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4 robbers with katanas come across a group of 8 caravaneers with grenades, rocket launchers, AK47s and the like. Their reaction? Instead of running away like there's no tomorrow, they fight to death. Either those dudes are mad men or complete badasses.
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i think your m1 garand is busted, mine is a semiauto that holds 8, not a manual that holds 5. too bad, thats one of the few complaints i have. that and way too many robbers, but that seems to be a general issue. overall, great game. 4.5/5
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What do I type into the military base computer to disable the missiles? I think I might have missed part of the quest.
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i hate tht when u get in "protected territory" u have to pay $1000 dollars to each police u see i wish there was some border tht showed you were protected territory was so when u get to the border u pay $1000 dollars to get in and thts it cause i hate spending $5000 dollars just to get in and out of the goverment land
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The most unrealistic part of the game is too low damage of firearm (people can survive shot by anti-tank rpg). So instead of introducing tanks and heavy staff in caravaneer2 it would be better to introduce more simple weapons, becouse surviving few hits from knife, axe, bow, molotov coctail or something like that sounds realistic. After all if you imagine some disaster happened and you have to arm yourself with the best you can find at your home-what would you find? Probably axe or hunting rifle if you are lucky to have it, defenitely not a tank or rpg.
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Suggestion: I don't really want to spend more than twenty minutes at a stretch fighting off consecutive bands of robbers. Maybe something could happen that prevents me from being attacked more than five or six times during any given trip? Really, this is getting tedious.
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This is the one game I keep coming back to. It's replay value is just that high. I couldn't go two or three months without (trying) to finish the game. You could go raider style by using the fastest motorcycle in-game. Or you could use the ox, carrying tons upon tons of precious cargo, just waiting to be robbed. It's a game that would never get old. Hope the new sequel won't disappoint.
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This is one of my all-time favorite Flash games. The combination of random simulation, economics, turn-based combat, and the general RPG mechanics of building a very powerful party just make for the most additive gameplay (ex: X-Com/UFO). I hope in the pursuit of a modern engine for the sequel, the purity and addictiveness of the gameplay isn't lost. The game design here is legendary.
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Didn't really like it, no offence it's just not my kind of game ... It got good feedback though and i'm sure it's good, just I dont like it.
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*attacks a caraveen* this willl be easy *pulls out knife* come out caraveen people! *25 people come out* o.o o shit dont kill me! i didnt mean too! then a guy shoots me ha 54 health to go bitch! *8 people shoot they all hit each other 14 people shoot at each other* the whole caraveen is dead* yay! wait tht was 24 then were is the last guy o.o *the last guy comes behind me* Last guy: here i am *he stabs my back* Last guy: yay i won! Me i still have 51 health bitch! Last guy: O.O i stab him till he dies* damn my ap ran out waits one turn* there now time to leave *goes on my donkey and leaves* Narator: tht is how poopmok wishes his first caraveen battle went here is wat rly happened>>> Me: here i am caravenners! *they all look at me Me: o.o *they all shoot and kill me* THE END OF MY STORY!
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Great game. My only complaint is that there are too many robbers; at some point, you end up making more money killing other robbers and taking their money than from the actual trade.
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I think toning down the bandit attacks would be nice. Getting attacked once every ten seconds isn't difficult, it's just annoying.
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Here is an idea with number 2 tanks they have to be expensive but the tanks do DAMAGE. Just wanted to pitch in my ideas. Hit + i there should be tanks.
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**** you thugs, always jumping me, can't go 10 seconds with out 3 different groups attacking me after the other one falls! DIE DIE DIE!!
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the retreat option really needs to be there, or bribe police if you accidentally click fight when they pop up repeatedly (specially around Qubba)
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hit + if you think this game should have an autosave....so many times i forget to save and then i get hit by 14 robbers and they overwhelm me
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I just payed a cop $1000 7 times in 30 seconds, thats $7000 bucks gone because I was in a "protected zone". I should only need to pay once for every time I enter! >_<
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I dont understand why my overall capacity is fluctuating while I travel, at first it'll be at 152/260 or something, and halfway there it'll be 150/96... I understand why the first number is going down, but not the second number...
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Hmmmm. . . my saved file just got erased. Man i was so far. Oh well, i love this game so much, i think ill start over:)