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Comments for Caravaneer

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deleteduser

Jun. 01, 2012

Under rating threshold (show) I think the players didnt play whit Caravaneer 1 for the "shiny engine"! ;-) But the game experience. It is the real reason. I like it!!!! :-D

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(14)

Kanorkian11

May. 28, 2012

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(-14)

R_P_McMurphy

May. 27, 2012

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(-9)

R_P_McMurphy

May. 27, 2012

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(-17)

R_P_McMurphy

May. 27, 2012

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(-17)

D3STR0YERR

May. 27, 2012

Under rating threshold (show) lol Anyone else notice George Bush in Diep Gat

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(11)

hprs24

May. 26, 2012

Under rating threshold (show) weird game but fun

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(-2)

Ben1614

May. 25, 2012

Under rating threshold (show) Pretty good game just wish it would load faster:)

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(0)

blackshadow666

May. 24, 2012

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(-7)

Top12Gun

May. 23, 2012

Under rating threshold (show) http://caravaneer.wikia.com/wiki/Slightly_Unofficial_Guide_To_Caravaneers,_The < is an excellent guide. Thanks, SevenOfSpades.

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(4)

asdfgtrewq

May. 23, 2012

Under rating threshold (show) why this game has only 4.04 rating? it should be on top!

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(9)

Lukeyboy1302

May. 22, 2012

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(-4)

malotxv2

May. 19, 2012

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(-8)

mitcher36

May. 18, 2012

Under rating threshold (show) someone should post the car van routes all i know os the begging triangle

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(5)

Top12Gun

May. 18, 2012

Under rating threshold (show) "i think it would be a good idea to be able to build a warehouse or something or maybe a house just somewhere you can store things so you dont need to carry them, this could also be raided and you could upgrade it to give extra protection, and people could come to you to buy stuff also." (glburden) To add to that, perhaps you could buy them in all the cities, but the most lucrative would be in Qubba, and the second Fort Goks, etc. You leave men to guard them, equip the men, like caravan members, and if the government in Qubba hates you, you would have to pay off officials, or risk constant government raids. Not sure how combat would work out. Idea: once you enter the city, if your warehouse has been attacked, you would have the option of fighting using the men you left at the warehouse. If you win, you win. If not, you lose the goods, and maybe the warehouse itself. You could store weapons there too, instead of having to carry them or throw them away. The possibilities are endless!

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(14)

Top12Gun

May. 18, 2012

Under rating threshold (show) It never ceases to amaze how many times a group of six ninjas with katanas will attack my caravan of 50 men in jeeps with M40A3s and grenades.....

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(10)

glburden

May. 13, 2012

Under rating threshold (show) i think it would be a good idea to be able to build a warehouse or something or maybe a house just somewhere you can store things so you dont need to carry them, this could also be raided and you could upgrade it to give extra protection, and people could come to you to buy stuff also.

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(53)

cellobuddy

May. 13, 2012

Under rating threshold (show) Protip: step 1: You can drive inflation in cities that you like to sell certain items too. If you are able to hold over a certain amount of an item that a certain city likes to buy(shoes in drushlak for instance) you can drive the price of shoes there by repeatedly buying at the low price they offer and selling at the high price they offer without leaving the city. This causes the city to get rich which drives the prices up(both ways). If you want the item to be more expensive, just do that a few times. step two: step three: profit

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(1)

Deathblade32

May. 12, 2012

Under rating threshold (show) Damage _+strength/10 means how much it will do, the _ is the base damage, in this case Vinyl, you posted 8, now add your strength /10, which is shown in your people menu, like for instance, my main guys is 15, now that would be 1.5, and it rounds(not sure if .5+ is +1 or .1+ is +1, but you can find that out(.5 does give +1 though)). So using that, if my Main guy used a Scimitar(damage 8+str/10), i would do 10 damage over and over, using 4 stam, now when your guy gets more experience, you gain more strength, not enough to rival guns, but still a pretty decent fall back if you really need to in the beginning of the game.

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(2)

cellobuddy

May. 11, 2012

Under rating threshold (show) Shotgun. Best investment ever.

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(3)

Mengo2011

May. 10, 2012

Under rating threshold (show) 4 robbers with katanas come across a group of 8 caravaneers with grenades, rocket launchers, AK47s and the like. Their reaction? Instead of running away like there's no tomorrow, they fight to death. Either those dudes are mad men or complete badasses.

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(16)

Vinyl55577

May. 10, 2012

Under rating threshold (show) what does Damage 8+ strength/10 mean

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(1)

blacklight110

May. 08, 2012

Under rating threshold (show) i think your m1 garand is busted, mine is a semiauto that holds 8, not a manual that holds 5. too bad, thats one of the few complaints i have. that and way too many robbers, but that seems to be a general issue. overall, great game. 4.5/5

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(2)

ChessTyrant

May. 08, 2012

Under rating threshold (show) What do I type into the military base computer to disable the missiles? I think I might have missed part of the quest.

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(2)

poopmok

May. 08, 2012

Under rating threshold (show) i hate tht when u get in "protected territory" u have to pay $1000 dollars to each police u see i wish there was some border tht showed you were protected territory was so when u get to the border u pay $1000 dollars to get in and thts it cause i hate spending $5000 dollars just to get in and out of the goverment land

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(2)

bad_guy

May. 08, 2012

Under rating threshold (show) The most unrealistic part of the game is too low damage of firearm (people can survive shot by anti-tank rpg). So instead of introducing tanks and heavy staff in caravaneer2 it would be better to introduce more simple weapons, becouse surviving few hits from knife, axe, bow, molotov coctail or something like that sounds realistic. After all if you imagine some disaster happened and you have to arm yourself with the best you can find at your home-what would you find? Probably axe or hunting rifle if you are lucky to have it, defenitely not a tank or rpg.

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(3)

ChessTyrant

May. 07, 2012

Under rating threshold (show) Suggestion: I don't really want to spend more than twenty minutes at a stretch fighting off consecutive bands of robbers. Maybe something could happen that prevents me from being attacked more than five or six times during any given trip? Really, this is getting tedious.

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(1)

poopmok

May. 07, 2012

Under rating threshold (show) yes its ironic the area that the desert patrol is sopposed to control is were the most robbers are :l

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(1)

DeSuFnOc84

May. 06, 2012

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(-5)

XAXA

May. 06, 2012

Under rating threshold (show) This is the one game I keep coming back to. It's replay value is just that high. I couldn't go two or three months without (trying) to finish the game. You could go raider style by using the fastest motorcycle in-game. Or you could use the ox, carrying tons upon tons of precious cargo, just waiting to be robbed. It's a game that would never get old. Hope the new sequel won't disappoint.

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(8)

stinky472

May. 06, 2012

Under rating threshold (show) This is one of my all-time favorite Flash games. The combination of random simulation, economics, turn-based combat, and the general RPG mechanics of building a very powerful party just make for the most additive gameplay (ex: X-Com/UFO). I hope in the pursuit of a modern engine for the sequel, the purity and addictiveness of the gameplay isn't lost. The game design here is legendary.

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(1)

poopylucas2

May. 06, 2012

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(-4)

poopylucas2

May. 06, 2012

Under rating threshold (show) starts game, exits area after getting stuff then attacked by 6 robbers with machine guns and kills me instantly WTF?

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(1)

omersivi2

May. 06, 2012

Under rating threshold (show) Didn't really like it, no offence it's just not my kind of game ... It got good feedback though and i'm sure it's good, just I dont like it.

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(0)

poopmok

May. 05, 2012

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(-5)

poopmok

May. 05, 2012

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(-3)

XAXA

May. 04, 2012

Under rating threshold (show) Since when do robbers wear bikinis?

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(8)

batangx

May. 02, 2012

Under rating threshold (show) Tip: Never attack a caravan even when you are still in Poca Cosa

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(7)

Mengo2011

May. 02, 2012

Under rating threshold (show) Great game. My only complaint is that there are too many robbers; at some point, you end up making more money killing other robbers and taking their money than from the actual trade.

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(7)

deekanter

Apr. 30, 2012

Under rating threshold (show) I think toning down the bandit attacks would be nice. Getting attacked once every ten seconds isn't difficult, it's just annoying.

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(10)

randskater_01

Apr. 28, 2012

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(-5)

Josephcommand15

Apr. 28, 2012

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(-3)

hooha

Apr. 27, 2012

Under rating threshold (show) **** you thugs, always jumping me, can't go 10 seconds with out 3 different groups attacking me after the other one falls! DIE DIE DIE!!

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(8)

Korso

Apr. 27, 2012

Under rating threshold (show) the retreat option really needs to be there, or bribe police if you accidentally click fight when they pop up repeatedly (specially around Qubba)

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(2)

Korso

Apr. 27, 2012

Under rating threshold (show) yay, i ran into the allah ackbar gang with 10 people lobbing grenades and wiping out my crew

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(6)

randskater_01

Apr. 26, 2012

Under rating threshold (show) hahahah i got hummve for free

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(-1)

freddypot

Apr. 25, 2012

Under rating threshold (show) why does it crash at the final scene before battling qubba?

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(1)

wickedlove

Apr. 25, 2012

Under rating threshold (show) Should have auto save, and I wish you could see yourself on the map

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(2)

daspamma

Apr. 25, 2012

Under rating threshold (show) Reminds me of Dune?

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(1)

Bobzilla26

Apr. 24, 2012

Under rating threshold (show) Such an awesome game:)))

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(1)

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