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Oswald Raff: And what kind of things have you heard?
Martin Milloshi: I've heard that you're the worst bastard in the area.
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Also, if you want to make it SLIGHTLY more easy on yourself, but still harder, follow my prior comment, but allow yourself to buy Oxen and keep the water bottles you get from the Sheriff.
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To me, the game has started to get a bit too easy, so I developed this way to make it a bit harder - Rules: When you start the game and talk to the sheriff, blow all the money he gives you, and drop everything you have, so you start with NOTHING. You are not allowed to have any companions. The only animals you are allowed to purchase are Camels. You may not purchase cars or carts. (Cars, Carts, and other animals may be looted, but not purchased.) This makes the game both harder at the start, and it adds quite a few hours of playtime.
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The creator of this ran an Indiegogo for the 2nd game a bit back, he's hoping to have it out by November of this year last time I checked.
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5. Raise at least 4 or 5 million dollars so you have some leftover to hire more people, pay salary to your crew, and buy weapons for the attack. Once you raise enough, go back to John and he will prepare his army to attack. You will need to wait 72 hours so he can get it ready. When he is ready make sure you have at least 16-25 People in your crew armed with PLENTY of explosive weaponry, (Mainly RPGs) Bullet guns help well, but make sure you have more Rocketeers and Grenadiers in your group. You will then have to defend the 5 DP Army Regiments all the way to Qubba against the government’s defending regiments. So far that’s as long as I made it, so use this guide to progress well with the Desert Patrol. Have fun joining the DP and kicking the government’s azz. If you have any questions just post any question to me.
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4. He only has 1 copy, so he can’t give it to you unless you have an even better thing to trade. Go back to John and he will give you a book which is quite valuable to military book collectors, so you can trade for the manual. Once you get the manual from Diep Gat, go back to Fort Goks and enter the base, so you can get to the missle operation controls. Read Chapter 3 in the manual and type in the following in the following order: Select All (press enter) Execute Protocol41 (press enter) it will then ask you yes or no, type in y (yes). The missles will then launch in mid-air and self-destruct after you leave the base and Fort Goks, which will be in the news. Go back to Verdammte Platz and talk to John who will congratulate you for getting rid of those missles. He will then say it it time to attack the government (Qubba) but will need army funds of 5 Million Dollars. They currently have 2 Million, so you will have to raise 3 more million for the fund.
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3. Unfortunately, you need a dumb pass to get in, so she’ll try to get you one, which she will in 24 hours. IF you can’t make it on time, you will have to wait 24 more hours. When you get the pass you will have to get your face printed on it, for the pass has another guy’s on it. She will tell you where to find the counterfeiter (In Smerd) whom will get your false pass fixed up for 100K :(. You will have to wait 24 more hours for he has to make it. Afterwards give him the money and QUICKLY get back to Fort Goks before the deadline of 2 days and talk to the operative or else she will be arrested and you’ll have to try again. Once you enter the base you’ll have to acquire a missles operation manual, which you don’t have at the time being…. Just go back to Verdammter Platz and talk to John who will tell you of some retired general whom has such a manual in Diep Gat. Go there and speak with him and tell him you’re a collector who needs that manual to complete his/her collection.
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2. You will then have to assault the base, but have at least 12 or 13 men on your crew armed with good weapons if you want to survive .You can earn A LOT OF CASH from the spoils of the base. Talk to John again and he will tell you that the government is transporting gold to robbers who “rob” other caravans and give some spoils of cash back to them. He will then tell you that these transports are called Caravan X which you will then have to attack. DO NOT ATTACK ANY OTHER CARAVANS (this will spoil your peace with the DP and you will have to start over.) After you take it down go back to John and he will tell you the government has missles at Fort Goks which they will plan to launch at the DP if the Desert Patrol will try to attack Qubba (Government’s HQ). He will tell you an operative is already at Fort Goks spying and working at the military base. You will have to go there and talk to the operative who will then tell you that you have to get in the base.
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1. Finally finished the game :D Those of you who are completely clueless on how to get through this, don’t worry! Here’s a guide which will ONLY work for the Desert Patrol! (Government doesn’t offer much anyway..) After you talk to the Sheriff-Poca Cosa, go to John Sheppard-Verdammter Platz(Head of DP), and he will tell you to go back to the sheriff.(Use the right words in the conversation!!!!) Sheriff will tell you to go to Drushlak and talk to an old robber who will reveal the location of the robber’s base for 50K. (If you want to save 50K and find it, but not progress in the game, go to Abu Kirdyk and move 113 degrees from it.) Afterwards go back to John Sheppard or the Desert Patrol (Verdammter Platz) and tell him the location. He will then give you 20 Explosives , 2 Desert Patrol Convoys to guard you on the travel map, and a Desert Patrol engineer for your crew.
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I feel every time i start a new game I do the normal route,but then I want more and go and head for the man city's, and then die... allot
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Maybe some random occurrences could happen like. "you came across a destroyed caravan and found X amount of Y" Or "Sandstorm occurs. You and your caravan/group take X amount of damage."
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@Percyous12 Toughen up your team and stock up on the best gear you can obtain. You don't need a team larger then 4 men.
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Advice: Start off hunting down bandits so you can obtain some better equipment. They aren't nearly as tough as you would thinks
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I get the thing 'bout settin off in a direction and everything, but please in caravaneer 2 make pre-made routes so that we dont have to look at the map each new time just to make sure we're going the right way
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good game, but I'd like a faster travel speed available. "Fast" isn't fast enough to allay the boredom of staring at the beige screen on long journeys.
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Is there any way to update the game so that robbers will not attack you if you have 50% more men than them or something. I'm tired of stopping a 10 person caravan to take on 2 robbers.
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Google Translate- Poca Cosa = Little Thing. Diep Gat = Deep Hole. Verdammter Platz = F---ing Place. Nirgendwo = Nowhere. Hara = Will Do. Caga(nel) = Sh-- (in) = In Sh--?
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Me:Okay going to goto capital city
"50 policemen come outta nowhere"
DAFUQ I GOTTA PAY ALL THESE GUYS 1000 EACH FOR?!!
Best advice I can give to ppl going to the capital city get a VERY fast vehicle cause those cops are worse than the robbers. Fast and will drain your money if you pay em or fast and drain your life if your a "criminal"
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guys alpha in coming out soon, join this group, dmitry, WHO IS THE DEVELOPER OF THE GAME, is part of this group, please check before downvoting
https://www.facebook.com/groups/221094054595107/
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I put a big wooden cart on my donkey and I lost 10kgs of cargo space, I put on a smal wooden cart and gained around 90kgs
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I actually wrote my other comment before I played the game. sorry about that, the game is actually really awesome. Can't wait for the second one!