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*BUG* In Endless mode, the enemies run right through my palisades when I build 2 squares from the edges. Also, enemies will get stuck in the rubbles and I end up having to restart the game. The fail safe button by the calendar did not work. The bugger was still stuck in the rubble.
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many bugs make characters hang in the middle of the game, especially enginers. solution just restarting the game, unfortunately. de maneira geral, in general, reasonable game.
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such an easy challenge, but not an easy game. the trick is to get the tier 2 or 3 guys as soon as possible and then unlock the puckle guns and use them.
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I get a bug that the enemies disappear and when I go over my troops all I see (and keep seeing) is their range (in Green)
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I have all achievements!! But when I play as France, and buy a Garde, it says it costs 72, but actually it costs 95!!
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"Gamewise" this would be 5/5, but it's seriously bugged: I get "zero units lost" every map I win, even when I do lose several. In Le Marteau The enemy runs OVER yer walls on the left side. Cannons upgrade is useless, as it doesn't improve them, either range nor fire rate. Plus it's too easy. Maybe it would be more challengin' if ye did'nt get all those achievements in the easy levels. (I mean, of course I tried them first, to get the hang of how the game works. But when I then tried normal levels, I simply had too much money in the beginning and too many +10% and +15% fire rate, damage and such that the levels are a cakewalk.)
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There seems to be a HUGE glitch in the game, I noticed it playing this on other sites too.
randomly everything just stops moving on the game screen, I can still hear the cannonfire, and mousing over enemy units causes their health bar to stick on the screen, the buttons are still clickable but nothing happens
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Kinda easy, not my cup of tea, but a good game. My only real issue is that engineers are effin annoyin' in this game. And by that, what I mean is, I hate havin' to restart a stage just because an engineer get's bugged on the corner of a barricade, which at the time is out of range to my other units, and I have no way to lure him away from it, or kill him. ....oh well...restart number four...
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Nice game, but very easy. The artwork reminds me of final fantasy tactics a little. I would like to be able to click and drag a whole line of walls or troops, instead of having to click over and over. Thanks
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My achievements are all messed up. I earn the French achievements as a Portuguese. The range of the cannons is all the same, although some say LONG range, MEDIUM range. and primitive. There needs to be a difference or else the only difference is the firing rate. There are numerous glitches with this game that have yet to be acknowledged. 3/5 until they are fixed. 5/5 once they are fixed.
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:( you really discouraged me now...never gotten the tutorial deal, but now all previous accouterments were deleted...now i have 26 hours to get back the ones i allready got over the wekk....
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Even easy mode is too difficult. I get that the achievements are meant to make harder modes more possible, and Elona Shooter did that really well. I must be bugging out or something, because I can't even upgrade my units. And there doesn't seem to be enough money to keep up with the enemy.
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yukiomishima, you saved my life, I was stuck with 3 soldiers stuck on a rock and attacking my base with no one to kill them. I was sitting here for the longest time hoping they would move.
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A comprehensive in-game tutorial does not mean you can't list what the buttons do under instructions. I don't wanna have to replay the whole damn tutorial to figure out how to rotate my bastion.
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The upgraded units are ridiculously expensive, and the prussians grenadier's far more useless than the british snipers. Cannons have same range and they're all instant-kill, the only upgrade is rate of fire. I want more money!!!!
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Given that money spent in a stage, and collected in a stage are used for achievements, there should be some way to view them... for instance in a tooltip when hovering over your current money balance.
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A few issues: 1) Selecting a unit does not show range... a figure which does show on the upgrade tooltip. 2) Unit purchase tooltip should show stats... the tooltip window is already big enough for the extra text. 3) Upgrade tooltip contains wrong stats. For instance, tooltip to upgrade Culverin to Demi-Cannon shows "AtkSpd: 400", when in fact it only increases from 7 to 8. 4) All cannons have the same range, despite descriptors such as "Primitive", then "medium ranged" then "long ranged".
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Speed Run Hard Achievement
As with the Medium, this is much easier with the full upgrades for the English
Align a 2*2 Palisades block with each of the 3 arrows in Red Dawn. As you go along, increase it to a 4*3(3 deep from the arrow). Finish with another 2*1 on either side, for a total of 16 per arrow. Now just sit back and let them come to you. Lambs to the Slaughter. Note also that Prussians make the perfect target, due to their weaker engineers.
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I think it's time to start downrating Ghurkal's comment. Everybody either knows or should know by now that cannons in the game instant-kill(the identical range is a valid criticism though), it's just the range that changes. If you bothered to read the in-game tips, you would see that it even says that cannons clear out whole lines. In real life, the only time you could survive a single cannon shot is if you're really fat, and the cannon was being fired at extremely short range(so it has no time to finish accelerating), or extremely long range(so that the air resistance/gravity combo slows it down enough).