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It's a pretty good TD game, I love how each achievement has a good bonus, but it's so repetetive and boring I feel like nothing new ever happens, I just build some stuff and the same enemies keep coming. Bloons TD 4 is still my favorite TD game.
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3/5 gets boring and i can never make any money needs fast forward i also dislike having to put things in buildings a simple unit is good enuf
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I love how the achievements actually make you more powerful instead of just making you happy to get them and then sitting on the shelf collecting dust.. 5/5
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This has a lot in common with Pirate Defense - both are inventive variations on the genre that are initially very interesting and challenging, but both suffer from the problem that they get too easy once you figure them out.
Still, I'd take these two tower defense games over most others. Something creative but easy is hands down preferable to a challenging rehash.
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good fun, diagonal cannons would be good, also experianced some major lagging when on the endless mode after about wave 30/35 when I'd placed lots of cannons and troops, during lag all my men seem to stop firing but the enemy continued to attack. also the Anxious badge, is it even possible to complete a level in 6 mins? even if you use the fast forward and take no time placing buildings. great and enjoyable game though 5/5 =]
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I'm not being awarded a father to his men either, and can't unlock Curtain Walls as the french - although it still steals my money!
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t button to rotate doesnt work, units will freeze if you put down enough caltrops making the level impossible, in endless mode i got about 50 cannons and the game bugged out, everything stopped moving but animations kept going
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Enemies are still sticking like mad. Calendar button doesn't always free them. Besides, the program should be polling for repath, not asking the user to do it.
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This is a great game. Some levels are really spectacular and pose a very interesting and difficult challenge. I really feel great whenever i play this game. Like a commander. Its a nice viewpoint of Tower Defense games. My problem with it is that if you mess up you'll find yourself not developing at all into these amazing and elaborate mazes instead you'll be stuck, rebuilding the same units over and over again. The other problem is that the AI is stupid. I accidentally misplaced a barricade on the side of the map one time, and the strongest men in the front lines immediately went for it and came back to find that all their men were dead. Fortunately most of the bugs as i have experienced myself have been fixed, I can't imagine how much this game would suck if those bugs remained there. I give it a 5/5.
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I am really surprised to see that people did not know about Prussia, being a key country in the napoleonic wars and part of modern day germany it is not even difficult history
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I think that there needs to be an Reinforcement like you can have a squad in formation and can Ambush or they can attack from your Main building
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Very good game. The best for endless was creating a wall around the base, and expanding till you get the entire screen full. Upgrade when you can. I currently have a 20 X 20 wall of green jackets on round 46...I haven't repaired my walls since round 5 : D thank you so much spacecatstudios for the time killer
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I love this game. It reminds me of Caravaneer's battle, and I absolutely loved Caravaneer. The game was well-made, and fun. I'd like to see more units, cannons, traps, maps, and the like in the future. A sequel would also be great.
Lastly, "A Father To His Men" did not work for me. Not a single unit, wall, cannon, or barricade was destroyed on any round within that level.. Perhaps a look into that, or edit the qualification to get it?
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some things to change:
1. Bigger words might be better 2. The tutorial shouldn't be so long, if i wrote it, i could make it much shorter, but if u need 2 make it long, then at least make it a bit funny or interesting 2 keep ppl reading. but otherwise, nice game, good idea and setting. 4/5
btw, can u see the hp of ur forts? if so, how?
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I wish there was a way to make the cannons hold fire. 'Don't fire until you see the whites of their eyes' kind of thing. I wish I could wait until there was a nice line of soldiers in range, then let the cannons fire. Since they take so very, very long between shots, I want to make the most of them.
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Please show the range overlay of units when placing them. The range overlay only shows when I mouseover units that are already placed, it doesn't help me figure out where to place units.
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Does the "Logistics Genius" award only apply to the stage you achieve it on? And for some reason I'm not getting "A Father to his men" despite the fact that I didn't lose anyone.
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thank you for tellign us about the calendar button, i had a bug where it all froze and when i moved my mouse over units it'd show thier fireing range but wouldn't undraw the range wheni hovered over another ( my screen was full of green ranges :) ) but that calendar button fixed it, TY
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I put 2 lines of walls and put 2nd best inf. on them. than i put 1 row of barricades in front and a row of puckle cannons behind. slaughters forces chargeing at u
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Endless mode is seriously pointless... Does the enemy never gain health? Or do you just increase the amoun that take one step just to be slaughtered. It's sad that I have 40k gold saved up that literally has no use.
Long story short: Endless Mode does have an end. It's when you go up to a level so high that your can't take the EPIC lag any more.
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For some reason, the game seems to stall out when you've got about 100 guns all firing at once... unless this is taking an insane amount of CPU.
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Endless mode is seriously pointless... Does the enemy never gain health? Or do you just increase the amoun that take one step just to be slaughtered. It's sad that I have 40k gold saved up that literally has no use.