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For those curious about how to play Stick War post-Flash with the SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/gamez/0005/5171/live/stickwargame1point3latest.swf?kongregate_game_version=1256578581 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here. As a tip for this game, utilize each unit's style of combat to whatever suits your style of gameplay, as it is worth saving upgrades for those units that you will be making the most of for later on in the game, also taking advantage of controlling a unit of your own so as to ensure that you have the best tactical advantage during any match.
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Why does Swordwrath have archers?! (the original Swordwrath battle) The logic evades me. Swordwrath is swords, Archidons are archers, there's no truce, no alliances in these religions, I'm nitpicking aren't I.
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Tips: Upgrade your miners, having great spears doesn't do shlit if you don't have any. Upgrade Swordsman speed, with full speed you can actually just run under an archer's first shot. With fully upgraded attack, a controlled swordsman can one shot enemy swordsman, archers, miners, and minions, and can even force a retreat solo if early enough.
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Gio, you lost your progress because;
A. Your cache auto-clears, which includes your cookies which house the save.
B. There is no autosave, you have to push the button you fool.
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and there's this too... command: attack/defend
spearton: you said stand still and try to die, right?
command: tries a lot
spearton: meh still don't get it.
enemy: uses an army of archers
spearton: I'll stand here and die instead of attacking because command said defend
me: (facepalm because speartons are stupid)
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I think it's strange how you can hit an statue at the enemy side when it's invisible at ambush mode. why didn't they remove it?