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This game is really luck-based to get high score. Most of the time, I have less than 2000 kills in one game. However, when it is lucky enough, I can get nearly 3000 kills with only one bullet. Other than that, it is quite fun to just click a button and see all the reactions.
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The game itself is great, but I don't like how many bright flashes, my computer is located in a dark area, so its is blinding
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It's alright but the default ship spawn rate is way too low, out of ten bullets you only get maybe one good combo because it's so hard to start a chain.
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Interesting game. I'd never thought it would be this kind of game, judging from the title itself, but it's an addicting chain game. I like this game, for the fact that you can play it easily and have fun. The simple control, and insanely grand powerups make it great.
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Wow, addicting, but people saying that this is an idle game are giving false information this is not an idle game. You can't sit back and watch. Maybe towards the end the combos are so big that it takes a while to stop but once it is done with the combo the game won't keep adding money, or boosts. Idle games keep playing when you turn off the computer, this one will not...so, not an idle game. Keep up the good work sushistory!
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Clicks, goes to grab a drink, sips drink, thinks about life, does a little homework, checks on game, still going, writes this comment...
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I feel like an "idle" tag might be apropriate. Maybe it's just not my kind of game, but when I get highscore while reading the comments it doesn't feel like I'm playing a game.
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*stares at the screen for 2 hours, starts drooling, family looks at oddly* best....game....ever... almost.. its on my top 5 list!
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here are few tips how to get those coins for upgrades: kill that yellow ship its prob best coin giver. there is box that cause also coins to rain but you should not count on that. When you kill that yellow ship it does following thing: turns all ships at screen into coins and makes coins rain for moment. If you do as i said you should also upgrade the collectors to max cause the coins disappears usually before you get good amount of em unless you upgrade that item collector.
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Ned more drones!!!
I agree with a lot allready pinned and would like to kick out buffes i dont like ... like the double points or gold rain
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I'd like to contribute with the ideas already pinned here with more depth on the concept of each power up.
- Power ups that i think should be upgraded on stack, but NOT reset the timer: grabber speed, more ships and 2x score
- Power ups that should ONLY reset the timer: you shoot for free, piercing bullets
- Power ups that shouldn't exist: raining gold. The gold maker already have this function and raining gold only gets in the grabber's way for more power ups. It would improve the slaughter by avoiding power ups such as the waves of ships to get lost due of the amount of gold to be picked up before the power up itself is on grabber's range priority.
Plus, i don't think that chosing which power up should be picked contributes with the fun. The lucky factor is one of the funiest things here, so please leave it that way. The grabbers are drones, so that they grab whats nearby first. It's cool they have a personality.
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Needs a tutorial on the different ship classes. Large shis take X number of hits etc. It took me many rounds before I fnally figured each out.
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I can barely read the words please fix this. I would give it a 3.5/5 right now but fix this and it becomes 4.5/5. fun and addicting