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Dem gnomes there is already... as written under updates... just press the calendar next to the wave number and they will try to find a new target.
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I boxed in their guys and they keep firing for over an hour, and don't move. There should be a time limit per round. Also FF button should be able to on/off.
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I like the game, overall, but it's way too easy to get "stuck" - where the enemies are out of range of my troops, firing at some building that regenerates as fast or faster than they fire. There needs to be a "stop the madness" button, or a loop detector, or something that doesn't cost me having to re-play the entire level.
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It has the potential to be good, but it isn't. I think the main problem is all the bugs, I had to click the fail-safe at least once a turn. multiple typos, although those aren't really a problem, just me being picky. The idea is great, but the game itself needs ALOT of work.
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Engineers getting to your walls and causeing you greif? Try barracades! A cheap and easy way to give your men time to pick off those pesky engineers before they get to your walls!
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Bugged up. I was doing really well on the third easy mission, when suddenly the game just ceases to work. Don't get me wrong, the game is really, really fun; that is, when it's working.
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Cool idea. A little too easy though. I usually have my defenses all set up within the first few turns, then fast forward through the rest.
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i found a glitch i was at the end of a wave holding the speedup button and all of a sudden the gunfire kept sounding and moving the mouse permanantly highlighted range of my soldiers
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Horrible game to put a card and/or achievements on. The game doesn't describe how to play at all and is confusing to figure out how it plays by yourself. 1/5
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I like how this game is setup. Hold the line until they give up instead of some random track with cute little animals or bloons. This is a true defense game in my eyes and I hope that others see it that way.
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Good game, but its not awesome. 3.5/10 and I am going to favorite it. Hurry with those badges just like you did with the game.
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I got the card easily by just building plucker guns from the start pointed at my base. Put a few light infantry around each one to protect them from the retarded engineers and your set.
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this game is a little buggy. and how could footmen beat my soldiers on a wall. My guys should have a longer range. It's bullocks when a infantry is outranging your castle and you can't do anything to stop them.
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glitches on the easy level with the bridge. everything freezes, or goes really really slow, and more than half the enemy units disappear. happened before, and this time it happened on wave 8
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How does the rotate unit thing work? It looks like t is supposed to rotate, but I can never get my bastions or puckle guns to go the way I want on certain levels (it looks like the game auto assumes which way they're supposed to face based on position, which is annoying)
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on the 20th wave I have 3 enemies who won't move. I pressed the calendar button 20 times and held FF forever. I think it's been sitting there for 20 minutes now just idling. Really annoying.
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Good game! Just a few things annoyed me about it: no idea how much I've progressed in each achievement; the speed up button doesn't appear to do anything (that might just be me); the upgraded cannons only seem to speed up and the game continually seems to believe I'm double-clicking. That last one drags the building parts out much longer than i'd like.
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lol wave 20/20 and 1 soldier stays stuck out of shooting range shooting without doing damage. Game stuck and gotta restart -.-"
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The game definitely does have bugs. On the easy difficulty mission with the bridge. I keep running into a bug where all the enemy soldiers disappear. My guns continue firing, but nothing happens, forcing me to quit an otherwise perfect run.
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Great game but needs a few tweaks: the Cannons are way too slow, and the endless mode is too difficult to start off, while the skirmishes are too easy. Aslo there are a few bugs: on the ultima ratio regum map everything just flew through my palisades, and the button to increse the speed doesnt work at all (and it should be a toggle btw press and hold is just irritating, esspecially when you cant do anything else when you are beigh attacked anyway).
I would also suggest being able to have your own movable units that dont have to be stationed in pallisades or whatever, even if this goes a little against the games nature
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first level I play game bugs on me near the end where nobody moves no matter what I tried to do (even the suggested bug fix). This game definitely shouldn't have badges until these bugs are fixed and it really shouldn't have even gotten a card that some of us (as I'm presuming not just me got that bug) literally can't even do.
FF needs to be fixed as well (as noted by others)
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Once you figure out how to get things situated, and pick a good side with a good side to go against, the game becomes pretty easy. The concept is great and the music and planning was exceptional. My only problems was the cannon firing on whatever units stepped into it's sit, and the Hold >> Button.
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Need to be able to stack assaults, it takes too long and gets boring having to wait for your troops to take out a couple guys.
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Just noticed but the Bonuses don't seem to be working, game continues to charge you full price for units that should be cheaper considering achievements.