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aWarmWalrus

Sep. 27, 2011

Under rating threshold (show) yoo if you set your mouse sensitivity to like 5, you can like flip around and go backward :P nothing's different, except you're going backward. Still it's awesome!

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(5)

Developer response from TenebrousP

If you keep flipping around ... things change ... ;)

alewis21

Sep. 27, 2011

Under rating threshold (show) @Frostbolter - 640 is really slow. I can clear those blue tunnel at 1200 with 7+ consecutive obstacles just fine. The worst are tight corners on hard as it pure luck whether there is an impossible-to-spot-and-dodge obstacle right after it or not.

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(0)

pie4brains

Sep. 27, 2011

Under rating threshold (show) kk theres this thing called options go there. then change this thing called mouse sensitivity. that = you win

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(2)

LDiabolo

Sep. 27, 2011

Under rating threshold (show) I dont like, that when you speed up every 100 points your screen gets so ... smooth... i dont know how to say that in english :D, well this is the only thing that annoys me, cuz i died cause of that, but apart from that: great game ! i really like the graphics and the concept (but its not new ... still like it :D) 5/5

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(0)

Developer response from TenebrousP

Turn off the image effects if it annoys you :)

master_matcher

Sep. 27, 2011

Under rating threshold (show) note to dev: make it so that in practice mode you can set the diffucult

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(1)

Developer response from TenebrousP

Will do!

aWarmWalrus

Sep. 26, 2011

Under rating threshold (show) I would love to play this game in 3D

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(1)

Frostbolter88

Sep. 26, 2011

Under rating threshold (show)

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(-4)

panther99

Sep. 26, 2011

Under rating threshold (show) cool.. you can use arrow keys too!(i suggest you dont.)

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(1)

Youngril

Sep. 26, 2011

Under rating threshold (show) How am I 1st in start 300 medium with only 594? Makes no sense.

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(1)

Developer response from TenebrousP

Huh that's very odd... checking it out now :) - Fixed!

bulinger96

Sep. 26, 2011

Under rating threshold (show) Maybe an option for automatic rolling? I have been holding e for a long time to make the game harder

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(0)

qwedsa213

Sep. 26, 2011

Under rating threshold (show) I would appriciate it if you would make the obstcles a LITTLE easier to see. I have horrid eysight, and I can't see it too well...

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(1)

ForTeeOne

Sep. 26, 2011

Under rating threshold (show) nice game, dont know why my score is recording only in current session, when i reload the page it's gone( at any speed level)

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(1)

Developer response from TenebrousP

How strance! Let me know what name you're using in-game and I'll check it out!

munchester

Sep. 26, 2011

Under rating threshold (show) it would be radical if you can add camera modes and let them customize yourself

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(0)

Developer response from TenebrousP

What kinda camera modes?

kinglallak

Sep. 25, 2011

Under rating threshold (show) I do not understand some of the scores... take medium mode for example.. I think something happened to your scores for people starting at 300(I am in first place by nearly 500 points and I am on a touchpad)... throw in that only 12 people seem to have have unlocked the 1300 speed mode and yet there are 24 scores in the high score, of those 24, only 1 is over 1400 and yet there are 55 scores listed as starting at 1400... it makes no sense to me... also... thank you so much for making the easy and medium modes.. I kept saying I could get so much farther without those darn turns(on a touchpad, if a turn on hard takes more than two swipes, I will wreck starting at the 800-900 speed) but without them, I am up to 1190 and 1366 respectively which makes me feel a little better about myself.

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(0)

Developer response from TenebrousP

Just remember that the high scores are completely seperate for each starting speed :) so if you start at 100 and get all the way up to 1400, your score is *only recorded in the 100-speed section*.

saicotic

Sep. 25, 2011

Under rating threshold (show) I have a suggestion for the scoring system. Instead of a system that's so, to used buger's word, fragmentized (fragmented), what about a unified system? I.e. instead of all these seperate scores for difficulty and starting speed, you use a point value system where every unit of distance is x points, higher starting speeds offer a bonus of a set amount of points (more points for a higher starting speed- this balances out starting with a low speed to get lots of distance points vs. starting with a high speed to get a high bonus), and difficulty offering a bonus of yz, where y is the player's point total and z is the bonus (something like 1 for easy, 1.25 for normal, and 1.5 for hard)?

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(1)

Developer response from TenebrousP

It was originally merged together like that, but that makes it unfair... because if you start at 100 and get to 1400, that's skill. If you start at 1400 and get to 1500, that's luck. It was not fair to mix them. However please note that the Kongregate high scores on the right are not as split up :)

Maels

Sep. 25, 2011

Under rating threshold (show) Gotta love the rattle and roll when you near a threshold

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(0)

g456789yayo

Sep. 25, 2011

Under rating threshold (show) i love it! it's like the missile game, but cooler and more realistic

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(0)

deleteduser

Sep. 25, 2011

Under rating threshold (show) scoring system is too fragmentized

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(0)

Developer response from TenebrousP

But fairer! Trust me it works much better like this... although please note that the scores shown on Kongregate are not fragmented, they just show highest speed for each person in EASY, MEDIUM or HARD :)

deleteduser

Sep. 25, 2011

Under rating threshold (show) the sensitivity goes up to 11.

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(0)

mooshoomonkey23

Sep. 25, 2011

Under rating threshold (show) Ughh!! Such an addictive time waster, I love it!! Kudos to the developer for the game, and for actually listening to the people's comments.

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(1)

Developer response from TenebrousP

Thank you!

roflplatypus

Sep. 25, 2011

Under rating threshold (show) this hard but fun (n 4 some reason it creeps me out!!!)

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(0)

hammerstones

Sep. 25, 2011

Under rating threshold (show) On further hammerstonian notice, i made it to rank 111 :D

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(-1)

hammerstones

Sep. 25, 2011

Under rating threshold (show) I hammerstones is rank..... O_O 2942 :D 10/5 great game

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(1)

Developer response from TenebrousP

Thanks :D

vadersdemise_93

Sep. 25, 2011

Under rating threshold (show) Yes finally!!! Highscores work!

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(1)

Developer response from TenebrousP

:D

tethers

Sep. 25, 2011

Under rating threshold (show) It appears as if when I scroll up and down with the mouse wheel, the whole tunnel and everything in it turns. Is this meant to happen?

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(0)

Developer response from TenebrousP

Yes it is :)

deleteduser

Sep. 25, 2011

Under rating threshold (show) Hey TenebrousP I just wanted to thank you for the Easter Eggs in practice mode wich I suggested you ^^ You made proably the best game on Kongregate ! You should check out the ragdoll games for funny comment when you die ^^

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(1)

sotanaht

Sep. 25, 2011

Under rating threshold (show) Much preferred when the high scores weren't split into a million little non-competing pieces. It was fun trying for (and briefly holding!) the number 1 slot for the entire game, rather then just a tiny section of it.

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(1)

Developer response from TenebrousP

The Kongregate scores include Max speed in easy, medium and hard, regardless of start speed

fwg312

Sep. 24, 2011

Under rating threshold (show) you should write "WARNING:MAY CAUSE ADDICTION" :D 5/5

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(2)

darkxidex2

Sep. 24, 2011

Under rating threshold (show) IS the obstacles generated randomly or is there a pattern?

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(0)

Developer response from TenebrousP

Random!

Kt395

Sep. 24, 2011

Under rating threshold (show) Thanks for adding the acceleration aspect! I'd love to be like you if I ever had time to develop games, sadly, I lack the time.

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(2)

Developer response from TenebrousP

So do I, lol...

superjchamma

Sep. 24, 2011

Under rating threshold (show) Easter Egg: Practice, speed 100, no acceleration= MAXIMUM ACCELERATION!

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(-1)

Developer response from TenebrousP

Left button = faster, right button = slower

storn42

Sep. 24, 2011

Under rating threshold (show) could you make the aim more acurate i died and the circle was in the air

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(3)

Developer response from TenebrousP

Actually it's mostly the circle that's inaccurate :)

bulinger96

Sep. 24, 2011

Under rating threshold (show) the sound seems to be broken for me.

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(2)

Developer response from TenebrousP

Hit 'M' while playing, maybe it muted itself?

Youngril

Sep. 24, 2011

Under rating threshold (show) Maybe in practice, you should be able to choose your difficulty?

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(0)

deleteduser

Sep. 23, 2011

Under rating threshold (show)

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(-3)

lordcragmor

Sep. 23, 2011

Under rating threshold (show) i wish i could just listen to my own music instead of this ones. Kinda like that game vector stunt.

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(0)

Developer response from TenebrousP

Well, you can mute the game with 'M', but I know it's not really the same :)

Youngril

Sep. 23, 2011

Under rating threshold (show) Practice: speed 200, acceleration off, speed goes up LIKE A ROCKET.

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(3)

TruelyInFamous

Sep. 23, 2011

Under rating threshold (show) Disco :DD

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(0)

Objection

Sep. 23, 2011

Under rating threshold (show) Go into practice mode - set starting speed to 1400 - set acceleration to off - play - go up to 1400 speed then back down to 100. ???

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(0)

hooblah99

Sep. 23, 2011

Under rating threshold (show) make a beginner mode with just black tunnels and no blue

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(0)

XVeris

Sep. 23, 2011

Under rating threshold (show) I've played hundred's of games online, but this one will have a deffinate place in my heart :D

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(1)

HAMMlicious

Sep. 23, 2011

Under rating threshold (show) lol, I figured out the D.I.S.C.O :D

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(1)

Developer response from TenebrousP

:D

deleteduser

Sep. 23, 2011

Under rating threshold (show) How do I access the secret disco mode?

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(3)

Developer response from TenebrousP

The clue is in the update notes ;)

alewis21

Sep. 23, 2011

Under rating threshold (show) Easy feedback: while it's not particularly hard to beat standard obstacles at >1400 speed it gets very much impossible if you happen to get long blue area with poorly positioned 3/4 screen red blocks. One or two blocks are dodgeable, 3 or more - certain crash. Leaders propably got REALLY lucky with path drawing. As I say - flying through black tunnel obstacles isn't hard, it just requires some reflex and careful mouse movements.

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(1)

Developer response from TenebrousP

Those blue sections suck at high speed!

Sheltem

Sep. 22, 2011

Under rating threshold (show) You can fly backwards :D Try turning around at slow speed and see what happens :)

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(0)

deleteduser

Sep. 22, 2011

Under rating threshold (show) thought it was a good game, but needed improvement. then I found the sensitivity and disco =D 5/5

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(1)

chairmansteve

Sep. 22, 2011

Under rating threshold (show) @neosn yeah, I miss that too. But I think the majority, or at least a loud minority found it distracting. If youre really into the colors in an almost obnoxious way, try typing disco at the options menu.

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(0)

Developer response from TenebrousP

Ah, you like my version? :)

neosn

Sep. 22, 2011

Under rating threshold (show) I like how you added the air acceleration affects, however I find that I miss the bright colors that acceleration used to bring. I believe that it really made the game art, something very few are able to add.

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(2)

Developer response from TenebrousP

That's odd, I didn't remove the glow in the last update... I toned it down a tiny bit in a previous one though

dragonflamesx45

Sep. 22, 2011

Under rating threshold (show) 1.) I'm saying my screen split in half (bug) when I saw a split (in-game) 2.) :( 5th place :(

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(0)

Developer response from TenebrousP

Weird! Try and get a screenshot next time! :D

asmit10

Sep. 22, 2011

Under rating threshold (show) It sucks that this isn't first in the game rankings anymore.

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(0)

Developer response from TenebrousP

No worries :)

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