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Avramis

Sep. 09, 2011

Under rating threshold (show) why.... WHY!!!! why should i loose in 1099?! D: i will cry! MOUA :P

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(1)

Supermario712

Sep. 09, 2011

Under rating threshold (show) A realy funny Bug. I started and as i build up speed (staring animation) there was another Pipe crosswise through my pipe. I was pushed away from the straid line into a corner and died ba "GO". This hapend 2 times in a row and by the 3. try The game window go dark but i alwas was bild up speed to 925 (starting speed 900) then i died and in the middle of the screen stand "No Escape"

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(0)

Developer response from TenebrousP

Working on it right now! :)

Steffe2

Sep. 09, 2011

Under rating threshold (show) Man, you live here? :o Don't think I've seen a dev this active here since I joined. That's not a bad thing mind you, it's sad to see games get put up, then ignored by their makers.

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(0)

Developer response from TenebrousP

Last thing I want to do is ignore it, plus I'm having fun :D

soltre_soltre

Sep. 09, 2011

Under rating threshold (show) now this is the second best game i played:X:X:X:X:X(first is ducklife:X:X:X:XX:X::X:X:XX:X:X::X:X)

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(0)

Developer response from TenebrousP

LOL :P

Steffe2

Sep. 09, 2011

Under rating threshold (show) Probably should save the mute setting between runs, it keeps enabling itself :o

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(0)

Developer response from TenebrousP

Yeah that's my bad, sorry!

porkeymonk

Sep. 09, 2011

Under rating threshold (show) You should make Gold atom colide with Lead atom . Make another ball go opposite direction against you would be much more challenging . Just don't create QGP .

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(1)

deleteduser

Sep. 09, 2011

Under rating threshold (show) you should add stats to show which tunnel you chose (left or right, upper or lower)

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(3)

Developer response from TenebrousP

Oh great idea :D

deleteduser

Sep. 09, 2011

Under rating threshold (show) needs badges.

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(2)

Developer response from TenebrousP

That's up to Kongregate staff to add - but I'm not recording your high score like that... so right now you wouldn't be able to get badges for reaching specific speeds.

gompasta

Sep. 09, 2011

Under rating threshold (show) Woah, turning around is now a lot more fun!

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(2)

Developer response from TenebrousP

:D

gompasta

Sep. 09, 2011

Under rating threshold (show) Wait, 800 isnt max? Even better.

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(1)

Developer response from TenebrousP

The max is based on your high score :)

gompasta

Sep. 09, 2011

Under rating threshold (show) Alright! 1000 speed! Love the new start speed setting. 100-800 is never a problem with me. Mainly 900+, so you set the max at a perfect spot.

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(1)

deleteduser

Sep. 09, 2011

Under rating threshold (show) Tene, I've just rated a game 5/5 for the first time. I've felt, and still feel, that a perfect score requires some special something above and beyond just a great game. Accelerator is a very fun game, but that's not why it rates so highly with me. Your attention and attitude here in the comments put you into a category above and beyond any other developer. You rock! <3

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(2)

Developer response from TenebrousP

Thank you very much! I will try as hard as possible to keep working in this way too, it makes such a difference I think.

Onewhero

Sep. 09, 2011

Under rating threshold (show) You sir, are a genius.

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(1)

Okami_Fenrir

Sep. 09, 2011

Under rating threshold (show) I really want to see the top score guys, please if you are a top score person, fraps it!! and post a link :) i really want to see

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(3)

Developer response from TenebrousP

Agreed! I need to see more videos of you guys playing :D

Hipnotyzer

Sep. 09, 2011

Under rating threshold (show) Yesterday I was in top 30 with my score around 1030. I started game today and I was 180th... It seems that new feature isn't only making starting game faster, but also it really helps in getting high scores. I rise my own score to 1247 - it would be too much to take in "old' game, but now - with enough time, luck and will - I feel like I can rise my score as much as I like. I just need many tries - and I will get my next "milestone" and start from another speed. It doesn't look balanced - I think starting with half of maximum speed would be okay but you chose this option... Well, I don't think I will be playing for high score any more - game mechanics changed so much with this addition, that I will stay with old style of game. Maybe most of people will like this feature... or you will balance it in way it won't affect real highscores. Anyway, great game

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(1)

Developer response from TenebrousP

The game is definitely evolving, and only through feedback such as this can I make better judgments as to how to deal with certain things - so while it might not change immediately, please believe that I've taken your comment on board :)

stat97

Sep. 09, 2011

Under rating threshold (show) do you read all the comments? are you tired of reading?

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(1)

Developer response from TenebrousP

Yes I do, and no I am not :)

deleteduser

Sep. 09, 2011

Under rating threshold (show) Looks like you're getting 3000$, good job!

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(0)

Developer response from TenebrousP

Still a while yet til that happens - fingers crossed but I'm trying not to think about it :)

Supermario712

Sep. 09, 2011

Under rating threshold (show) I found a bug. As I played the red part with holes go smaler was turn around. So I flew in the little hole and it go larger

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(0)

Developer response from TenebrousP

OK thanks!

GamerMike13

Sep. 09, 2011

Under rating threshold (show) Hey, Developer, would you add the additional feature as I suggested to you? Is it forthcoming or not? Anyway, I hope you would makes this game more enjoyable. :(

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(0)

Developer response from TenebrousP

Do you mean about adding extra light and such to make it more like a Star Gate scene? Prettifying it like that is currently of lower priority than fixing the random-appear-items stuff people are seeing :) And... you can call me Tene :)

DareDevil65

Sep. 09, 2011

Under rating threshold (show) I don't get it i have full sensitivity i turn to quick i have sensitive just below i turn to slow.... And i have just random objects appearing :S

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(1)

Developer response from TenebrousP

Yeah I'm in the process of fixing those random things appearing but it's not a quick fix :) Just bear with me :D

deleteduser

Sep. 09, 2011

Under rating threshold (show) oops, never mind. I had to refresh. Really fun game.

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(0)

deleteduser

Sep. 09, 2011

Under rating threshold (show) My score isn't saving :(

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(0)

Developer response from TenebrousP

It is, but it's not being updated in-game - I'm working on this :)

deleteduser

Sep. 09, 2011

Under rating threshold (show) Brilliant game! The only thing I don't like about it, is that my desk doesn't have enough room to play it for ages! ahaha

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(1)

Developer response from TenebrousP

Oops! Try changing the in-game sensitivity!

Theunamed

Sep. 09, 2011

Under rating threshold (show) Add a second area/texture pack after speed 1000? With harder obsticles? Also, make sure the change is gradual, from 1000 to 1200

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(3)

Developer response from TenebrousP

Changes like this are on the drawing board, definitely! Thanks for commenting :D

Koekert

Sep. 09, 2011

Under rating threshold (show) Very nice game! Almost in the top 100 :).

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(1)

Supergigala

Sep. 09, 2011

Under rating threshold (show) about 80% of my deaths are because of that small rings <

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(1)

Developer response from TenebrousP

Yeah they're a lot of fun... NOT

ChaosStrikerX

Sep. 09, 2011

Under rating threshold (show) Great fun game! One issue, I started a run and before I gained control I hit an obstacle, speed was 100 exactly.

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(0)

Developer response from TenebrousP

Oh weird... was that after you'd been playing a few games already?

deleteduser

Sep. 09, 2011

Under rating threshold (show) this game is well good :) i hardly leave comments but i felt i had to share that i thought this game was good now i just need a mouse that doesnt stick lol

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(1)

Developer response from TenebrousP

Hehe thanks for the comment :D

deleteduser

Sep. 09, 2011

Under rating threshold (show) What does MAH mean? Meters an hour?

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(1)

Developer response from TenebrousP

Actually it's "MAX" - annoying font has an annoying X

zombiespro55

Sep. 09, 2011

Under rating threshold (show) Super Hard, Super fun. im highscore 333 xD

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(1)

feroz0307

Sep. 09, 2011

Under rating threshold (show) WE HAVE TO GO DEEPER

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(0)

dragon1674

Sep. 09, 2011

Under rating threshold (show) We need more colourful !! ,don't we?

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(1)

Developer response from TenebrousP

Working on it!

12sea21

Sep. 09, 2011

Under rating threshold (show) EZ Mode: Mouse sensitivity UP. I love this game, simple, easy to understand and ADDICTIVE! <3 thanks for sharing your game with us!

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(0)

Developer response from TenebrousP

You're welcome!

hougames

Sep. 09, 2011

Under rating threshold (show) i lost

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(0)

loop78

Sep. 09, 2011

Under rating threshold (show) i find the fact that you listen and respond to almost ever comment amazing... and that you put things in the game that people want is awesome. we need more devs like you.

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(3)

Developer response from TenebrousP

<3 thanks!

deleteduser

Sep. 09, 2011

Under rating threshold (show) Hard Mode: Hold Down "E" button on keyboard.

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(1)

SotC_224

Sep. 09, 2011

Under rating threshold (show) I said ''that's a great game'' and gave 5/5. Because it was fun and that leader board just keeps you playing. An hour later, I played it again, this time with the mouse sensivity function. A day later, i could set my speed at start and lots of bugs were gone. And still, lots of comments are being considered. It's good to see a responsible developer. :) There are still some bugs though, like some dissappearing obstacles. Anywan, again, a great game. Rank 91, I'm just happy I finally get in to first 100! (Sorry for any mistakes, misspelings etc. I'm not a native speaker. :) )

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Developer response from TenebrousP

Thanks for your kind words, and for sticking around while I updated and fixed bugs :) more to come soon!

DrDude583

Sep. 09, 2011

Under rating threshold (show) Getting into the top 100, tip #1: fly backwards.

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(2)

Developer response from TenebrousP

:o

deleteduser

Sep. 09, 2011

Under rating threshold (show) rank 22!

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(0)

Developer response from TenebrousP

Wow awesome!

lebaz

Sep. 09, 2011

Under rating threshold (show) Whoever came up with the idea of starting at a higher speed is a genius. But on that note, I would think it logical that once you reach X00 you start at X00(ex. reach 801, can start at 800), not needing to get to the next hundred to get the previous hundred(ex. reach 800 start at 700). On another not the "accept" button in the options menu seems to be a bit buggy. To get it to register my mouse needs to be actually a little above or below it instead of directly on it.

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Developer response from TenebrousP

As the game is still in development I'm sure a lot of the ways I do things will change, I'm certainly taking on board all the suggestions :) So I'll revisit the 'initial speed' thing sometime :) As for the Accept button, I just noticed it's broken so will fix soon :D

deleteduser

Sep. 09, 2011

Under rating threshold (show) At speeds above 1000, it is impossible to dodge obstacles behind blind corners.

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(1)

deleteduser

Sep. 08, 2011

Under rating threshold (show) My only other complaint, is that once i break 1000.. I notice im catching edges.. 3-4 dot widths off of the actual edge of the obstacle.. Obviously this is hard to deal with at high speeds and rendering persay "Hit Boxes" But outside the Random Dead ends, Turns that lead into forced obstacles.. (sharp turn with a rotating object, the opening being on the inside/hidden part of the corner) Love it.. very addictive (Currently Rank 31) and suffering from "One More Level Syndrome"

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(2)

Developer response from TenebrousP

It's hard to see how wide your 'self' is in the game, so that may be the issue - believe me I'm playing it over and over atm to sort these issues out :)

impet

Sep. 08, 2011

Under rating threshold (show) @nikopol & silmarilen - I have seen something very similar to what nikopol describes. Very rarely I see what looks like a solid red barrier ahead of me, then it disappears and something else (or open space) is there. Rarely, but only seen at high speeds (700+), a corridor suddenly changes shape and color. I have crashed because of this - usually from surpise than because it was directly ahead. We probably all play with different sorts of computers, as well as maybe different quality settings - perhaps that affects various visual differences for each of us?

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Developer response from TenebrousP

Those random things and suchlike are caused when the tunnels overlap - I have a plan to fix this and will be working on this today :D

deleteduser

Sep. 08, 2011

Under rating threshold (show) @nikopol: that one about the blue rooms is not true, i never had that problem. maybe your reaction speed just isnt high enough. everybody has a limit.

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sotanaht

Sep. 08, 2011

Under rating threshold (show) "current rank" during a game seems to be off by one if your current score is higher then your best. You end up with your current rank wrapping around to 6535(current bottom rank) if you're current score is better then number 1.

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Developer response from TenebrousP

Wow well spotted! Thanks!

deleteduser

Sep. 08, 2011

Under rating threshold (show) Note to dev: after 800 rendering errors show up sometimes: like a red obstacle mixed with blue and black, or a completely black (invisible) obstacle which I can't see till I actually hit it. Anyways I love the game. Couple of comments: would be nice if you could put a limit on how many turns in a row are rendered cause I end up at 900+ speed with like 4 turns in a row and in the same general direction which put me and my mouse in a position which no mouse sensitivity can help. Also, after 900, in the blue rooms it becomes too hard to tell the difference between the first panel and the one after if they have different openings, so it would be great if you could do something to increase visibility.....like making consecutive panels in 2 shades of red rather than just the one that's in now. Well, that's it for me for now, made it in the top 150 so I'm currently satisfied. will try to get into the top 100 later (my eyes need rest). Cheers

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Developer response from TenebrousP

Thanks for letting me know :) it's my priority to fix the horrible impossible obstacles bug today :) it's caused when two tunnels overlap

impet

Sep. 08, 2011

Under rating threshold (show) Oh wow, I love this new improved version MUCH better than the last, and I loved the last! Here's my new feature request - I want to be able to click a mouse button and stop accelerating. I know that is... iconoclastic for Accelerator game! But here's the thing - each of us has an approximate speed that pushes our skills to near the breaking point. As is, the game flies us through that point and ever onwards - we soon crash. But if we could stop the speed increase and just sail onwards at our own personal sweet spots - the addictive quality of the game might be increased for a good number of players, including myself. Competitively, this would not hinder score rankings - you already reached the score you choose to stay at, so you have already "won" that ranking, and just dont improve until you click again and start to speed up again. Thanks for considering the idea! And for all the incredible changes you've already made to this sweet game!

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Developer response from TenebrousP

Nice suggestion! thanks!

deleteduser

Sep. 08, 2011

Under rating threshold (show) Is it just me, or are there randomly generated Solid Red Dead Ends?

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(0)

Developer response from TenebrousP

My priority is fixing these today :)

liljon0430

Sep. 08, 2011

Under rating threshold (show) ROFL I was at 459MPH then my mouse hovered over Firefox and the window popped up b/c its Win7 and I crashed. AWESOME GAME.

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(0)

Zanthon

Sep. 08, 2011

Under rating threshold (show) Guys, do you also have small lags here and there that are literally killing?

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(-1)

Developer response from TenebrousP

Yes :) I need to optimize the sound system :)

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