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You have finished Stick War II on NORMAL!
Tutorial 04:06
Blot out the sun: Archidons Declare War 01:10
Silent Assassins: Ninjas Declare War 01:14
Magic in the Air: Wizards and monks Declare War 01:02
Rebels United 01:26
Massive Battle 01:36
Explosive War: Bombers Attack 00:49
The Night is Dark: Juggerknights Attack 00:55
Undead War: Deadly Deads Attack 01:25
4 legged Fury: Crawlers Attack 01:09
Shadow of the moon: Eclipsors Attack. 01:04
Bone Pile: Marrowkai summon war 00:51
Medusa's Gates: The Chaos Capital is in sight. 01:20
Medusa and the Full Chaos Empire: Final battle 01:55
Total time (including retries): 20:02
Best time: 20:02
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no man's leve; or stage is the hardest level in stick wars 2 why ?!!! we cant make more magic on wizards but a giant crush US!!!!!!! we cant defeat the war of undead..
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Research summon blue spartan spirit first,
then for every level in chaos faction, rush the middle stone, then push behind blue spartan and kill all enemy miner, WIN ENSURED
OFC, this ONLY works when u start with a bit of units
when u start, RESEARCH SUMMON AND ONLY SUMMON
worked for all levels including madusa (from chaos faction to end)
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OFC, this ONLY works when u start with a bit of units
when u start, RESEARCH SUMMON AND ONLY SUMMON
worked for all levels including madusa (from chaos faction to end)
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creator it would be cool if u could do a 2v2 on the muiltiplayer version of this or u could have a freind to help u beat the campaign it would be cool.
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The game is has some bug issues. For example I was playing the Giant level and i was receiving some good beating by a Giant breaking my defense and all of a sudden I won for no reason. It happened on another level but I ignored it since I though my troops moved on their own.
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soldier 1 can we kill all enemys Commander yes we can and they die litle 2 1 one soldier attcak 1 commander attcak and they die
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good strategy for the magikill: build up an army of archiridions(like12-15)and a few speartons and then send the speartons out first then the archiridions to take care of the statue while the speartons attack the magikill
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A good idea to me is with every troop you have three choices of like special attacks that can be used 25% of the time. For instance, the Swordwrath could pick between plugging his sword in another unit's face, and then bringing him over the Swordwrath's head until he gets slammed behind him ; whirl-spinning the blade and then slicing off his head ; or jumping over his enemy and then stabbing him in the back (literally). Think about it, this would be amazing in Stick War 3.
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Soldier 1: Well I guess we could get the big buy out and crush them easily. commander: Now now rookie that's not how we roll if you don't like it then you can just become a miner. soldier 2: hey how bout we get a treaty with the chaos. Commander: now now rookie that's not how we roll if you don't like it then you can just become a miner. Soldier 3: hey why don't we put the castle inside to protect it better. commander: now now rookie that's not how we roll if you don't like it then you can just become a miner. commander: Now why do we have so many miners. Miners:Well I don't know. CREDIT TOO:OBAIDA1
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I kinda Like it Developer, But In the Future, Can You make Some Hero Or something? Like the 2nd last intro, The spartan have an Incredible Attacking skill! Like he Slice the Swordwrath's Leg, and The Spartan Uses his Shield to bash the Swordwrath, Can you make That In the Future? Press + If you All guys are Agree! :D
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Miner 1 : A enemy shall I stab him Miner 2 : I think it's a good idea to hit him with the pick not your fists Miner 1 : You sure!? *shot by a Arrow*
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nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo