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some stupid aspects.. half way across a run with 30 water and food.. suddenly i need to throw away 110 kgs of weight .. unexplained.. 1/5
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Listen to Sheriff MacCoy: if you do his little triangle, in two-three full routes, you'll have the badge. A horse is also handy for speeding past bandits.
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This is a fantastic concept but, for me, the execution is letting it down badly. The interface forces you to use the mouse for everything -- let me type in numbers! You're forced to work everything out in your head: divide the distance to the next town by your speed to work out how long it'll take to get there (do I stop at night? Who knows -- I've only just started playing!); multiply that number by your water consumption, food consumption, forage consumption, ... The game could do most of that for me. And I'm pretty sure the sheriff lied to me. I'm sure he told me to take leather to Drushlak and, now I'm there, I'm pretty sure that the price they're offering to buy my leather is *less* than what I paid for it in the start town. Or maybe I misremembered? Again, the game should be taking notes for me instead of making me write down everything myself.
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haha love buying huge wagonloads of alcohol in drushlak and selling in Verdammter Platz to make $100,000, and then buying cars and super speeding across the desert <3
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One thing I would like to see in the sequel would be a wait button in combat, to allow your slower members to act before the faster ones. Too many times my faster people have been stuck behind a vehicle unable to do anything, because of slower members blocking them in.
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Is anyone else having the problem when you save the game and close it but when you open it up again the save has gone? It happens to me everytime.
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The one thing that could be improved is endings, if there were more that would be great, but also the DIFFICULTY needs to be more stable, the two endings in this game are:1. Join the desert patrol, get information on the bandit hideout's location by paying 50,000, go back to Verdammter Platz, go with an engineer to the hideout, kill many well-armed bandits, ?... I never got past that, so I really don't know what happens after that, next ending...2. Go see Osmand Raff, tell him you hate desert patrol, wait a while,
.........................................
Talk with him after a long time, go to Fort Goks, get agent, and drive to Verdammter Platz, win.
With that, it goes down to this: do the right thing, and have to travel, pay money, and destroy a bandit hideout that is EXTREMELY well armed. OR side with Raff, wait a while, and drive a little, then go to Verdammter Platz... And with that, I hope people agree with me that the difficulty is far apart from eachother
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The next thing to put in the next game is the option to have another automated caravan go around and you taking 10% of the income.
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ok im tired of seeing comments saying they died off they been attacked and theres is no tutorial common on the written parts give you a story next when you reach POCA COSA theres an officier there ask him for your gun and money HE WILL GIVE YOU YOUR SO ASKED TUTORIAL HOW TO MOVE AROUND AND WHAT THE GAME IS ALL ABOUT come on people just read the story and follow the instruction and even in the description it says IT WILL TAKE A LONG TIME TO DO THIS GAME IF YOUR SO PRO AS YOU SAY YOU ARE then learn how to READ.
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Don't know why i seem to be the only unfortunate one getting attacked by 4 robber parties before my first city and dieing inevitably... Robber generation is definitely the most terrible thing about this game. Could never get enough sold to buy a man either... Game sucks. Hope the second one is better. 2/5
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isn't it great when you can make huge amounts of money without getting the stuff at the begging , just made 3 mil then i got bored
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bug: i dont know what happened. at drushlak city appeared a item with quantity NaN. i bought that item and dont know what happened o_O my money said $NaN, cargo NaN/784 and i got badge directly. and i couldnt continue cause my character at battle was bugged (automaticaly skip turn) and oponents couldnt target me.
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It would be great to add an HP bar to enemies so that players know exactly how much health they have left so they can prioritize targets and change their strategy.
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I love this game. Takes a little bit to get used to some of the playing style, and I do need to remember to save more often, but otherwise awesome.
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Next game would be nice especially if you could position your units in, over, under,and behind the vehicles, caravans and animals for protection while attacking. plus crouch and prone for better accuracy.
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The missions begin to get kind of crazy later on. I have to supply 3 million dollars for the Desert Patrol. $3,000,000?!?!?!
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So...maybe its just me. But as I'm traveling, somehow I'm picking up weight. I ended up having to toss everything I was carrying! I would move a few feet, and it would tell me I was carrying to much weight. I drop some stuff, move a few more feet...again, I'm over weight.