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Incredible Game, I can't stop playing it. 5/5 and Favorited. Definitely a BADGE WORTHY Game. The Puckle Gun and Green Jackets are my Favorites. The in-game achievements are brilliant.
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seems too unbalanced I'll be doing fine and not loosing a single wall, then the next level I loose. something wrong there
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Twice I have got to wave 20 and the attackers just decided to stop far enough away that I can't shoot them. The game just sits there... REALLY annoying.
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Does anyone notice that the British are 100x better than the Prussians.. like come on... British have strong long range units and the Prussians have slow... no range units... *But Branden they insta-kill!* Does that matter when they can only kill 1 unit every 3 seconds and die easily from units not in their radius..
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With many units on the screen, the game tends to slows incredibly until nothing moves any more. Sound continues and some time later, the wave is over. How about a 'toogle graphics detail' option?
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This is a fantastic game. It's got lots of replayability and I enjoy experimenting with the best fortress setup. However, it's riddled with bugs the most annoying of which is the game hangs up late in the wave count on Chapparal (sp) screen. I'll come back to it later to see if the dev has bothered to fix the problems.
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This is an AWESOME game, i think that the addition of cavalry would make it even better though. (with guns of course swords wont do much..... i think?)
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i should have gotten all 3 speed achievements but didnt...completed easy in 5 min 15 sec, medium in 9 min 38 sec, and hard in 14 min 5 sec
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@Ghurkal it's the same because you have to manually upgrade the cannons by clicking the cannon and selecting Upgrade ______
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Endless mode is far to easy. Once I completely filled the placeable area with GreenJackets and Grand Cannons, the only pain was rebuilding the outer wall every wave. I would've kept going all the way to 100, but the game lagged out at wave 48..... 3/5 for a better than average TD game, with some re playability, but not much challenge once you get good at it.
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in order to turn cannons click on the cannon and look and the part where the buttons for upgrading and repairs are.there should be a button like those
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same, at wave 36 as well, by the time I had so much money, i continually bought caltrops. tried the trou de loup and then guy doesn't want to die even though I spam the calender button. Had to quit in the ends, at least I got all the trap awards in one stage and don't have to worry about them now
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another bug that's rather annoying:
after you select a unit in a level (to upgrade it or delete it) the hover boxes for how much it would cost you to repair your walls/barricades/bastions no longer work.
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way to easy . imposable to die untill there is so much on screen at same time that it starts to forget to calculate your units attacks and the enemy just stomp through unaposed.
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it gets really crazie laggie in endless mode when you have a good big base built. and my computer is new and fast with good internet =/
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way to easy . imposable to untill there is so much on screen at same time that it starts to forget to calculate your units attacks and the enemy just stomp through unaposed.
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Beat it with the British without losing a man and not using cannons or any wall but the first wall, great game now to play until the achievements are all done. 5/5
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would be nice with more unit variety, and if all cannons were not basically the exact same... Achievements give to high bonuses. (maybe 5% increase instead of 15%.) Also needs something you can endlessly put $$ into after upgrading everything (maybe upgrades like 5% damage increase for 300, then 10% for 1000 ect... Still great game, MAKE A SEQUEL! 5/5
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I'm currently at wave 53 in endless mode and getting really bored because there is no challenge anymore. I have all of my walls upgraded and pickle guns everywhere. kinda pointless. Still, a very fun game.
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as far as I've seen, the only problem I've had is the cannons. Not that they fire too soon, but too randomly. Half the time, they will shoot at the first second of the game. the other half, they wait till just the right moment. Please try to add some consistency to the timing.
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For all those who wish there was a "Hold Your Fire" button- If you place cannons farther back they will not pick up troops until later many have marched in, allowing a single shot to kill more than if the cannon were placed farther up. But keep in mind that the cannon ball will take some time to reach its targets.
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the fact that you can place caltrops and then not use the space for anything else if you change your mind is annoying. the enemy can remove them (while being shot at) but you can't.
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This is an awsome game but it needs badges!
Here's some tips for all stages:
1. If you don't know already build barricades in front of you're manable walls.
2. It's a waste to upgrade you're walls until AFTER you upgrade and place you're troops/cannons.
3. One strategy that allows for no troops losses on Les Champs De Gloire is to build on the bridge and make 1 line of 2nd tier troops and then to make the rest of the bridge cannons in this order: 1st 2 cannon spots= 1rst tier cannon, 2nd 2 cannon spots and 3rd 2 cannon spots= puckle guns. After this upgrade the first line of troops and the rest of level is easy.