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I think it would be great, if all boostspaces are used, and you collect more boosts the timer will refresh. So no boosts getting wasted.
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Damn, Had to listen to katy perrie's fireworks song in this... also made me cry once in this game... That's when I ran out of bullets.
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The only improvement I'd like to see is that if you get the same bonus the additional ones should start draining only after the first one is depleted. For example if I get 4 double ships, they all drain at the same time so they are just clogging my bonus slots. They should go down in a queue.
This would also make the game last a bit longer.
I give 4 stars for now, I'll give 5 if this is implemented :)
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So I open this game. My first go - miss some bullets, get some ships. Score: 100. OK, not bad.
My second go - I seem to be hitting a lot of ships, quite nice, this game almost seems to be playing itself. My score: 53,595. Is that a good or a bad score? I have no idea.
An hour later, I work out how to look at the high score chart. What's that? 53,595 is the #2 all time high score out of over 91,000 players?? OMG WTF BBQ !!!
Two hours later, I've got all the upgrades, have put my name in, but still can't get a 10th of the score I got on my second go with no upgrades. Great game :)
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Great game. I feel like there should be an endless mode where there are unlimited bullets and all upgrades automatically available. I also feel like there should be a high score mode where there are 10 bullets and no upgrades.
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Would love to see more different upgrades for this! Also it'd be fun to *eventually* be able to change the angle at which you fire.
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This is great, just my cup of tea. Simple, fun, combos, upgrades and flashy lights. Easy to pick up, hard to put down. 5/5
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some improvements : Choose what the minions focus on, cash or bonus. Annoying having them pick up coins when you have levelled up and have £25k coins in the bank , but need bonus to get the score up.
Have some bonus' set to appear once. having the pierce bonus multiple times is no use (unless it only goes through once), and does the minion x2 double up if oyu have 2 of them?
More upgrades, as above the cash just piles up with no use after you have all levelled up.
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The truth about this is that you are actually the villain destroying cargo ships and taking anything that survives the massive blast that destroys the ships with a single shot.
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i really wish there was a way to limit the amount of certain upgrades at the same time, for instance having 3-4 pierce upgrades active at the same time doesnt seem to do anything, what if the upgrades just added more time/duration rather then fill another spot? also a priority switch for the grabbers so that they would go for upgrades or gold first would be nice
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for me there is to less controll in this game. I click once and hope for luck. no chance to control any behaviour after clicking. Just waiting till all bullets are gone and click again
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"Sir, the conquest fleet is ready"
"Good, Engineer, do they explode as instructed?"
"Yes Sir, but I must warn that this does not help in the conquest"
"I do not care, Engineer, make it so... oh by the way, could you make them drop packets helping the defendants?"
"Well, yes Sir, we could, but..."
"Make it so, Engineer, make it so..."
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Wouldn't it be fair to use two "free bullets" upgrades consecutively instead of simultaneously? Also does "more ships/planes" give more of them per upgrade or is it useless to have more than one of them at once? EDIT***
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Wouldn't it be fair to use one "free bullets" upgrades consecutively instead of simultaneously? Also does "more ships/planes" give more of them per upgrade or is it useless to have more than one of them at once?
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Thank goodness the update makes full utilization of the grabbers! The "Game over" screen will only appear if the floor is cleared of litter! Thanks devs!
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This is an incredibly well-crafted game. Aside from its addictive playability, what really stands out for me is that my old computer, which slows down and lags for just about every action intensive game on Kongregrate, doesn't hesitate at all for this game, no matter what happens on screen. Very impressive.
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It would be great if instead of equipping several bonuses of the same kind, the bonus will be just prolonged. You know that feeling, when you have 5 slots, but can't "Free fire", because you have 3 "piercing bullets" and 2 "drone speed up".
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power ups should be queued up, I hate that the grabbers continue to pick them up even though my slots are currently full :(