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Lately I've run into a bunch of players whose weapons deal more damage than they should according to their stats. LIke electric mass dealing 148 dmg. A lot of times it's not as noticeable, just like 20 pts over the max in their stats (counting for resistance, etc. of course). what's up?
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Dear developers,
Please add a feature that the mechs can be overweight but only to a limit of 1,500, but anything overweight will take damage each turn (1,100 weight is 25 damage per turn, maybe) and anything above 1,500 won't be able to fight at all.
The weight is a very vital balancing system for the game
We recommend changing your mech around and experimenting with different builds, this not only helps greatly but is also a lot more fun than using the same build often.
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worst sh*t ever!.....can't even make it out of the tutorial because it gets stuck in the inventory scene at lvl 3......wth
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Please fix the shop so that I don't have to click 20 times just to move on. I get it you're going for the "Look at what you could have won feel" But it makes buying anything repetitive and bland. I just want to buy bulk items and I'm aware most of it is trash I don't need to click every individual item just to make sure it's trash.
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Supermechs its one of the best games in the world 5 stars to this! keep up the good work kongregate and supermechs devs, and give us more gold boxes ;)
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It would be nice if the new shop update actually accomidated for the fact that 90% of the items will be trash. Players like me who have 300k lying round want to be able to buy bulk without clicking every damn item we buy to "reveal what it is"
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Please bring back the original shop instead of the crates. i want to have a certain type of weapon but you took that opportunity and threw it out the window.
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Pretty decent overall, but something that can be extremely useful for people early in the game is a leveling system for PvP. This means that it takes the amount amount of health and damage your mech deals. This would make it slightly better because you're not getting pwned. Slimming everything down for new players to handle is something that, in my opinion, seems like a pretty good prospect.
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I like the game is very addictive, I like the way to play and the game looks funny although the talking about the single player theme is very short but good job.
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I rated this game 2* because there's a few major flaws that do not make it appealingto me:
1) Low Level items can be quite usefull later on (because of weight limits) but you'll only get highlevel items lategame.
2) Why is there no Item Level information once you received the item? Upon receiving you'll be displayed the Item Level (e.g. "Level 26") but after that there is no option in the Workshop to display the Level.