Games Achievements My Kong Sign In

Comments for Accelerator

« Back to Accelerator

Karma_Policeman

Sep. 10, 2011

Under rating threshold (show) Just wanted to say, it's awesome how much you listen to people and update it. You probably know but things are still poking in to the sides of tunnels. Also, to gloat for a bit, just cracked the top 10 with a mousepad :D.

+ - !

(1)

Developer response from TenebrousP

Any screen shots you can get would be immensely useful :)

deleteduser

Sep. 10, 2011

Under rating threshold (show) Nice game, with the GO letters would go away quicker though

+ - !

(1)

Developer response from TenebrousP

I was thinking it lingered too long myself but no one had mentioned it :) will fix

deleteduser

Sep. 10, 2011

Under rating threshold (show) It seems the faster you go, the more inaccurate the object collision is. At speeds of 1200+ i am 2/5 of the diameter away from the sides of the the 9-tube object and i still get hit.

+ - !

(1)

Developer response from TenebrousP

Ahhh thanks!

ninjagobbo

Sep. 10, 2011

Under rating threshold (show) So, if you press pause in front of moving obstacles, they keep moving. Which, of course, means that you can pause just before you run into something and just un-pause when it's clear. You should probably fix that. Btw, I think you're doing a really great job. Keep it up! :D

+ - !

(2)

Developer response from TenebrousP

Whoa what a silly bug, thanks!

darkro1122

Sep. 10, 2011

Under rating threshold (show) Nice game cheers make a sequel :D 5 stars

+ - !

(-1)

Developer response from TenebrousP

Check back often, this one is being updated a lot :)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) You should add a cool music in the game.

+ - !

(0)

FuzzMuffin

Sep. 10, 2011

Under rating threshold (show) Ah, Maybe it was just my eyes, but there was also some sort of glitch and I went into a dead end in a tunnel -crash- q.q

+ - !

(2)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) OMG it happed it again there a tunnel inside a tunnel its going threw the walls

+ - !

(0)

Developer response from TenebrousP

Did you turn around at all?

FuzzMuffin

Sep. 10, 2011

Under rating threshold (show) Sometimes my critter is escaping the tunnels D=

+ - !

(0)

Developer response from TenebrousP

/o\

blade180man

Sep. 10, 2011

Under rating threshold (show) you should make an end to it like if you beat the high score you get to the core and destroy the thing u were in and i could have like a twist ending where it was your ship all along... rate up so coder can see this

+ - !

(1)

Developer response from TenebrousP

Don't worry, I saw it :D

deleteduser

Sep. 10, 2011

Under rating threshold (show) this game deserves more than 5 stars!

+ - !

(0)

Gabriel_Centeio

Sep. 10, 2011

Under rating threshold (show) Is there any way to make the mouse movement smoother? (not talking exactly about sensitivity here, by the way =P)

+ - !

(-1)

Developer response from TenebrousP

Probably! I'll look into it :D

Gabriel_Centeio

Sep. 10, 2011

Under rating threshold (show) Wow, you are a really really good developer, not only because of the awesome game; because you are constantly updating it. The concept might not be original, but you somehow made it *yours*. I mean, seriously, when you first put it out, it was awesome. Now, in v1.0.7 it's REALLY awesome, verging on epic. Will come back here again and again, just to see what new obstacles you've put in!

+ - !

(0)

Developer response from TenebrousP

1.0.9! :)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) so basically what I'm saying there a bug. i recored it funny thing to :P

+ - !

(-1)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) I was in a tunnel and there was some more tunnel it was mest up and when i crashed into that mess up tunnel

+ - !

(-1)

yibgib

Sep. 10, 2011

Under rating threshold (show) and how exactly does the lowest scorer have a top speed of 99?

+ - !

(-1)

Developer response from TenebrousP

Yes. I was wondering that. LOL

zeth415

Sep. 10, 2011

Under rating threshold (show) Awesome game, almost intended for explaining multiverse theories :)

+ - !

(-1)

deleteduser

Sep. 10, 2011

Under rating threshold (show) awesome game. like how it speeds up after a while to make it harder. 5/5 good graphics

+ - !

(0)

yibgib

Sep. 10, 2011

Under rating threshold (show) This is literally one of the best free games ive played besides robot unicron attack of course but that game has an amzing soundtrack that makes it really wish i had a mouse though lol 9999999999999999999999999/5

+ - !

(0)

MJBlair

Sep. 10, 2011

Under rating threshold (show) I love you <3

+ - !

(0)

Developer response from TenebrousP

*gulp*

ivebeenleft4dead

Sep. 10, 2011

Under rating threshold (show) The game is great is just gets really annoying trying to start at a high speed and only getting the black screen 10 times in a row

+ - !

(0)

Developer response from TenebrousP

This should be fixed in 1.0.9, just so you know :)

Max480

Sep. 10, 2011

Under rating threshold (show) What fiasco?

+ - !

(0)

yibgib

Sep. 10, 2011

Under rating threshold (show) Was the black glob i ran into a glitch? or was it just a part of the game.

+ - !

(0)

Developer response from TenebrousP

Um.... both... :) - it was a glitch but I'm too tired to fix it immediately, sorry :(

alExx_

Sep. 10, 2011

Under rating threshold (show) Wow, great game! And the update/fix-rate is amazing! When I began to play it, it was v1.0.6, now it's 1.0.9 O_O

+ - !

(0)

Developer response from TenebrousP

... although two of those were silly bugs so don't really count :P

Objection

Sep. 10, 2011

Under rating threshold (show) You know, it's really great that you're not only updating an already great game to fix bugs, but also to add stuff to it that just makes it even better.

+ - !

(1)

Developer response from TenebrousP

Thank you - I hope y'all appreciate it and I'm sorry for not testing as well as I probably should have! Hopefully you're going to love the new game modes which I'll be working on next.

asdf12321

Sep. 10, 2011

Under rating threshold (show) Final score: 699. FUUUUUUUUUUUUUUUU

+ - !

(1)

Developer response from TenebrousP

Sorry :P I'm not recording that as a bug though :D

ballesta25

Sep. 10, 2011

Under rating threshold (show) You might add a second score board for runs starting at 100 speed so we can see how far people can get in one go.

+ - !

(3)

Developer response from TenebrousP

Oh that's a great idea!

storn42

Sep. 10, 2011

Under rating threshold (show) new game modes.. hmm... perhaps and "arcade" mode which starts you from 100 each time, or and "track" mode with some set tracks that you go around that keep getting faster like the normal game. or even an "endurance" mode which is just a straight line that just keeps going. you don't have to use these though. these are just to get you thinking, or you can just use them.

+ - !

(1)

Developer response from TenebrousP

Oh I'm planning modes that are much different and novel in how they work... I really think y'all will like them :)

Bakerivard

Sep. 10, 2011

Under rating threshold (show) This game is AWESOME.One of the best games of Kongregate.

+ - !

(0)

Developer response from TenebrousP

Thank you!

Max480

Sep. 10, 2011

Under rating threshold (show) A fun, challenging time waster. Enjoy your $3000, hopefully!

+ - !

(0)

Developer response from TenebrousP

Don't think I deserve it after tonight's fiasco!

impet

Sep. 10, 2011

Under rating threshold (show) Two games of the new, reloaded, version have ended from "oddities", which perhaps are new features? There's occasionally "Stuff" in the passageway at around 650ish speed (I was starting at 100). The first death was from a totally sealed passageway, there was a normal square red barricade with a blue wall behind it (the wall beside it was black). The second weird death was to a new-to-me rounded black projection that protruded about 2/3 of the way into the corridor. It was solid, ran into it to verify that ;p

+ - !

(0)

storn42

Sep. 10, 2011

Under rating threshold (show) bugs happen. btw telling people to refresh doesn't always work if they dont look at the top of the page and cant refresh too see the comment you should just say something like found and fixed. also the loading is a little buggy. i crashed into a wall that was from the track splitting. try to make this impossible b something like you only an crash from hitting the inside on the tack or making the track go away faster.

+ - !

(0)

Developer response from TenebrousP

I appreciate the advice :) My next task is to put in some new game modes that I've been planning, and tidying up the rest of the bugs.

storn42

Sep. 10, 2011

Under rating threshold (show) actually it placed me outside the track now that its happened a few times

+ - !

(0)

Developer response from TenebrousP

Yep, I'm really sorry for releasing a version that had such a horrible bug in it >.>

ssssaa1

Sep. 10, 2011

Under rating threshold (show) it happens like 2/3 times i click start

+ - !

(0)

Developer response from TenebrousP

Thanks for the info! Fixed now.

storn42

Sep. 10, 2011

Under rating threshold (show) somehow when i started the game i got a pitch black screen. also I love you for responding to 90% of your comments.

+ - !

(0)

Developer response from TenebrousP

Yep I found and fixed this just now - refresh!

ssssaa1

Sep. 10, 2011

Under rating threshold (show) i clicked start and the screen went black at about 2 and it said no escaping after about 30 speed or something?

+ - !

(0)

Developer response from TenebrousP

Fixed it! Refresh!

impet

Sep. 10, 2011

Under rating threshold (show) Exploring interesting bugs (and then reporting on them) is itself a form of game too! Thanks for the mutually unplanned and uncharted adventure, as well as your continued work on the game and the community you are creating around it!

+ - !

(1)

Developer response from TenebrousP

It was fun, wasn't it? But seriously we need to stop meeting like this, people will talk. - Thanks again! (btw still uploading)

impet

Sep. 10, 2011

Under rating threshold (show) One last semi-reliable means of triggering this bug, spamming pause during the initial countdown (which does not pause the game) can sometimes cause the straight corridor to disappear, leading you straight into the northing. Turning to try and return to that corridor once you can move is -very- hard to do, possibly impossible, the best I could do was find "some other" corridor, sideways to my flight path (and not possibly my original tunnel on my original heading!) which disappeared as I neared it (about 1 second from impact into the side from outside) and gave me the no escaping message that ends the blackness.

+ - !

(1)

Developer response from TenebrousP

Don't worry about it, I've got it, fixed it, and now uploading 1.0.9 :D I can't thank you all enough for being patient AND helping out :)

impet

Sep. 10, 2011

Under rating threshold (show) More evidence that the escaping bug relates to previous tunnels, or some error in drawing new tunnels - After additional plays of turning around as often as possible, I managed to turn around and "escape out of" a tunnel immediately after reentering it. This turned that tiny section of tunnel (how to measure? About 1 second of movement at 200 speed, abouts?) into a single space of color suspended in a universe of blackness. I sailed through it, turned around, sailed through it, until about 630 speed, then successfully crashed into it's wall and died with a normal, score-enabled ending.

+ - !

(1)

Developer response from TenebrousP

I definitely know what the cause is now... Just have to fix it! ... AND NOW FIXED! Uploading 1.0.9 :)

Objection

Sep. 10, 2011

Under rating threshold (show) OK, after some experimentation, it appears that this escape-during-countdown glitch always happens when I set my starting speed to the maximum possible, and sometimes when I set my starting speed to 100-300 less than max.

+ - !

(0)

eugenebilly

Sep. 10, 2011

Under rating threshold (show) Hmm i seem to be stuck at the beginning of 800 because i keep loading out of the tunnel with an all black screen. Hope it gets fixed.

+ - !

(3)

impet

Sep. 10, 2011

Under rating threshold (show) Am also seeing something new, that may be bug-ish - am turning around repeatedly, flying into and back out of the nothing, and am starting to see small (about the size of our "ship"? Maybe barely larger) black squares - mostly sqares, looks a bit like a square made from "Lincoln Log" toys, the corners are not flush but extend past the junction. They are floating in space, and attempting to ram one sends my ship through it unharmed.

+ - !

(0)

Developer response from TenebrousP

Yeah that happens if you turn around, I listed it as a KNOWN ISSUE in the notes :)

Objection

Sep. 10, 2011

Under rating threshold (show) I seem to be automatically escaping during the starting countdown when I set the starting speed to certain numbers. I'll try and work out which numbers it is.

+ - !

(0)

Developer response from TenebrousP

Don't worry, I think I've sussed it out - if you refresh the page it won't happen, it's only on subsequent plays.

Crink

Sep. 10, 2011

Under rating threshold (show) I also got no escaping i think i played like 5 to 8 times before it started happening

+ - !

(0)

karlwithak

Sep. 10, 2011

Under rating threshold (show) I glitched through a wall or something and it told me "No Escaping!" ?

+ - !

(0)

impet

Sep. 10, 2011

Under rating threshold (show) Starting from very slow speeds and turning around, nearing but not hitting the walls seems to tend to trigger it. I managed to "fly into" the dark area a bit, turn, see, and then re-enter the original tube I left, it had this large opening into "the nothingness". a few seconds later I hit the wall while trying to turn again - but it was a normal death and not a no escaping error.

+ - !

(0)

Developer response from TenebrousP

Thanks for the help! - this goes to all of you who've offered suggestions and information on this issue :)

impet

Sep. 10, 2011

Under rating threshold (show) I am occasionally getting the no escaping bug even while starting a game, just got it now on speed 100 during the three second starting countdown - before any walls could be run into because we cant turn yet. Hypothetical cause - we are somehow entering tunnels created from previous plays? My first play of the new version played from speed 100-900ish without triggering it once, but I am getting it a lot ever since.

+ - !

(1)

Developer response from TenebrousP

Think I'm narrowing it down, thanks! It might well be related to multiple plays.

bulinger96

Sep. 10, 2011

Under rating threshold (show) This game is creepy! Option to change theme?

+ - !

(1)

Developer response from TenebrousP

You're the one with the Hal avatar! Eventually I'll add this :)

deleteduser

Sep. 10, 2011

Under rating threshold (show) It needs unlockables, like maybe certain types of track wont generate unless you are past x speed.

+ - !

(1)

Developer response from TenebrousP

Good ideas!

TiKiStev

Sep. 10, 2011

Under rating threshold (show) Ahh stuck on 1100 so fast you just have to hope for good tunnels i_i

+ - !

(1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate