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I say Multiplayer and lots of epic badges would make it have a 45 star rating (if only there was a 45 star rating) But as mentioned before BADGES~!
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LAWLAWLAWL EPIC! I shot straight into the air, then this swords man came, i moved back a little, he killed my archer, THEN THE ARROW DID A HEAD SHOT ON HIM HAHAHAHA. And he thought he would live...
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would be awsome to make a stick war based in WWII or WWI. WWI would be fun because u could hop in and out of trenches fire cannons aim ur rifle and use tanks.WWII would be fun 2 cuz u would be aiming machien guns submachien guns rifles and bolt action rifles!u could also pop out in fox holes use flame throwers hop in and out of trenches use tanks jeeps use AAA'S and call in air support yep these would be fun :)
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I enjoyed this game a lot. I think that the prices of the units are generally pretty fair (though I felt the Speartons were maybe a bit too expensive), and the combat works smoothly. Allowing the player control over a unit is great for when the AI might cause a wizard to get himself killed or a giant to trudge at nothing instead of attacking. The finale was a great moment.
I would suggest the addition of a free play mode. Players would have the ability to collect more unit upgrades, and maybe they could choose the difficulty of the waves they would go up against. I finished the campaign and had fun, but wanted more; not more in the "where's the sequel?" sense, but in the sense that I hadn't had the opportunity to do all that I wanted to. Another game mode would accomplish that.
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to those that think controlling units is useless you are wrong! (sorry to sound mean) controlling miners decreases mining from about 6 hits to 2!!! and by controlling a miner you can get 100 gold every 4 seconds
maxed swordsman damage from 39 increased to 103
maxed archer from 9 to 19
you get the point?
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WE WANT A SECOND WE WANT A SECOND YYYYYYYYYYYAAAAAAAAAAAAYYYYYYYY (probabaly going to be rated down for this) YYYYAAAAAAAAAAYYYYYY na/10