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Good game but I wish the upgrades were more useful in getting the actual gameplay moving like more shots from the initial ship that gets hit, or more ships to begin with.
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Great game. Adding permanent ship spawn upgrades would really cut down on the grind. Think Indestructo tank or Infectionator.
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I keep getting faster grabbers either when I don't need them, or when I don't want them because they grab all the good boosters whenever I have Maximum :)
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I just might be a weird one, but I think that it would be a good idea if you could upgrade the movement ability of the bullet shooter itself. :/
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Really nice and addicting chain reaction game. My main complaints are with the boosters though. Collecting new ones really should replace existing ones, because at the moment they just go to waste even if a current one is about to run out moments later. It would also be nice to have an option to prioritize which to keep over others (for instance, I'd always rather have more ships over faster grabbers).
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It's a nice game, somewhat fun, but after you finish the upgrades what's the point? I mean, I love making chain reactions happen as much as the next guy, especially when they get insane, but I really would love to see more upgrades. Maybe something like spreadshot. I'm sure there are others who can voice better upgrades than I.
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This game has a lot of potential, and I know it would be some overhaul to add these in, but I think it could use more upgrades. Upgrades for more ships, higher frequency of different types of ships, faster grabbers, more money, etc. I feel like there's just too much luck to get that first shot right, no matter how much you've upgraded. Perhaps these suggestions are better suited for a sequel? Which I'm sure people would love to see!
Still a great game!
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I was thinking this was an awesome game.Then.... the gold coins started blinking??! Oh no, bad sign. Sure enough, then they DISAPPEARED! NOOOOoooo!!! Not disappearing money! In 2013 people still program in disappearing money, even though they know players hate it. I gave this game this highest rating I can give games with disappearing money: 4/5. It would be a solid 5/5 is disappearing money was taken out.
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The collision detection on the very big ship is annoying. It makes him gobble up shots from wider than he actually is, which is annoying as heck when you don't have enough bullets in the air to actually kill him
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Interesting game concept. Ive played many "bubble pop" type games before but this is the most interesting and unique! good job!
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A lot of fun! Only game ever where you think the screen going black is awesome instead of a sign that the game just broke!
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umm sushistory sometimes when i get the piercing power up the shots will go through but wont destroy ships
P.S.
hope you can fix this
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The yellow ship (gold maker) can only be hit with your initial bullet, and converts every enemy into gold when hit. This can give a huge amount of money, especially if a special wave is in progress.
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Getting a chain started is too random and not interactive enough. I can sit there for 20 seconds, not doing a thing while chains fire. Good idea, needs polish.
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i dont know why but game doesnt work for me and yes i ahve latest flash player and all other games wrok for me so can anyone tell me whats the problem??
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Has potential...
But really not enough ships...''more ships'' should not be a bonus ,it should be a valuable upgrade.
Next to your name , I thought it was a ranking system....which would've been a great addition , with small % bonus at every rank (and more! Anything is possible with ranks...customizations , looks , more upgrades , ETC.). A long ranking system with unique bonuses allows the game to NOT become a grind , like said in the best comments.
Just 4 upgrades....I find it pretty lazy to have the ''upgrades'' category , here on Kong , compared to some games that got dozens and dozens of customizables and upgrades within the same category.
Has quite some potential to become a really fun and addicting game.