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Must never blink... must kill gold maker... must get 2,000 kills... must get free fire... must get gold... must stop talking... must keep playing.
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I don't know if it's a language barrier issue, but it bothers me when developers respond with "yep those are problems, let me see if I can find somebody who gives a shit." Why respond to things you have no intention of fixing?
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Whew! So make one last attempt at 2000 kills, get over 1000 on first bullet and spend rest of time going "Don't screw it up! Don't screw it up!" 2965!
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if you didnt know
Nerdcubed did a video of your game in his three free day friday..and he said that its highly addictive and suchs..well i cant disagree
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Hm Killcounter is resetted from time to time, also some grabbers get lost during a mission, so only 3 are left from 5
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More enemy ships more upgrades more powerup things and perhaps an options menu for volume of music sound effects diferent levels backrounds color scheme of ships ships do different things more music different types of bullets the game gets finished kinda quick keep up the great work!
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Seconding the earlier comment that said this game was like playing slots. It's interesting, a bit annoying, and then suddenly the chain reaction goes off and things get...more interesting. But there really should be a warning for epilepsy sufferers. The flashing lights and shaking could trigger an attack.
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Great, nice, quick, and easy game. Unfortunately, the in-game leaderboard doesn't seem to work, but the overall game has a very interesting concept.
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Thank god the gold ships don't get hit with every other bullet. Otherwise I'd never be able to keep a combo going. Don't need gold after a while, just combos.
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Would be cool to see different cannons, like multi shot, explosive, homing etc. (if they are unlockable and I haven't got that far yet that's fine too :p)
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Finally got my stinkin' badge. 9 bullets with 15 kills each, and 1 with +3500.. This is not a game, this is a slotmachine.
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My score was 5,387, 2 continues.
Being able to continue adding to the explosion would be nice, increasing bullet power would be good too since those big ships could withstand a lot so they would show up and become shields for the smaller ships and stop my chains most of the time. Or what about the option to extend the bonuses? Max level doubles the effect, each other level extends it 20%?
I agree with the booster complaints though as well.
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You would think with all the comments about the booster system and the replies from the developer to those comments that they would've changed it to be better by now.