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How does anyone survive in this world? You can't have a casual conversation in a safe location without having to fight off something every other sentence.
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games should only force you to stop if you need a special ability to get to somewhere or if it's hard and their isn't a checkpoint soon if you continue.
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To join in on the p2w conversation: I understand devs need to monetize somehow. P2w on it's own is fine to a certain extent, but if you add pay-2-play to the concoction too, you're effectively stumping the game's potential. I wouldn't even be playing anymore if I hadn't amassed a good collection of legendaries back when the game was still _somewhat_ fair...
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"A simple civil conversation? We had better interrupt to fight each other after every other sentence." - Every character in the game
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If you're going to make a pay to win system AND an energy to play system, maybe you should make the game better than garbage.
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Played some more, way too much pay to win. Higher tier cards are insanely powerful. Downgraded to 1 star rating. Great mechanics, horrible balance, insane monetization.
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This game won't load but seeing the comments, it seems that might not be such a bad thing. Now why would Kongregate badge p2w games is beyond me... might even be called a sad thing.
That said, all games have required much time and effort in being made, just... p2w is something no dev should ever go for as it deprives the game of much of the respect your efforts should have gained. My opinion, nothing more and nothing less :).
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When I try and move to the next bounty, the game glitches back to the first one and it says "Next bounty in 0 seconds" and theres nothing there. VERY infuriating. It took me a little bit to get into the game but once I did it glitched on me so I'm not giving it a very good rating until this is fixed. NOT GOOD. 2/5
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This game should NOT be part of a challenge. It is nigh impossible to reach rank five now without shelling out TONS of real money which I am NOT going to do. This game WAS once fun, but now it's a grind fest and you can't break even. FAIL! 1/5
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About 3 minutes of gameplay then you have to wait an hour for your energy and bounties to recharge.
The events are all geared to super high level, you will be mercilessly paired against players who have played probably 100x as much and spent 1000x as much resources.
I can't see this game as being much unless you are willing to spend $$$ to play for more than a couple of minutes at a time. Perhaps if you are at work and playing as a break it's a cute game.
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there is a serious problem in spellstone with dueling other players. I have never been able to escape silver league II in over a year because the match up isn't equal. I am consistently matched against higher and higher players with more advanced and more evolved cards. This is a problem that needs to be addressed . There are benefits to the game that are only available from duels that are won and I had 32 straight losses from higher ranked players. Why is this? How can it be fixed? Please get back to me because this feels like a waste of time.
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WebGL out of memory issues has been happened to this game since last year (and prob. more?). It was pretty stable there for a while, but latest update has made it worse. I hope the developers are aware of this issue! Thank you..
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What would it have taken to put an energy counter inside the airship, rather than having to go to the ground in order to find whether you're rested enough to throw pokeballs.