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there should be a function that allows you to store weapons in one specific town, like poca cosa. then you can get them when you see fit. because otherwise you have to carry them around or sell them.
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Has anybody saved it, and then come back to find their file gone, I have it allowed to save, and it lets me, but when I come back a day later, it's gone, tried on downloaded version, still happened
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The best part is that I haven't even accepted my donkey/rifle/cash from the sheriff. You can easily survive on robbers (one payroll buys you food for a month).
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Game isn't really grindproof... I made a char with 7/10/6/2, and decided to solo.
Currently, I have 16 Strength, 40 AP, 182 Sniper, 19 Doctor, 7 Vet and 19 mech. (864 Kills/21335 XP). It feels like I kinda broke it (40 AP is enough to walk to the enemy, and then gun them down. Alternative is to just pump out 20 quick shots at 60m+ [which all hit since 180+ sniper].).
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I found a SERIOUS glitch. In the small shop I accidently clicked "up" one to many times and bought "undefined." All the values in the game became "NaN" which is treated as less than one but also infinity at the same time. Thus, when engaging in a battle, my health is so low I cannot do anything but also cannot die. The game starts shaking at this point. "undefined" also cannot be sold.
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Interesting, but falls into the trap of "too many predators, not enough prey". I saw 1 other caravan, and it fended off 4 robber parties while I watched. You'd think someone would notice that robbing is a quick way to die, rather than make money...
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im just putin this out there i usly get 11k then go to mordin with 3 ppl me and 2 other then i buy weapons ammo ands armoure then go to verdemer platz and pik of the 7 robbers arounds there
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this is BS. as soon as you get good weapons, you're attacked by a group of 11 w/guns. if you survive that , another group of 11+ f****ing attacks. give a fellow a GD chance.
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Very interesting concept. I would give it a better rate, but is it really needed like 10+ of the same fights each trip? 3/5.
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thanks BoredDeath but 4 guys will be right infront of me im stuck outa ap il rest they just stay there then il have to use another guy or il have to kill them hel somtimes just sit there doing nothing for a while....kinda looks like hes lonly....i feel sad now
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Its a good idea to take the sniper with you from the tyrant guy and then kill him because then the police leave you alone even as you work to kill them all :)
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You'd think robbers would have more sense than to attack a load of jeeps full to the brim with rocket launchers using nothing but knives...
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best game i played on this web site i think there shold be a second one or somekind of update + if you agree or - if you hate this coment leve just... leve if you dont care "in a nice way"
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@Ranger11 A very effective comi is 8 strength and 8 agility 2-3 for intelligence and the reamininf for accuracy (4-6). hope this helps.
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obbers need to figure out 10 people kills 2 no matter what can there be a update were if u have more people or there is no chance the robbers will win make them run its just annoying that i have to fight someone every munuite k theres no point
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i'm not sure if this happens all the time but i found a very easy way to finish the robber's base. i made sure to start at the south and then kept everyone hitting the two initial guards. at the same time i immediately moved the army guy to the base entrance. i had only 10 guys in all but what's important is that you have enough men and capacity to kill the two guards within the first round. as soon as they were dead, the mission was over. i guess the army guy was able to quickly blow up the base. ;) i still got all the loot as would normally happen.
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This game and MudandBlood2 are the best games on this site, i play and play them over and over again. The last battle is a bit confussing. Am I supposed to race to Qubba are am i supposed to keep getting slaughtered by the army regiments?
any who can't wait for a #2. any help on the question is most appreciated.
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4/5. Great idea and lots of fun to play, but with technical problems.
Improvements:
It’s difficult to move around the battlefield - a zoom feature or the ability to move the screen with WASD would help. Controlling each individual character is time consuming and repetitive, why not use a system where we can place each character at the beginning of the battle and give them orders (defensive, aggressive, etc.) and let them fight automatically.
The menu system needs an overhaul. I’d like to have more information about how the item we're buying is priced relative to average (red price = above average, green = below). It would also be helpful to have a list of cargo from heaviest to lightest.
Autosave.
The world could use a little more cohesiveness. There are Russian dudes wielding scimitars while riding donkeys next to German men with sniper rifles in Hummers in towns that sound Middle Eastern but with a sheriff from the American wild west. Where (and when) the hell are we?
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great game but the story mode finished in only 10 minutes i just reached qubba with luck talked with mr berlusconi bought a car and went to win the game...oh well maybe nobody was supposed to help a criminal but still...
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I can kill 15 robbers with 2 of my starting guys. When you can fire 3 aimed shots a turn, they just don't stand up to 80-100 snipe skill. Once you are kinda lost on what to do after you have a surplus money pile and a few pack animals, try going to Verd Platz with shoes, clothes, and fuel from your starting route. It creates demand everywhere while giving you a TON of money. After a couple times, just get like 2500-4000 carrying capacity, 4-7 people, and a ton of supplies with $5000 left over. Once you have this, it's time to tackle the North.