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I think it would make more sense if you didn't have 3 achievements for the same thing, such as scavenger/expert scavenger/master scavenger, and instead just made one achievement with multiple "levels", possibly more than 3. It would help make the achievement list less cluttered.
Also, for someone just starting the first level, it might be confusing that the upgraded cannons do "more damage", since the tier 1 cannons instantly kill any attackers anyway.
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@ Lightning69: actually, you can upgrade walls. click the wall, there will be 2 upgrade options: one for the unit, one for the building (i.e. the wall itself). you do have to do it manually for each section of wall though.
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When i upgrade cannons, instead of selling and replacing with the next best, the range of the cannon doesn't change despite the description stating that the best one is a 'powerful, long range cannon'. Why?
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um, one bug i have, is i'm on the last wave about to win, but the final 10 enemies are just standing there out of range, i clicked the calender but all it did was make them dance.
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Good game but when you buy the wall upgrades it should upgrade your walls as well as your bastions, or if not you should be able to upgrade them. Atm Im having to wait for them to be destroyed before I can upgrade them!? 4/5
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Vanderwaal - I just noticed this mysekf, just click off the Buildings tab, then back in. It's just a visual bug. Hope that saves you some money :) Also, deMott is right. It's always cheaper with units, and depending on what unit you have on a wall, it's often cheaper there
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The british are totally budget friendly. Just mass their infantry (which doesn't cost much) and that's about it. I used barricades, but the guy up top has a better strategy I think.
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It seems like the bug-fixer button doesn't work in all cases. Enemies tend to get confused if they stand too long at the corner of a building, and this engineer here has been standing at the corner of one of my barricades just turning around. Hitting the button just makes him turn... differently.
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@PHaE, u can upgrade walls buy clicking the section u want 2 and press "b"(hot key) or find the button that says upgrade building. @Wyern try building on a 2 by 2 block of palisade 2 save money
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Bug: attacking French Infanterie seemed to have unlimited range, because they could destroy a bastion behind 2 pallisades and 1 barricade row, and my Redcoats were powerless before them.
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need to be able to put a tier 2 wall OVER a tier 1 wall. now i have to delete the unit, delete the wall, place the new wall, buy a new unit. I already bought the upgrade, so just let me upgrade the wall. Now i can only select the unit ON the wall for upgrade :/
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I like this game because it plays in 18/19 century. There aren't a lot of games playing in this time. I think undinechan is right, an option were you could let the cannons fire later would be nice. 4/5
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Take a Earthworks, add 2 or 3 ennemis out of reach, got 2 or 3% repair, and you're raidy for an endless wave.
Enjoy, you can now restart your level.
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In the "infinite" mode, from level 33 with 12 simultaneously shooting puckle guns the game stops working properly - guns bullets are not being drawn and not hitting the engenieers.
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good game idea, but you need to fix realy a lot, the game got stuck once :S (and i have a realy good comp so it's not my fault ;) )
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I've noticed definitely one, and possibly two, bugs: First, hitting the event triggered by hitting "Restart Level" from the pause screen doesn't take into account the bonus gold from "Logistics Genius"; Second, when several engineers are simultaneously working to disarm traps, it seems that as soon as one has finished his timer to disarm, all of them disarm very quickly (possibly instantaneously) for several seconds thereafter. An excellent game - thanks for responding to feedback.
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Nice Game, but a few bugs: #1: The Medium and Hard speed achievements(finish in less than 10 minutes and 15 minutes) don't seem to work. Built as fast as I could and held down the increase speed button, but the achievements still don't show up. #2: Upgrading cannons doesn't increase their range or damage. The $200 Culverin cannon has the same damage and range as the $700 dollar Grand Cannon... so its not worth upgrading them.
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if u wan this game to be hacked go to arcadeprehacks.com in the search result type Master of Fortresses and its hacked just read the description to see waht hack it is
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More Enemies , Make the Find New Path Auto yet Have the button still there incase it broke :| , Editor more :D , play as the attacker :3 , something that Double/Triple Checks Achievements :D
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I am either really missing something or I don't understand this game, the units will not upgrade, so suddenly the enemy just gets hard enough that they wipe out every one of my guys in one wave
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This game was far to easy.. even on the hardest levels is was simple to build around the fortress with the best wall and best infantry and you can't lose a single unit..
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Speed run achievements are broken. I finished a Hard Mode map in 10:30 (started a stopwatch as soon as the map loaded from black) and didn't get credit. As a related aside, please please PLEASE make the Speedup setting a toggle, rather than a narrow button you have to click and hold for the entire stage. At the very least, assign it a hotkey so I can hold Space or Shift or something. Otherwise it simply becomes "hold the mouse down until that button at the other side of the interface lights up for the next wave, then click it and return to holding the mouse down over here as fast as possible", and that's extraordinarily tedious.
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Way too easy. First hard map I tried I didn't upgrade or change my defenses for the last 20 waves, and still won without losing any units. I recommend a greater difficulty ramp as levels progress.
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you need to have a bigger variety of enemies, when you are a bit into the game you can kill all 4 kinds of enemies before they reach your wall
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the endless level is a great way to get any of the build x number of unit achievements, as well as kill x number of country, etc.
the most notable of which is the shoot 10,000 bullets achievement.
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kissmyfarmer: Did you even read the updates? That bug has been addressed and there is a fix listed there. Read before you start rating poorly.
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the game is full of bugs.I got stuck on the tutorial level because 2 enemy soldiers kept fireing at something non-existent while being out of range...1/5
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Ugh, I promise this is my last comment. Some of the statistics stated about units simply aren't true. For instance, the british milita doesn't fire any faster than any of the other tier 1 units, and the improved cannons don't actually have longer range than the others.
Plus the British bullet firing achievements are a bit vague. 10% firing rate? Is that + or - or something I don't get at all?
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There is a glitch/bug. Sometimes, when I delete a cannon (just the cannon) and try to build another one on the bastion it says "Need to build on an empty bastion.
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@dodekaeder, try using the fast forward button.
That aside, is it just me or is the prussian tier 3 unit seriously underpowered? Can beat any level by surrounding blockhouse with tier 3 french or british units. Grenadiers' range is too short to hit close to anything without spamming the fail safe button.