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Werdli

Sep. 11, 2011

Under rating threshold (show) cant get higher than 1000 speed, what the how can u get so much score?^^

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(0)

Tenshi_strife

Sep. 11, 2011

Under rating threshold (show) ok when recording high scores you need to only record a players highest score not all his high scores so that they is not a top ten with 2 names on it...

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(0)

Developer response from TenebrousP

Thats how it works but they're not identical names :(

rickibooi

Sep. 11, 2011

Under rating threshold (show) my score isn't in the list:'(

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(1)

deleteduser

Sep. 11, 2011

Under rating threshold (show) Rolling is not fun at 900 mp/h

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(1)

INGINE

Sep. 11, 2011

Under rating threshold (show) Two bugs, the game suddenly sends me to a 90° rotation (Y axis for unity) once i start (using two monitors so it might be related), had to reload the page to fix it. There is also intersecting polygons appearing, although it's the back-face it records it as a collision, guess two sided collision on? (the whole tunnel was closed with a black poly). Btw, if you turn on back-face culling, you would be able to speed the real-time rending for the game specially for slower computers.

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(1)

Developer response from TenebrousP

Culling is already on, you're seeing issues due to a portal system I put in 1.0.7 place to combat the overlapping tunnels issues, and it needs a bit of fine tuning :)

impet

Sep. 11, 2011

Under rating threshold (show) Found a very reliable way to "escape the corridor" again. It requires turning around several times, ideally near the point where two corridor sections join. Soon one of the two sections vanishes, allowing you to fly out - and then you can turn around and fly outside, following the path of the corridor and picking branches to follow - FROM THE OUTSIDE. It's a glorious sight - this bug needs to be an easter egg/feature! Would you consider keeping it and just disabling the score? If you fly to far from the structure you run into the no escaping error, but if you stay close enough to the corridor you can play more or less indefinately (I went from 150ish to 650ish before test crashing into a wall from the outside - normal death with an apparently countable score). It's PRETTY out here! :P

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(3)

Developer response from TenebrousP

Turning around has known issues :( its a bit messy ;)

death5833

Sep. 11, 2011

Under rating threshold (show) haha i finally have gotten to the top 100s :) @ChRiSyBB I think it's you cause mine is running pretty smoothly and I have a pretty crappy comp... maybe it's internet connection

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(1)

Kingtiger522

Sep. 11, 2011

Under rating threshold (show) Started glitching up recently... tunnel sections sometimes load in the middle of others, and either vanish when passed or crashed into.

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(1)

Developer response from TenebrousP

Screenshots would be really useful if you have the time :)

death5833

Sep. 10, 2011

Under rating threshold (show) @patthedoomed did you look in the options menu?

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(0)

Developer response from TenebrousP

Thanks for helping each other out here :)

deathcat

Sep. 10, 2011

Under rating threshold (show) Great game ...good job.

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(0)

Developer response from TenebrousP

Thanks!

deleteduser

Sep. 10, 2011

Under rating threshold (show) i have one suggestion and only one the ability to modify the sensitivity my mouse has a harder time cornering then i do

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(0)

ChRiSyBB

Sep. 10, 2011

Under rating threshold (show) This is a great game, but I have one problem.At turning this game lagging and I don't think it's my bad cause I have a i7 processor :D

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(1)

yuteres

Sep. 10, 2011

Under rating threshold (show) just wanted to ask if you could make like a thousand up or down option for the highscores please

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(1)

PheonixGRX

Sep. 10, 2011

Under rating threshold (show) After a while, the pipes fused together and made a huge mess of an area.

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(0)

Developer response from TenebrousP

Grab a screenshot sometime if you wouldnt mind?

KingCrizzo

Sep. 10, 2011

Under rating threshold (show) This would be a lot funner if you took out the really sharp blind corners. They are already really hard to make at 1000+ by themselves, but then most of the time you have a millisecond to react to yet another obstacle. Maybe make different difficulties so you can play at higher speeds on an easier course.

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(3)

Developer response from TenebrousP

More game modes coming!

ultratech

Sep. 10, 2011

Under rating threshold (show) I don't know what is worse the generation issues after speed of 800 or that my queen size bed isn't enough room for my mouse any more.

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(0)

Godofpi

Sep. 10, 2011

Under rating threshold (show) A CHALLENGE FOR YOU GOOD SIRS: try playing whilst also holding Q or E. Muhahaha!

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(3)

EricPower

Sep. 10, 2011

Under rating threshold (show) can you please set it up so the start button is right where you mouse appears when you die? i want to start again right away so i can die sooner :)

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(0)

krazymaton

Sep. 10, 2011

Under rating threshold (show) after bout 800, the follow cursor mode is useless. That's too bad because it is rea;;y the best mode because of its fluent motion. I you were able to increase this mode's sensetivity, the game would be easier to play

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(0)

Developer response from TenebrousP

Okay :)

Hawkeye430

Sep. 10, 2011

Under rating threshold (show) 1 prob....there is only 1 wall that you made to small to get through...you either hit wall or huge red wall

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(1)

deleteduser

Sep. 10, 2011

Under rating threshold (show) ooh and maybe using kong's player creaton sharing database. Maybe we could make "levels" or "obsticles" and maybe if the creator sees one thats good he could implement it into the game >:D

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(1)

guitar14guitar

Sep. 10, 2011

Under rating threshold (show) Only change I would make would be to decrease the amount of time "Game Over" is displayed, when I die, I want to be able to try again, right away! 5/5

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(1)

Developer response from TenebrousP

Clicking the mouse skips it :)

deleteduser

Sep. 10, 2011

Under rating threshold (show) quick suggestion, sometimes i have to move the mouse up so much that it runs onto the address bar and messes up my game

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(0)

Developer response from TenebrousP

Try making sure you click within the game, that should help

sopimusicianTWO

Sep. 10, 2011

Under rating threshold (show) Feel like i'm in an atom smasher :P

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(1)

alExx_

Sep. 10, 2011

Under rating threshold (show) Oh god, finally, I'm in the top 10 :D Idea for what would be *really* cool: a replay of your last run. And maybe that you can watch the replays in the top 100 or something. (If you make a "report" button cheaters will get reported and you can ban them from the list!)

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(19)

sandman22

Sep. 10, 2011

Under rating threshold (show) kongregate i dont care how many games people play, i care about their scores.

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(2)

Developer response from TenebrousP

Hehe thats my fault not kongs... Too many cheaters and balance issses at the moment to make the scores particularly useful :(

deleteduser

Sep. 10, 2011

Under rating threshold (show) I posted an earlier comment about random objects appearing that I couldn't actually hit- turns out I can hit them just fine. This makes dead ends

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(2)

Developer response from TenebrousP

Ouch, sorry! this is my top priority for when I wake up properly :)

darkro1122

Sep. 10, 2011

Under rating threshold (show) Nice game cheers

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(0)

FuzzMuffin

Sep. 10, 2011

Under rating threshold (show) From 1400 to 2200 in like ten minutes. Wow.

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(1)

deleteduser

Sep. 10, 2011

Under rating threshold (show) Glitch: random objects sometimes appear and disappear- I can't hit them, but they throw me off

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(0)

ghostknuckle

Sep. 10, 2011

Under rating threshold (show) Needs a brake.

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(-1)

IchigoKurosaki13

Sep. 10, 2011

Under rating threshold (show) Epic game...5/5 and favorited XD

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(0)

Karma_Policeman

Sep. 10, 2011

Under rating threshold (show) Just wanted to say, it's awesome how much you listen to people and update it. You probably know but things are still poking in to the sides of tunnels. Also, to gloat for a bit, just cracked the top 10 with a mousepad :D.

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(1)

Developer response from TenebrousP

Any screen shots you can get would be immensely useful :)

deleteduser

Sep. 10, 2011

Under rating threshold (show) Nice game, with the GO letters would go away quicker though

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(1)

Developer response from TenebrousP

I was thinking it lingered too long myself but no one had mentioned it :) will fix

deleteduser

Sep. 10, 2011

Under rating threshold (show) It seems the faster you go, the more inaccurate the object collision is. At speeds of 1200+ i am 2/5 of the diameter away from the sides of the the 9-tube object and i still get hit.

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(1)

Developer response from TenebrousP

Ahhh thanks!

ninjagobbo

Sep. 10, 2011

Under rating threshold (show) So, if you press pause in front of moving obstacles, they keep moving. Which, of course, means that you can pause just before you run into something and just un-pause when it's clear. You should probably fix that. Btw, I think you're doing a really great job. Keep it up! :D

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(2)

Developer response from TenebrousP

Whoa what a silly bug, thanks!

darkro1122

Sep. 10, 2011

Under rating threshold (show) Nice game cheers make a sequel :D 5 stars

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(-1)

Developer response from TenebrousP

Check back often, this one is being updated a lot :)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) You should add a cool music in the game.

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(0)

FuzzMuffin

Sep. 10, 2011

Under rating threshold (show) Ah, Maybe it was just my eyes, but there was also some sort of glitch and I went into a dead end in a tunnel -crash- q.q

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(2)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) OMG it happed it again there a tunnel inside a tunnel its going threw the walls

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(0)

Developer response from TenebrousP

Did you turn around at all?

FuzzMuffin

Sep. 10, 2011

Under rating threshold (show) Sometimes my critter is escaping the tunnels D=

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(0)

Developer response from TenebrousP

/o\

blade180man

Sep. 10, 2011

Under rating threshold (show) you should make an end to it like if you beat the high score you get to the core and destroy the thing u were in and i could have like a twist ending where it was your ship all along... rate up so coder can see this

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(1)

Developer response from TenebrousP

Don't worry, I saw it :D

deleteduser

Sep. 10, 2011

Under rating threshold (show) this game deserves more than 5 stars!

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(0)

Gabriel_Centeio

Sep. 10, 2011

Under rating threshold (show) Is there any way to make the mouse movement smoother? (not talking exactly about sensitivity here, by the way =P)

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(-1)

Developer response from TenebrousP

Probably! I'll look into it :D

Gabriel_Centeio

Sep. 10, 2011

Under rating threshold (show) Wow, you are a really really good developer, not only because of the awesome game; because you are constantly updating it. The concept might not be original, but you somehow made it *yours*. I mean, seriously, when you first put it out, it was awesome. Now, in v1.0.7 it's REALLY awesome, verging on epic. Will come back here again and again, just to see what new obstacles you've put in!

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(0)

Developer response from TenebrousP

1.0.9! :)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) so basically what I'm saying there a bug. i recored it funny thing to :P

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(-1)

Daniel503xxx

Sep. 10, 2011

Under rating threshold (show) I was in a tunnel and there was some more tunnel it was mest up and when i crashed into that mess up tunnel

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(-1)

yibgib

Sep. 10, 2011

Under rating threshold (show) and how exactly does the lowest scorer have a top speed of 99?

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(-1)

Developer response from TenebrousP

Yes. I was wondering that. LOL

zeth415

Sep. 10, 2011

Under rating threshold (show) Awesome game, almost intended for explaining multiverse theories :)

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(-1)

deleteduser

Sep. 10, 2011

Under rating threshold (show) awesome game. like how it speeds up after a while to make it harder. 5/5 good graphics

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(0)

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