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A counter after you die showing the amount of time you lasted might be a good, small addition. I prefer the current scoring system over time lasted, though. Couldn't say why really, either...
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Yeah, the square tunnels are too easy, and since they are wider, you dont realise you are at higher speeds until you reach the round tunnels again, and then it becomes SO much more difficult! It's like those square tunnels create a gap in the progressively increasing difficulty.
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that's not the most original game i've played, but it's definitively the best unity 3d game on Kongregate. Well done, man. 6/5
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trippy imaging, check... awesome doppler effect sounds, check... annoying 90 degree turns that kill you if you're not ready when you're at 700 speed... check... yup, i think we got ourselves a good game here
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wow highest is over 1500!!!! wow that pretty fast i bet it wil take ages to even get to the score and my idea is to add like the numbers on the score board so you can scroll faster between scores!
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My hand sweat a lot and a pause button will be great, and a second reason is that if i am interrupted i want to be able to continue later :P
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I'd have to say it's not the game for me. To me, it's just going through tunnels trying not to hit walls. The no pause button kills me while I'm chatting in Kongregate. It seems nice to zone out to or meditate with. :S
Pause button coming soon, but thanks for being honest about it not being for you :) Planning some more game modes which might be of more interest in the future :)
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Great game, the one problem I have with it is that the "best score" is really a "last score" sort of function. If it would be possible to see both your best and last score, or at least rename best score to last score, I would be completely satisfied :)
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my only suggestion is that you make high scores stay as oppose to reseting them each time or only allow a name to hold 1 position at a time
I think the resetting was due to my poor server groaning under the weight. And with the latest version, each name only appears once - maybe try a refresh :)
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Reminds me of a game I played on another site (me thinks the game was called Hyperspace Cruiser), the only differences being the ability to play Multiplayer, sensitivity adjust, amount of obstacles, and the camera views (3rd person, First, and Shoulder).
Great game, though. Has lots of room for improvement, and it's off to a great start. :D
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instead of giving me my best score, the game is giving me my most recent score. If I crash into the first obstacle on purpose, it will list that as my highest score.
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Hey, TenebrousP. A hell of a job with this game. Keep up the good work by listening to viewers comments and upgrading the game. This game can go on top of Kong. Its a no blinker :) 5/5. this game is the 2nd game i rated 5/5.
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Nice update. The "blue sections" seem a bit easy though, compared to the other setions, don't know if it was supposed to be that way. It's what made me reach a score of 869.
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Excellent game, 5/5. One thing: the "your best" doesn't work properly, at least for me. I think its showing my last rank: i got 2000 odd, tried again, did a lot worse, and on the next round it said my best was 6000 odd. Doesn't take away from gameplay though xD
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The sound is just awesome. As far as I can tell the sounds seem to come at random, but they still give this game a rollercoaster feel. I also like the simplistic look. It just all fits together perfectly. Kind of like in Fotonica. 5/5
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Love the concept and the game itself is lots of fun! To improve I'd suggest making the blue sections with red blocks and the black parts with tunnels more similar in terms of difficulty. As it is the blue sections are really easy and the tunnels are very hard at speeds from 700-up. I'd also suggest starting at a speed of about 300 and decreasing the rate of acceleration, so the game lasts longer but not just milling along at slow speeds waiting for it to get faster.
Agreed, the blue sections aren't balanced very well at the moment :) Future version will allow you to start from a speed up to your best score (possibly minus 100 or something).
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Fun game I know you have heard about the mouse sensitivity, but i think if possible you should make it so that the gamer can adjust the mouse sensitivity him/herself because everyone is different.
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Tip: high sensitivity is required when you start moving fast.
The more you play the better you will get because this game is also about reacting and your mouse work, both can be improved.
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At beginning: "Well, this is boring. Go faster!"
At end: "Slower! Slower! Nonononononononono.... crap."
And then I did it again.