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this game represents the nightmare you have after playing Blockout and Elite for 12 hours straight before going to bed
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I was playing easy mode starting at 1200, and at a speed of around 1400 the screen went blank and showed "no escaping!". Bug?
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uh...I got rather big bug. My hi score in easy was 1297 but when I started the game again default speed was set to 1400 o_O I just unlocked 1300 and 1400 by playing in supposedly locked mode.
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damn! i've just beaten my record, but there was no escaping my fate :/ but TenebrouspP! you can call yourself however you want, but for this game, surely don't call yourself moron! :) great and easy idea - epic playability! xD
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Yay i hav a idea! you can make shoting traps in the walls , for preference the blue tunnel ... cannons shooting like spikes or something...
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OK, this is weird. My previous high score on hard mode starting at 100 speed was 905. By holding down Q, I get a new personal best of 968. Moral of the story: really do a barrel roll!
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757 points on easy with a starting speed of 100 doesn't sound that great, until I tell you I was holding Q down the whole time.
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wow... "no escaping" would be also a good line for a horror movie about long dark tubes with red flashing obstacles (srsly i have no idea how i got to the "no escaping"-screen, i hope the developer can explain it to me :-()
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pretty cool maybe a zoom out boutton would be cool see your ball fly but keep the little circle in front of you so you know where your going
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Damnit the one time i get to 800 k on hard I hit some lag and crash. And whenever I get close. Cant go past a certain speed it seems.
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Wow, it's exhilarating after getting a speed of about 700... But then I got motion sickness o_0
You have managed to make en extremely realistic game without all the annoying lagging. Good work and congratulations!
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BUG!!!
I refreshed the page when I'm looking at 1400 scoretable and after that I can play With 1400 starting speed (my previous max start speed was 1100)
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In practice mode use speed 100 and occasionally do a 180 to retrace your distance... When you turn around the tunnels are different. Pass through red gate, turn around, a fork is in the tunnel instead o.o
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Here is a breakdown for my play:
Speed 100 - Wow, I start this slow? Speed 300 - Hey, it's speeding up. Speed 500 - I like this! Speed 800 - Oh no... Speed 1000 - Aaaaaaaaaa!!!!!!!! Speed 1500 - DFRBSRRGSJGVENTDCNDRFX!!!!!!!!
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The 'red flash lights' mentioned before could be the red blocks (especially in the blue corridors) when they brighten for the 100 speed level ups, it does go quite bright, compared to the black corridors where the white lines go a random colour but isn't so bright because its contrasted with the black.
Also, some ideas for variance, if you want them :p :
1) Going into the blue corridors are cool, how about different shaped corridors and blocks? such as a triangular/pentagonal/hexagonal prism.
2) Might be too hard at faster speeds, but instead of having the 9 small cylinders, have less (4 or 6) but make some randomly blocked so we can't go easy and just go through the middle one that doesn't move when its not spinning.
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great game, elegant simplicity at its finest. Although i find at the higher speeds, 1100+, the blue rooms are too frequent and have too many red blocks, because at those speed you can't move back and forth that many times in a row, so making it to the next interval is based on luck of your track.
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How about false walls? They look real but you can smash through them and they can trick you into dodging into somewhere that kills you.