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The more I play this, the less I like it. After the system ignored 2k points, getting it again is incredibly tedious with full upgrades and the grabbers keep chasing stupid things. If the bonuses were handled better, this game would be much better.
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great game, love the one button play, but it seems awfully slow to update info for the achievements, and will not load leaderboards for me :/
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If I made ships, I would definitely make them so that when they were hit they would shoot in all directions around them. Then, I would fly my ships really close.
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I love going to the last bullet and getting lucky as wave after wave of bullets and ships go across the screen. Great Game, worthy of the 5.
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Is it just me or is the only real use the gold rain has clogging up the grabbers with small coins preventing them from picking up valueable powerups?
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What does a level 3 boss look like? I've killed at least 1 of every kind of ship I've seen, I've maxed everything in the shop and made an extra 12k...
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Amazing concept but... too much grinding, not enough upgrades between replays. I didn't want to finish it because I got bored, sorry :( 3/5
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Oct. 25, 2013
Great game, although once you upgrade to a certain level it starts to become a bit of a grind. Great concept, love the one button control
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For those having trouble... get special wave and combo first, once it's maxed you can get the medium badge with 1 or 2 shots, easily... Just make sure you hit at least 3 ships each shot, and wait until there are no more bullets flying to fire the second one
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How long did it take you to make this game?
I'm interested in making my own games so I want to find out as much as possible
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Private: General, Sir! We have our fleet ready, what should we pack the ships full of?
General: Make it full of bullets that will expand and destroy our other ships upon being hit by a single bullet.
Private : But, Sir-
General : Pack them full of bullets, Private. Do it now.
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Any chance you could make it so we could end a benefit early? Having two or three "fire for free" upgrades doesn't do too much good. Maybe press 1-5 to end that slot's upgrade?
There has been several ideas and suggestions about the boosters management (stack or reset the same booster, click to remove). And i think a hot key 1-5 system might be the best (over clicking the booster, which can lead to miss click and trigger a shoot). Need testing.
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So I max everything in shop, have a spectacular round where I kill 4,760 ships and clear the screen of what must have been 3 or 4 level 3 bosses and I don't get the Perpetual Fireworks badge so I refresh the browser. Big mistake - back to square one. Abandoning game :(
(yeah yeah I know - wahhh)
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Well THAT was a massive cluster bomb of nonsense... a good massive cluster bomb of nonsense, mind you. Anyway, it's a bit more compelling than I first anticipated. Although I feel the game falls a bit more on being "luck-based" when you get up into some of the higher combos (since you basically have to hope something like enough new ships come on screen to keep it going or you get the right power-up to fall), it has a surprising amount of strategy to it as well. It's very amusing and somewhat tantalizing, but ultimately it's a rather easy game to just pick up and play for fun when you have a couple minutes... although a minute may be a stretch if you starting scoring 1000+ on a single bullet. Ah well, you hopefully get what I'm saying, haha. 4/5
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what the heck? My shots go through targets....and when enemy should be destroyed...the screen blinks and enemy continues unharmed.
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it would be nice if the bonuses stacked when they were the same kind. or at least refreshed their time. Kind of annoying when 2 picker speedups are taking up bonus space or a more ships bonus is about to go away, all the bonus slots are filled, and the more ships bonus being brought to base does nothing.
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I'm not even sure the upgrades do anything. This game is basically just a random number generator that you occasionally have to press a button for.
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It's okay. Fun simple game I don't need to spend hours on. I still don't get the whole concept that things off-screen don't exist until they come on-screen, but that would make problems for the game.
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Really liked this. Got the badges in about 30 minutes. Would really like to see a 3rd game with loads more upgrades and the ability to move your turret or add more
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Watching the chain reactions is kinda fun, but waiting for the right combination of enemies to spawn before firing gets boring. More control over the bonuses would probably help a lot.