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Zmonge, if you draw a monster you already have, its DPS increases. You can see it by clicking the magnifying glass in the top left corner of the monster upgrade screen, clicking on the general tab and scrolling to the bottom.
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So if you draw a monster you already have it just doesn't count and you've wasted resources on a draw? And you can't get those resources back on a wave you've already beaten so if you're stuck you're just stuck until you've accrued enough gold to level your towers up to kill everything in the wave?
Absolutely asinine game mechanics.
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One of the daily missions is time played. 1 star = 1 hour. 2 stars = 3 hours. 3 stars = ? Seriously, playing even more than 3 hours, possibly 5 or 6 hours per day for a daily mission?
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Wait.... So you can spend ingame currency to roll to get more/better towers, but once you have the tower, you can still get it in the roll and receive nothing for having spent the ingame currency? Same with the free roll on the artifacts every five levels? What kinda garbage is that. I'm guessing Kong is getting some kickback to have these games be the badge of the day, but man they are promoting so pure dumpster fires of games recently...
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Last week, after receiving the impossible badge, I said goodbye until we meet again for BOTD. This week I'm back here again..
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This strikes me as better than most of the other recent p2w idle games out there. Still, it leaves a lot to be desired.
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If I could give 0 stars for this I would since, apparently I am only allowed to do what the game allows me to do and nothing else.
Hard pass, devs.
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Dear devs, we do not need forced tutorials where we are not allowed to play for the first 2-5 minutes of the game. Seriously, players actually know how to figure out how to play a game that is designed with common gaming UI's and conventions in mind. Unless the devs don't know what common conventions in games actually are in which case, they should do some basic research into basic game UI and mechanics that the gaming community has known and understood for a very long time.
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I had to zoom out to 80% to get the game to fit in my browser window, i.e. Ctrl+mouse scroll. Its either that or get a monitor with portrait mode that you can swivel 90°
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Trying to scroll down the achievement stack in order to collect gems with a mouse on a desktop computer is absolute murder. Less than chuffed about this one.
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Seriously, Kong ... Do you think we have time to grind your stupid idle BOTDs instead of spending christmas holidays with the family ? You have no heart.
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Wow, Merry Effing Christmas to you too Kongregate! Back-to-back medium badges in a game that doesn't even effing load!
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well, i got my impossible badge maybe need to whine a little bit to get attention from rngesus, i got EMP lv4 spell in case but didn't need , there were low level double element shied mobs but my 3 rd element ginga killed them , near 1k waves mostly 1 elem shield so my lord fly or tortuoise wiped them, ty rngesus .Good luck everyone .Bye Idle Monster TD
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whatever maps you are doing , ennemy has always
elemental shield for your highest dps , so i do strategy with 2 dps with different element s, you know what they have double elemental exactly as my 2 dps, feel like i will never get impossible badge .
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@KeeperBvK that's basically replicate cards, when you buy a pack and get a monster you already have, you get a boost of damage on that card, which means it gets stronger permanently based on how many times you get that card... each of those multi-card boosts is one card pull
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@BatBear702 It is the same for any non-fire cards with me. I spent about 5000 essence on godly monster cards, got a bunch of Octapyre and Burnestbun and Lord Firefly, but only one non-fire, and that was Ginga.
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save/load formation is great, but oh man how I wish for the same with spells (save/load 4-spell preset) and hotkeys for spells (e.g. [1], [2], [3], [4])
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@crocodileman94 Of course, the plan shall eventually backfire, because of the existence of percentages. Plus, if you have PsiloCybil, it gets really insane....
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i can never seem to get my hands on any earth type cards. took an excessive amount of card draws to get unbearable and leafy, and i have the rest common-ultra rare besides earth types. why?
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@Doomsdon
That's the point. By making the cheaper object outrageous as f**k, the more expensive option will come across as cheap and thus very easy to sell.
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You cannot see the range circle around a new tower before placing it? That'S possible in just about every TD game, but not here?
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Why pay 250 gems for +5% game speed when you can pay 500 for x2 game speed? The 500 is cheaper (For first couple purchases).