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i kinda love this game, but i'll throw it in the corner now because it freezes every time... last time at lvl45 in endless, now in lvl7 on an easy map with exactly 9 units on the field... so i dont know what exactly cant be calculated in time that it freezes with that few units -.- it is just frustrating.
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Win: Surround your blockhouse/castle with puckle cannons, outside that put a ring of infantry, outside that put a ring of barricades. That'll give the cannon and infantry time to finish off engineers.
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This is so stupid, two enemies, last of their wave, glitched and had infinite range just outside of my range. After 10 minutes of watching them they'd destroyed my entire line of defense and my base.
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I did endless mode, fully upgraded all tiers of cannons/infantry, then let it roll by itself, I reached wave 41 before it CRASHED!! D:< Fudge!
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when you get the garde bonus to price it seems to affect the shown price but not the price actually paid when you place one.
or at least it affects them differently.
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just my opinion on this but its too easy and boring if i wanted to waste some time like i did on this id join the government (which by the way sucks and a two year old could do better) but yeah if there was a -rating id put that
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Attackers need to be given a % in range reduction, even if British. Having one of two British snipers sitting there shooting against a well defended fortification after you have unlocked a % repair per second is a minute if not hour long defeat and ruins any fun in this game, at all. Or something - make the repair not work w/ British, anything at all to make the hour-long snipers at the very corners on my fortress effective only on my sense of boredom.
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Any level can be won by level 10 and won emphatically by just making three relatively wide lines of green jackets to cover enemy entrance. This smacks of the game being too easy, i should be having to constantly upgrade my defences in order to survive but i'm not. Cannons are largely useless, myself i just built them for the luls after i'd made my winning defences by level 10.
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I'm going to have to reboot my game, I guess, because there are two enemy soldiers standing back and shooting my defenses, but they can't kill my defenses and they won't come within range of my guns. There needs to be some kind of time limit, so that the enemies die after being on screen a certain amount of time.
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guys if you want to keep the fast forward button to be held down just right click on it then left click on it while your holding the right and let go of both and it will hold it for as long as you want
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There is a serious problem when you use prussians as defenders.......... If they stand out of your attacking range the battle can go on forever, especially if your walls regenerate >.>
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The speed runs are impossible, seriously, they are. Having just tried a few times building nothing but six or so unite, then holding the speed through button the whole time... Really bad achievement to include
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Fun game for a while, until you realize that it is extremely easy to beat any of the levels by using 2 layers of barricades to cover your walls. I can't imagine how simple this game would be if someone wasted time to get all of the achievement bonuses. Also, there are far too few upgrades and units, making the hard levels especially boring and repetitive. However, the game concept itself is unique and fun for some time. Overall, unique and interesting concept that has no depth and very little challenge 5/10.
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This game is a great foundation, but with some tweaks I think it can be even better. Weapon control would be great. Others have mentioned having your cannons hold their fire, but also being able to group your units and have them aim at the same target or provide general fire or fire only at once to provide a wall of lead would be great and add more actual tactics to the battle. Puckle guns are too powerful. In basically all cases they're better than cannon. Different cannon modes would be great, things like explosive shot, grape shot or solid ball, as well as the option to freely rotate the cannon's point of aim before an assault rather than only have up/down/left/right.
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Exellent game but I think it needs more units so you can be more strategic about placements etc. And a 'Move'-button instead of having to disband units you can just move them along the walls
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Excellent game. Nice to see a tower defense game with some actual work put into it and made original. To the guys who made this, keep it up I look forward to your next game.
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it was fun and well animated no problems except my soldiers would randomly stop shooting in mid combat still really great 4/5
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i was expecting more from the last level ... i maxed out everything at wave 20 so there wasn't much to do after that ... good game even though i couldn't get it. At first i said stuff it and left but i came back. 4/5
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during the endless battles, i died at 33 and my weapons and soldiers just wiggled around, also, to make endless more interesting, why not add a little panel on the side, so we can tweak things, like it gets boring after a while so why not let us change the enemies health? like every three rounds, the enemies hp increases by a certain percent, things like that, to make it more interesting, and at the same time, letting us control certain things.
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Great game, however stronger ennemies should be a plus.
Finished all scenariis without a crash. Just need to upgrade infantry to tiers 2 at the begining and that all. Keep your fort as little as possible and that all.
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sorry im not spamming though so no reports guys but on wave 41 the whole battle just stpped and all there was was just gun shot sounds please fix this i someday i can get farther cause sadly i had to go back to the main menu
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Great fun, but I was bummed when "endless" died at day 33 for me. The enemies and puckle guns just stand still and wiggle a little.
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Cannons are absurdly expensive for almost no payout. Puckle Gun is superior to the cannon in pretty much every way. This game was interesting for a level or two but past that there is no real replay value. 2/5
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Puckle guns beat everything!. Also I guess both selling your units and using 1 time use traps count as losing units cause I still don't have the achievement not to lose one.
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idk if anyone else had this but in endless mode 33-til i stopped, there was a bug where the sound acted like my men were firing but there was no smoke from the guns and the screen was stopped and then it changed back to normal and my men started firing again and won the wave.then next wave it happened again , and again, ect. . please if possible please fix this or tell me if its just the game lagging