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Spearton: Hey,i got an idea: If the enemy troops are coming from that castlle,then why we dont take the castlle first,than we destroy the statue? Commander: What?! Are you crazy?! Thats not our mission! Our only objetive is to destroy the statue! Than we can take the castlle! Spearton: But that doesent make any sense!!! Commander: Now realy boy,if you dont want to be dowgraded to a Swordwrath,Better to Shut the mouch up and attack the statue and the enemys! That castlle has no use to us!
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a kindof good strategy i tried for a couple of levels is get the shield wall upgrade than use it on a spearton command than have alot o archers behind it so they shoot everyone and dont get hit themselves try it for urself.
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I miss the part where I could pick one unit and i'll be the one to control it. having more attack power and health. But still a good game :)
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SANDWICHS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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You have finished Stick War II on NORMAL!
Tutorial 04:25
Blot out the sun: Archidons Declare War 04:02
Silent Assassins: Ninjas Declare War 08:52
Magic in the Air: Wizards and monks Declare War 04:52
Rebels United 03:11
Massive Battle 02:33
Explosive War: Bombers Attack 05:02
The Night is Dark: Juggerknights Attack 05:51
Undead War: Deadly Deads Attack 04:35
4 legged Fury: Crawlers Attack 06:58
Shadow of the moon: Eclipsors Attack. 03:17
Bone Pile: Marrowkai summon war 04:35
Medusa's Gates: The Chaos Capital is in sight. 02:41
Medusa and the Full Chaos Empire: Final battle 03:25
Total time (including retries): 64:19
Best time: 64:19
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This game is epic. There's only a few things I want. 1.) I want to be able to play as the chaos faction. (if you can, can someone please tell me?) 2.) I want the spear throw on the speartons back! 3.) I want my wizards to have an auto attack option on the basic explosion skill so that I don't see them barging into the frontlines thinking they can kill a Jugger Knight with their stick.
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it would be cool if you could replay the game with all your units or just one type eg just archers or just meelee or just magi or just giants.
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Thank you for right click commands!! Plenty of options, upgrades, units, progresses nicely, and the battlefield placements are great! Would like to see units that can evolve like, from swordsman to fast attack dual wield to heavily armored two hand broadswordsman, you kno? for every unit something different, and how bout a couple hero's? maybe pick one at the start of the campaign and get opened up to new ones? love the game :)
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Why would the game not save automatically after completing a mission in the campaign mode??? This is very frustrating if you forget to hit the "Save Game" button...of course I want to save the game...
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I miss the control feature, there are too many controls and hotkeys, miners are not working theriselvesng and , sometimes too slow even when it is exciting and challenging, needs a spawn point, also PLEASE don't follow the guy who is running away. -0.25 for each out of ten, so 8.5/10
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This game is solid fun, but the ability to be the soldier was very enjoyable and is what made the original so unique. I would like to see the return of it in the sequel.
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I don';t know if you unlock it later or not but WHY DID YOU REMOVE THE ABILITY TO BE YOUR SOLDIERS that was the part which mad the game so unique
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the online is great, kongregate server would be nice, a sandbox mode to test strategies and units and maybe even let us play with chaos... for free
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Controls are a bit funky -- needs more practical utilities. Overall a good game. Would like to see a respec feature, though. 4/5.
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Great job with the animations Crazy Jay, Brock White, and Winston Zhang! Love the one where the Spearton impales the Juggerknight in the face. 10/10 great game!
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You have finished Stick War II on NORMAL!
Tutorial 03:44
Blot out the sun: Archidons Declare War 11:13
Silent Assassins: Ninjas Declare War 11:36
Magic in the Air: Wizards and monks Declare War 09:57
Rebels United 15:28
Massive Battle 02:37
Explosive War: Bombers Attack 09:42
The Night is Dark: Juggerknights Attack 09:25
Undead War: Deadly Deads Attack 03:07
4 legged Fury: Crawlers Attack 04:15
Shadow of the moon: Eclipsors Attack. 05:10
Bone Pile: Marrowkai summon war 03:06
Medusa's Gates: The Chaos Capital is in sight. 02:05
Medusa and the Full Chaos Empire: Final battle 03:12
Total time (including retries): 94:37
Best time: 94:37
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I like it, but it miss some features like the shortcut buttons from stick war I. Having to click on the magikill then on the skill then on field is a lot to process when you have to attack, create units and do other stuff. A sugestion is to have a default shortcut to the unit or group of units, or the option to create shortcuts from groups you select. Also, the miners could have a default setting to pick up gold instead of being idle. I can't count how many times I looked back to the base and there was 3 or 4 miners doing nothing. Besides that, the game is great.