putting microtransactions.
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Argl deserves so much credit for releasing awesome games that are beautiful and addictingly good. I wish Kong had more developers producing games like this instead of the 100th micro-transaction idle game. The community can't thank you enough, kind sir!