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yibgib

Sep. 10, 2011

Under rating threshold (show) This is literally one of the best free games ive played besides robot unicron attack of course but that game has an amzing soundtrack that makes it really wish i had a mouse though lol 9999999999999999999999999/5

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MJBlair

Sep. 10, 2011

Under rating threshold (show) I love you <3

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Developer response from TenebrousP

*gulp*

ivebeenleft4dead

Sep. 10, 2011

Under rating threshold (show) The game is great is just gets really annoying trying to start at a high speed and only getting the black screen 10 times in a row

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Developer response from TenebrousP

This should be fixed in 1.0.9, just so you know :)

Max480

Sep. 10, 2011

Under rating threshold (show) What fiasco?

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yibgib

Sep. 10, 2011

Under rating threshold (show) Was the black glob i ran into a glitch? or was it just a part of the game.

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Developer response from TenebrousP

Um.... both... :) - it was a glitch but I'm too tired to fix it immediately, sorry :(

alExx_

Sep. 10, 2011

Under rating threshold (show) Wow, great game! And the update/fix-rate is amazing! When I began to play it, it was v1.0.6, now it's 1.0.9 O_O

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Developer response from TenebrousP

... although two of those were silly bugs so don't really count :P

Objection

Sep. 10, 2011

Under rating threshold (show) You know, it's really great that you're not only updating an already great game to fix bugs, but also to add stuff to it that just makes it even better.

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Developer response from TenebrousP

Thank you - I hope y'all appreciate it and I'm sorry for not testing as well as I probably should have! Hopefully you're going to love the new game modes which I'll be working on next.

asdf12321

Sep. 10, 2011

Under rating threshold (show) Final score: 699. FUUUUUUUUUUUUUUUU

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Developer response from TenebrousP

Sorry :P I'm not recording that as a bug though :D

ballesta25

Sep. 10, 2011

Under rating threshold (show) You might add a second score board for runs starting at 100 speed so we can see how far people can get in one go.

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Developer response from TenebrousP

Oh that's a great idea!

storn42

Sep. 10, 2011

Under rating threshold (show) new game modes.. hmm... perhaps and "arcade" mode which starts you from 100 each time, or and "track" mode with some set tracks that you go around that keep getting faster like the normal game. or even an "endurance" mode which is just a straight line that just keeps going. you don't have to use these though. these are just to get you thinking, or you can just use them.

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Developer response from TenebrousP

Oh I'm planning modes that are much different and novel in how they work... I really think y'all will like them :)

Bakerivard

Sep. 10, 2011

Under rating threshold (show) This game is AWESOME.One of the best games of Kongregate.

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Developer response from TenebrousP

Thank you!

Max480

Sep. 10, 2011

Under rating threshold (show) A fun, challenging time waster. Enjoy your $3000, hopefully!

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Developer response from TenebrousP

Don't think I deserve it after tonight's fiasco!

impet

Sep. 10, 2011

Under rating threshold (show) Two games of the new, reloaded, version have ended from "oddities", which perhaps are new features? There's occasionally "Stuff" in the passageway at around 650ish speed (I was starting at 100). The first death was from a totally sealed passageway, there was a normal square red barricade with a blue wall behind it (the wall beside it was black). The second weird death was to a new-to-me rounded black projection that protruded about 2/3 of the way into the corridor. It was solid, ran into it to verify that ;p

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storn42

Sep. 10, 2011

Under rating threshold (show) bugs happen. btw telling people to refresh doesn't always work if they dont look at the top of the page and cant refresh too see the comment you should just say something like found and fixed. also the loading is a little buggy. i crashed into a wall that was from the track splitting. try to make this impossible b something like you only an crash from hitting the inside on the tack or making the track go away faster.

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Developer response from TenebrousP

I appreciate the advice :) My next task is to put in some new game modes that I've been planning, and tidying up the rest of the bugs.

storn42

Sep. 10, 2011

Under rating threshold (show) actually it placed me outside the track now that its happened a few times

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Developer response from TenebrousP

Yep, I'm really sorry for releasing a version that had such a horrible bug in it >.>

ssssaa1

Sep. 10, 2011

Under rating threshold (show) it happens like 2/3 times i click start

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Developer response from TenebrousP

Thanks for the info! Fixed now.

storn42

Sep. 10, 2011

Under rating threshold (show) somehow when i started the game i got a pitch black screen. also I love you for responding to 90% of your comments.

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Developer response from TenebrousP

Yep I found and fixed this just now - refresh!

ssssaa1

Sep. 10, 2011

Under rating threshold (show) i clicked start and the screen went black at about 2 and it said no escaping after about 30 speed or something?

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Developer response from TenebrousP

Fixed it! Refresh!

impet

Sep. 10, 2011

Under rating threshold (show) Exploring interesting bugs (and then reporting on them) is itself a form of game too! Thanks for the mutually unplanned and uncharted adventure, as well as your continued work on the game and the community you are creating around it!

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Developer response from TenebrousP

It was fun, wasn't it? But seriously we need to stop meeting like this, people will talk. - Thanks again! (btw still uploading)

impet

Sep. 10, 2011

Under rating threshold (show) One last semi-reliable means of triggering this bug, spamming pause during the initial countdown (which does not pause the game) can sometimes cause the straight corridor to disappear, leading you straight into the northing. Turning to try and return to that corridor once you can move is -very- hard to do, possibly impossible, the best I could do was find "some other" corridor, sideways to my flight path (and not possibly my original tunnel on my original heading!) which disappeared as I neared it (about 1 second from impact into the side from outside) and gave me the no escaping message that ends the blackness.

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Developer response from TenebrousP

Don't worry about it, I've got it, fixed it, and now uploading 1.0.9 :D I can't thank you all enough for being patient AND helping out :)

impet

Sep. 10, 2011

Under rating threshold (show) More evidence that the escaping bug relates to previous tunnels, or some error in drawing new tunnels - After additional plays of turning around as often as possible, I managed to turn around and "escape out of" a tunnel immediately after reentering it. This turned that tiny section of tunnel (how to measure? About 1 second of movement at 200 speed, abouts?) into a single space of color suspended in a universe of blackness. I sailed through it, turned around, sailed through it, until about 630 speed, then successfully crashed into it's wall and died with a normal, score-enabled ending.

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Developer response from TenebrousP

I definitely know what the cause is now... Just have to fix it! ... AND NOW FIXED! Uploading 1.0.9 :)

Objection

Sep. 10, 2011

Under rating threshold (show) OK, after some experimentation, it appears that this escape-during-countdown glitch always happens when I set my starting speed to the maximum possible, and sometimes when I set my starting speed to 100-300 less than max.

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eugenebilly

Sep. 10, 2011

Under rating threshold (show) Hmm i seem to be stuck at the beginning of 800 because i keep loading out of the tunnel with an all black screen. Hope it gets fixed.

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impet

Sep. 10, 2011

Under rating threshold (show) Am also seeing something new, that may be bug-ish - am turning around repeatedly, flying into and back out of the nothing, and am starting to see small (about the size of our "ship"? Maybe barely larger) black squares - mostly sqares, looks a bit like a square made from "Lincoln Log" toys, the corners are not flush but extend past the junction. They are floating in space, and attempting to ram one sends my ship through it unharmed.

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Developer response from TenebrousP

Yeah that happens if you turn around, I listed it as a KNOWN ISSUE in the notes :)

Objection

Sep. 10, 2011

Under rating threshold (show) I seem to be automatically escaping during the starting countdown when I set the starting speed to certain numbers. I'll try and work out which numbers it is.

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Developer response from TenebrousP

Don't worry, I think I've sussed it out - if you refresh the page it won't happen, it's only on subsequent plays.

Crink

Sep. 10, 2011

Under rating threshold (show) I also got no escaping i think i played like 5 to 8 times before it started happening

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karlwithak

Sep. 10, 2011

Under rating threshold (show) I glitched through a wall or something and it told me "No Escaping!" ?

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impet

Sep. 10, 2011

Under rating threshold (show) Starting from very slow speeds and turning around, nearing but not hitting the walls seems to tend to trigger it. I managed to "fly into" the dark area a bit, turn, see, and then re-enter the original tube I left, it had this large opening into "the nothingness". a few seconds later I hit the wall while trying to turn again - but it was a normal death and not a no escaping error.

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Developer response from TenebrousP

Thanks for the help! - this goes to all of you who've offered suggestions and information on this issue :)

impet

Sep. 10, 2011

Under rating threshold (show) I am occasionally getting the no escaping bug even while starting a game, just got it now on speed 100 during the three second starting countdown - before any walls could be run into because we cant turn yet. Hypothetical cause - we are somehow entering tunnels created from previous plays? My first play of the new version played from speed 100-900ish without triggering it once, but I am getting it a lot ever since.

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Developer response from TenebrousP

Think I'm narrowing it down, thanks! It might well be related to multiple plays.

bulinger96

Sep. 10, 2011

Under rating threshold (show) This game is creepy! Option to change theme?

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Developer response from TenebrousP

You're the one with the Hal avatar! Eventually I'll add this :)

deleteduser

Sep. 10, 2011

Under rating threshold (show) It needs unlockables, like maybe certain types of track wont generate unless you are past x speed.

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Developer response from TenebrousP

Good ideas!

TiKiStev

Sep. 10, 2011

Under rating threshold (show) Ahh stuck on 1100 so fast you just have to hope for good tunnels i_i

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NexTerren

Sep. 10, 2011

Under rating threshold (show) I seem to escape most often I'm moving too quickly and run into a wall at too steep of an angle. The turn sections are the worst for this. I've also escaped in the turn sections by taking the turn too sharply, and running into the inside of the bend. Also, the blue rooms went from being the easiest rooms, to just about the hardest since I last played. Quite evil of you. *Shakes fist*

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Developer response from TenebrousP

Thanks for the detailed info :) I've just managed to reproduce it so I'm looking into it :D

Negoti4tor

Sep. 10, 2011

Under rating threshold (show) Too much tinkering with a great idea. I liked when everyone had to start from zero. Now the game is just who can keep going for 30-35 seconds. A bit boring. Enjoyed the game much more with just the mouse sensitivity added. All of the updates after that point seem to be unnecessary. Keep it simple, man. ;)

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Developer response from TenebrousP

Thanks for your comment :) It's certainly evolving as I take on board everyone's comments, so I'm sure it'll settle down into something agreeable to everyone soon :)

kboy101

Sep. 10, 2011

Under rating threshold (show) this is the third time i got no escapeing

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Developer response from TenebrousP

Does it always do it after you've been playing for a while? Or sometimes as soon as you start?

deleteduser

Sep. 10, 2011

Under rating threshold (show) at about 890speed the game jumps me out of tunnel and I can't see where I'm supposed to go and then it kills me and tells me no :(

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anton095

Sep. 10, 2011

Under rating threshold (show) Just a regular tunnel turn.

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Developer response from TenebrousP

OK thanks :)

amirelata

Sep. 10, 2011

Under rating threshold (show) so... here it is:patch needs some major polishing (been getting those no escaping non stop), hmm you should change it that after a turn the player would get at least a sec or 2 to recover because you really cant see whats coming and its really hard to play like this (makes the game based on luck). last thing is that you need to re-mute each you go to another window\tab so either change it or get some decent ambient music for crying out loud. but over all (once again) this game is so much fun and never have i returned to a game that much. my 5/5 has been long given... and way beyond this game, getting responses from the creator is like a fresh summer breeze. thank you!

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Developer response from TenebrousP

Thanks for your honesty :) I'm looking into the escaping issue right now. And I do have some plans to balance the tunnels out a little better :)

Blackst0rm

Sep. 10, 2011

Under rating threshold (show) I went through the walls to, seems to be at the turns then the "no escaping" message pops up after I died

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Developer response from TenebrousP

Yep these seems to be a bug I just introduced, rest assured I'm looking at it :)

anton095

Sep. 10, 2011

Under rating threshold (show) I have attempted to go through a turn towards top-left of screen then get 'no escaping'. Hope this helps!

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Developer response from TenebrousP

Yep very helpful, thanks! Do you know what kinda section you were in?

badnewz_g

Sep. 10, 2011

Under rating threshold (show) "You can now set your initial speed to the highest multiple of 100 you reached" - This is a bad idea IMO, it means that all you have to do is get 100 down the tunnel and then rinse and repeat. I think starting point should be capped at 1000. But its up to you :D

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Developer response from TenebrousP

It's an experiment to find the best balance at the moment :)

nball199

Sep. 10, 2011

Under rating threshold (show) As far as I'm seeing. It's around 1030- 1050 where you escape...

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Developer response from TenebrousP

OK thanks... investigating :)

sparksss

Sep. 10, 2011

Under rating threshold (show) Woah. I went through the wall, and it was pitch black. Then I just sat there. NO ESCAPING. BANG. Holy shit. ;.;

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Developer response from TenebrousP

Do you know which wall you went through?

Workdammit

Sep. 10, 2011

Under rating threshold (show) So this is the game that really makes me wish there was a 4.5 star option on the rating. I don't want to give it a 5 because it isn't really my cup of tea, but a 4 just feels too low :(

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kboy101

Sep. 10, 2011

Under rating threshold (show) i got the no escapeing bug at speed 1000

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Developer response from TenebrousP

Investigating! Be really helpful if you could tell me how! What did you see on the screen when it happened?

deleteduser

Sep. 10, 2011

Under rating threshold (show) So many great scores ruined by escaping accidentally T_T

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Developer response from TenebrousP

Working on it :)

Stegarex

Sep. 10, 2011

Under rating threshold (show) I keep on escaping and its ruining my scores. can you fix it?

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masterluke

Sep. 10, 2011

Under rating threshold (show) Well... apparently there's no escaping...

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zotjes95

Sep. 10, 2011

Under rating threshold (show) The new version seems to have some collision problems , I escaped 4 times now without trying.. around 1000 speed and mostly in turns if I remember correctly.

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Developer response from TenebrousP

Eek, thanks for letting me know :)

kboy101

Sep. 10, 2011

Under rating threshold (show) i was doin good and my bro hit my arm!!!!!!:(

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