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i managed to bug the game y escape the tunnels so i got only black screen and then apeared "no escape" ffffuuuu--(jk)
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No escaping :( For the longest time I was able to travel along the outside of the tunnels, then blam! No escaping. Hint: To see this neat bug/message turn around over and over and over in a blue section.
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Love the game, only minor complaint I have is that on fast speeds (1000+) its extremely difficult to deal with a split tunnel after 2+ turns in a row, its so difficult to see and I always crash into it before I even realize it is there. Would be nice to have them a little bit more visible than they currently are :)
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I dont know if you know this, but if you move your mouse is small tight circles the tunnel and all its contents start to rotate and when you stop you can have the tunnel upside down
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The uh... well i'm not sure quite what you call it but when you turn theres a slip when you try to go the opposite way it makes the game alot harder I don't know if it's supposed to be like that if it is then don't worry about it but if it's not could you fix it.
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now that im around the 1100 speed mark this game is starting to get a bit tiring. I really enjoy the challenge of getting to 1200, thats not the problem. Problem is it takes 10 seconds to restart (i counted) after every time i die, and when on some attempts i only last about 5 seconds. I spent 2/3 of my game time waiting and going through menu's. I wish i could just press space after dieing and instantly restart and skip the long tunnel and countdown at the start.
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Maybe you could change the sensititivity option to a thing like a volume bar, so you can drag it to the sensitivity you want. The whole up/down button thing is pretty annoying since it goes in 0.1 increments
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What you could implement are sub-options for training-mode to be able to train flying through specific obstacles (rings, walls, blue rooms, etc.), would be kinda cool ^^
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I want an impossible badge for 1200 speed lol. Since only 18 people have got there according to the 1100 leaderboards
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"DEVELOPER RESPONSE FROM TENEBROUSP
Great idea! Wont that get boring at like speed 100 though?"
Yes probably, you could make it 300+ though :P
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this is how i understand the new high-score system. so if you start from 100 then you get a score but if you start from 200 then you will get different score from that starting position.. that means you get score for each starting position you use? right?
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It seems that the lag is caused by the level generator or whatever you use, cause the faster you get, the faster the generator needs to generate and it seems that he is not fast enoguh, maybe you could make it pre-generate a bit more before even reaching that specific point. :P
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I cant play over 900 because the game lags upp =( and i got it on "fastest" ..... my graphics card maybe? could you look into it?
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Um whats with the Score? I make a score and it doesn't show up in the high scores? In how long will I be able to see it? It kind of reminds me of this one game where you were running in a square pipe and had to doge holes, i spent a lot of time playing that one, can't believe i forgot the name... Anyway its a cool game and you're probably the best dev I've seen in a while, actually listens to fans. So thumbs up and keep up the good work!
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On the practice mode you should add a option of a spicific part,like i could prolly have worded this better,but like turns or the "traps"I would call them idk just a idea.
extremely hard but extremely fun IMO
Try the cursor keys, not perfect but might help! Although there are some people who've gotten some pretty high scores with high sensitivity on a touchpad :)
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@PunchInTheFace - requires unity because it's in high resloution and good quality. Face it, days of 400x300 flash games are slowly coming to an end. Except maybe for nostalgia NES-que ones.
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Tenebro is the only dev that listen to players and implement our ideas which makes this game 6/5 stars, at least for commitment. Everyday I come to play Accelerator it gets better and so is my playing experience. Best wishes TeneBRO.
Thanks very much for your comment :) I haven't uploaded a new version in the last couple of days because 1.0.13 is fairly stable and I don't want to risk breaking it - I am adding new stuff though :)
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For some reason this reminds me of Descent (when you're going through the tunnels) as well as battlezone. Ahh, the nostalgia.