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I would love some music to go with the game. If it could be implemented that each type of obstacle had it's own tune that made a musical sound every time you passed instead of the "whoosh" I personally think it might be interesting. Then again, since you've got randomised tunnels, I'm guessing you could just end up passing through tunnels of the same sound over and over again :P
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at first i was like.... how the heck do i pilot this thing, then i got used to it and quickly gained the first 2 badges, then i moved on to the hard badge and thouht it was a piece of cake, until i got to about 700-800 speed and now its starting to feel like a hard badge
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A background story showing why you're a little circle flying through a non-stopping tunnel full of fans + moving blocks would be nice. :D 5/5.
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Upgrades in the levels would turn it from a 4.10 to a 4.30, and it could get the attention it deserves- front page. Maybe put in some little bubbles every once in a while with upgrades; "slow down" "smaller ship" "advance 50 score" ect. Of course there would be counter-upgrades- the reverse of what I said. I think the ship could use some upgrading as well, like customizing colors, and an actual ship looking thing- not a circle. That would make the hi-scores somewhat invalid because of the upgrades, but I suppose you could still do it- it'd just involve just a touch of luck into them, not reactions. One last thing, add awards/achievements. Great game, 4.5/5, I said 5/5 because I loved it and it has lots of potential.
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You've beat me to it... this is very close to what I had in mind to develop. However, the reading of the speed in my opinion should also include milliseconds of 3 decimal places... capable to be played on mobile phones, as a swf (flash-lite file), even for accelerometers... an option to go on a one minute speed run for us to see how far we can travel which slows our speed the further we are from the center. Maybe as a random-seeded game... add a few bonus gems with various points where it's quite a challenge to collect so it can make quite a difference for player as for ranking higher in their level of difficulty.
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That hard badge would be a whole hell of a lot less frustrating it those damn curves weren't there. Lots of times the turns are just plain too sharp and you have to lift your mouse up to turn anymore. but there's no times for that before you smack into something.
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Oh my god this game is so frustrating, and yet i can't stop playing.. What kind of devilry is this.
But seriously, great game, and so addictive. 5/5
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the game lags a bit :( it's not really important till the 700's in hard mode but then it gets really annoying , things just appears before you out of nowhere >.<
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Practice mode should have a lot more options, it shoud be a real sandbox mode. I think about such options as: 'rubber tunnel' - only frontal colloisions would kill you (so hitting the tunnel wall with your side wouldn't hurt); 'god mode' - you would bump off of anything you hit and continue with a slightly reduced speed; a key for turning automatic acceleration on/off during the game; a choice of tunnel type to practice (instead of automatically going on the hard tunnel). And if it's possible to implement, it would be great to be able to set the percentage of each kind of obstacles as well as their average frequency, the minimum distance between them and the distance at they become visible.
By the way, I think reaching velocity of 1000 on hard mode is only possible with a huge luck, becouse at high speeds (like over 700) impossible barrier-combos are very common. (For example some rotating barrier right at the end of a curve.)
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This game is really addicting, but at the moment I want to take my computer and throw it out a window. 5/5 because I haven't done that yet. I can't get past 927
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first time playing i got just below 500, pretty easy game but the mouse sensitivity is a little too low for turning 4/5
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i have died by the curves and splits a ton and ive only died by the red obstacles like twice you should make the turns not turn so tight other than that good game 5/5
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100 speed:Well this is easy
200 speed:Still easy...
300 speed:Now were gettin' something here.
400 speed:Woooo Im going fast!
500 speed:Im going a little too fast :O
600 speed:Oh no I'm gonna crash
700 speed:Ahhh Im going too fast
800 speed: GAHHH TOO FAST
900 speed:Sweet Jesus almighty!
1000 speed: IN THE NAME OF ALL THAT IS HOLY TURN IT OFF
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It's a great game, though I seem to be having problems with curves. It feels like it's lagging on curves. Either that, or I just can't take then decently enough.
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i don't really comment about games that much but right now i had to since it "hooked" me :) easy 5/5. you the man TenebrousP!
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Awesome game, but what's frustrating is that you move forward faster than you move laterally, so even if you do react to obstacles in time you may not physically adjust to make it through.