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aaron1234

Sep. 06, 2011

Under rating threshold (show) does anybody also hold the rolling button and tries to do it....... it messes you up

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(1)

Ohbye

Sep. 06, 2011

Under rating threshold (show) Great game, one of those perfect endurance run games that make you want to keep playing. I kind of like the ambiant sound and I can see why you did it, but I like a nice fast paced song to go with my fast paced game (like Escape).

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(2)

Developer response from TenebrousP

Maybe soon! I want to get everyone's problems fixed first :)

impet

Sep. 06, 2011

Under rating threshold (show) Mmm, I like this game. Things I'd like to see added - While we're moving, we can see our rank against everyone else, but the moment we die that disappears. I cant avoid the walls and watch that number at the same time! I'd like to be able to see that at the end. Also, I'd like to have a personal ranking visible when I crash - what are my other top ten or so times? Have I done better this try?

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(4)

Developer response from TenebrousP

In 1.0.2 you see your rank and speed when you die... As for seeing your previous scores, good idea!

deleteduser

Sep. 06, 2011

Under rating threshold (show) Q and E? Everyone knows the barrel roll controls are R and Z. TWICE.

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(3)

Developer response from TenebrousP

Morning :) I totally messed up that meme, right? Hehe

YamiSparrow

Sep. 06, 2011

Under rating threshold (show) WTF? Died coz of lagg? >___> eww..... but nice game 5/5 and.. SRSLY u have to much time to answer THAT much comments xDD

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(2)

Developer response from TenebrousP

I better not answer this one then... Ah darnit! My top priority tomorrow is fix the lags! But first: sleep!

deleteduser

Sep. 06, 2011

Under rating threshold (show) omg... 1699 really ?.... Sigh ok i'll try beat that later x.X"

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(1)

Developer response from TenebrousP

*tuts loudly*

chasenecrosis

Sep. 06, 2011

Under rating threshold (show) I like the game, very good idea. Simple, yet increasingly challenging. Maybe add a bit more color in some zones. I'd enjoy this better if my computer didn't lag a little from time to time, causing me to lag-crash into walls.

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(0)

Developer response from TenebrousP

More types of zones coming soon, but my next priority is improving performance to stop those lag spikes :)

JFrock

Sep. 06, 2011

Under rating threshold (show) Mind= Blown. Magnificent game 5/5 and favorited

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(1)

Developer response from TenebrousP

Thank you! I'm really pleased you liked it

obedientarrow

Sep. 06, 2011

Under rating threshold (show) I'm coming for YOU Andross!

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(2)

Hikaru_Midomiya

Sep. 06, 2011

Under rating threshold (show)

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(-11)

Developer response from TenebrousP

Awr, but you have to have downloaded Flash to play any flash games :) Thanks for your honesty though :D

alewis21

Sep. 06, 2011

Under rating threshold (show) What happened to game performance? Earlier version worked like charm on highest quality, this one is choppy as f&ck on lowest! It skips frames constantly and at over 700 speed several skipped frames is game over.

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(0)

Developer response from TenebrousP

Ooh, I'm not sure about that - I didn't mess about with anything like that to make 1.0.2. Does anyone else have this problem?

NaTuRaLNiGHT

Sep. 06, 2011

Under rating threshold (show) Pancakes?

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(1)

Developer response from TenebrousP

I think not, baby puppy.

imbainder

Sep. 06, 2011

Under rating threshold (show) you are the best developer on kong... your uber fast responses are motivating me to think about ideas to improve this game :P soo... how about.... a little counter in the corner, which shows, how much faster u have to be, to get the first rank or just the score of the first rank.... or... some backgroundmusic ( looped rocky-theme would be awesome xD) or... for the obstacles: a plate with two big holes and another plate behind moving from left to right, so by closing on hole, the other one opens... or... i dont know.. have to think more :D

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(3)

Developer response from TenebrousP

I've got some cool ideas for showing where you are in the rankings, so I wanna try those out for myself first, but I've noted your suggestion anyway! I don't want to seem like I'm shutting off all your ideas but while I like the idea of your obstacle but I'm trying to make it so there aren't any nasty surprises or tricks :)

chigsam

Sep. 06, 2011

Under rating threshold (show) POS Game, and by POS I mean Piece of Stellar, 5/5.

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(0)

Developer response from TenebrousP

Very kind of you :D

Firehearteddude

Sep. 06, 2011

Under rating threshold (show) Goodjob on the game! Even on "beautiful" I still get seamless gameplay! :) I see great things in Unity's future.

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(3)

Developer response from TenebrousP

Thank you! I have to say, Unity is awesome - moreso from a developers point of view. It's just a joy to work with.

Firehearteddude

Sep. 06, 2011

Under rating threshold (show) Unity games are SO amazingly high quality... I've DOWNLOADED games with lower resolutions than this. :) Gj.

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(4)

Developer response from TenebrousP

My textures aren't the most amazing in the world but Unity makes it easy to make it great :D

TheLetter12

Sep. 06, 2011

Under rating threshold (show) i Imagine whatever is flying as me at my computer zooming through an endless amount of tubes with squares and circles....i wonder where i am...who the hell built this huge effed up maze anyway :O

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(0)

Developer response from TenebrousP

IT WAS MEEEE!

Lavarious

Sep. 06, 2011

Under rating threshold (show) Thank you for changeing the numbers, i was thinking 1 was 7

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(1)

Developer response from TenebrousP

Yeah, that previous font was making my eyes throb.

deleteduser

Sep. 06, 2011

Under rating threshold (show) Aaaaaugh! Why did you make that damn wall of rings? Every time I crash it's into one of those things. Well, that or the wall after five curves in a row... or both. :C Now if you'll excuse me, I'll be giving myself carpal tunnel syndrome for the next five hours.

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(0)

scubagolfer

Sep. 06, 2011

Under rating threshold (show) great challenging game, my best score was 700

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(0)

Developer response from TenebrousP

Aw you can do better than that! A lot of it is down to the luck of the tunnels that are generated :)

airyaness

Sep. 06, 2011

Under rating threshold (show) WOOHOO 55th place

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(0)

Developer response from TenebrousP

:D

x339123321

Sep. 06, 2011

Under rating threshold (show) When I start getting really high up and speed, I get really into the game. Like I am really immersed in the action. This would be the perfect moment for a developer to throw in a random exorcist girl...

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(3)

Developer response from TenebrousP

>.> *thinking*

Kuhnie

Sep. 06, 2011

Under rating threshold (show) Quick question, wat am i? like am i the little gray thing in a big tube? or is that my guide and i follow that exactly? O.o

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(3)

Developer response from TenebrousP

You know, I'm not entirely sure. The gray thing you see when you die was supposed to be 'you', but I never got around to making it something more than a grey thing... lol

deleteduser

Sep. 06, 2011

Under rating threshold (show) Good game 5/5. Unfortunately my laptop can't keep up with it and it lags even on fastest graphic mode so the lag kills me as I get towards 500. Oh well!

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(1)

Developer response from TenebrousP

Gah sorry about that, I'll be working on optimising it asap!

Gangsternerd

Sep. 06, 2011

Under rating threshold (show) At some point a random red square pass right in front of me and i swerved to miss it and it dissappeared! WTF

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(0)

Developer response from TenebrousP

Working on that bug, it's a bit annoying :)

jag216

Sep. 06, 2011

Under rating threshold (show) Final note... this game induces a potty trip for every kid I have gotten to play. They all have to pause eventually and go to the bathroom. Now THAT's an exciting game!

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(0)

Developer response from TenebrousP

I could use that as marketing text, thanks! :P

Gavranolique

Sep. 06, 2011

Under rating threshold (show) Needs powerups! Some kind of slow time, ignore obstacles, bounce of walls kind of stuff.

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(1)

Developer response from TenebrousP

I've been discussing something like this with some people - some good ideas here, keep 'em coming!

imbainder

Sep. 06, 2011

Under rating threshold (show) maybe two highscores?... so one all-time-highscore ( top 100 ) and one day-highscore ( unlimited ranks )... would be a nice motivation to get at least at the day-highscore a good rank :D

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(3)

Developer response from TenebrousP

Great idea!

BlackThingy

Sep. 06, 2011

Under rating threshold (show) final speed : 666 I FREAKING WON SHHHHH ( xD)

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(1)

Developer response from TenebrousP

Haha awesome :)

jag216

Sep. 06, 2011

Under rating threshold (show) I love this. Once you realize the bounding box for collisions is tiny, the need for big mouse movements decreases - but I also found that when you are going through moving red wall obstacles, the thickness of the wall can 'catch' you once you think you have gone through.

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(0)

Developer response from TenebrousP

Yeah, I've often been knocked on the side when I've gone too close, gotta watch out for it! I'm still trying to find a nice way of showing your proximity to other things.

VivalaVida48

Sep. 06, 2011

Under rating threshold (show) Sweet game bro. It is great that you are making improvements. Whenever a game designer acknowledges the public opinion (quickly), they have a much better chance of making a quality game.

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(2)

Developer response from TenebrousP

I totally agree, which is why I'm here monitoring the comments :)

deleteduser

Sep. 06, 2011

Under rating threshold (show) FUUUUUUUUUUUUUU! My 1st score is at 11th now.... Got to try harder....

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(0)

Developer response from TenebrousP

Baha! Sorry about that...

jag216

Sep. 06, 2011

Under rating threshold (show) An outstanding game - curious, does the engine detect older processors and adjust frame rate accordingly? Might explain some of the higher scorers... let's try it on the TF101 and see.

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(0)

Developer response from TenebrousP

Honestly? I have no idea! I should probably compensate for that in the game though.

deleteduser

Sep. 06, 2011

Under rating threshold (show) love the new updates! i especially love the spinning feature add a whole new perspective and difficulty. It would be cool if spinning makes you gain speed faster since spinning makes the game harder so if you want points fast you'd have to take the risk and spin

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(4)

Developer response from TenebrousP

Just updated to 1.0.2 :) I've added your request to the list, but don't know how well it'll work :)

deleteduser

Sep. 06, 2011

Under rating threshold (show) My computer can't handle it >.< keep freezing up for half a second and then i'm dead. Bummer too, this game seemed like fun.

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(0)

Developer response from TenebrousP

Optimisation is next on my list, well, after any bug fixes anyone comes up with after I put 1.0.2 on :)

Project101

Sep. 06, 2011

Under rating threshold (show) NOOO!!! there's no escaping!!! D:

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(2)

Developer response from TenebrousP

Try going the other way!

ICypherI

Sep. 06, 2011

Under rating threshold (show) The follow-cursor option is kind of... buggy. You simply can put your mouse outside the game window anywhere on the desktop and the ball keeps spinning in place for a long time if you do it the right way.

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(0)

Developer response from TenebrousP

Yeah it's a bit of a pain to be honest, I'll re-evaluate how it's done :)

dragonflamesx45

Sep. 06, 2011

Under rating threshold (show) @charizard, i agree with you. too me, the real game starts at 400 and 500.

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(1)

Developer response from TenebrousP

I'm going to be working on this + optimisations next :)

charizard300

Sep. 06, 2011

Under rating threshold (show) It's good to see a developer so actively listening to the comments and updating the game - most can't claim to that in the least. Kudos to you. Anyways, this game is probably the best game I've seen using Unity3D so far; shows how much potential the game engine has. Though it would be nice to have you start moving at maybe a third/fourth of your fastest speed instead of 100: the pace is quite slow at the start and half the time is spent waiting for the real action to start.

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(2)

Developer response from TenebrousP

Definitely want to add that suggestion :) It's already on my list :D

alewis21

Sep. 06, 2011

Under rating threshold (show) great time killer game. I made it to 922 speed. Certainly not a game you want to play drunk or using touchpad :P

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(1)

KrloOs

Sep. 06, 2011

Under rating threshold (show) it is possible to add fullscreen?? would be awesome :)

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(1)

Developer response from TenebrousP

It isn't actually possible at the moment, but if/when I provide a downloadable version it'd work in that :)

jsk1000

Sep. 06, 2011

Under rating threshold (show) where do these tunnels even go? great game loved it!

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(1)

Developer response from TenebrousP

They go *all the way*

erifnevow

Sep. 06, 2011

Under rating threshold (show) A message to the developer: Your'e awesome. Not many devs listen like this, and fewer still actually update the game. I don't have anything against other developers, but you really are exceptional.

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(19)

Progrestar

Sep. 06, 2011

Under rating threshold (show) i love it

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(0)

zotjes95

Sep. 06, 2011

Under rating threshold (show) I'd would be great if there was a special genre for highscore games like this , games like Dolphin Olympics, Music Catch, Love etc.. Great game btw (to compensate for the slight off-topicness)

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(1)

Developer response from TenebrousP

Interesting idea, and thanks!

Omega360

Sep. 06, 2011

Under rating threshold (show) Awesome game, found it his morning and haven't stopped playing it. Finally broke the top 600 lol

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(0)

Developer response from TenebrousP

I'm glad you're enjoying it!

aznmeinboi

Sep. 06, 2011

Under rating threshold (show) having a problem now where every time i start the game, my mouse arrow doesn't disappear. and the movement isint as accurate.

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(2)

Developer response from TenebrousP

Oops sorry about that, I will fix asap :) Update: Yeah I missed that up in 1.0.1, will update to 1.0.2 very shortly :)

deleteduser

Sep. 06, 2011

Under rating threshold (show) I find that focusing on the reticle helps a lot. Went from 140-somethingth to 96th.

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(0)

Developer response from TenebrousP

Don't blink or sneeze!

Kharok_Averas

Sep. 06, 2011

Under rating threshold (show) "Hmm, I appear to be flying through a tunnel filled with dangerous obstacles capable of annihilating my ship. Better go as fast as I can!"

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(4)

Developer response from TenebrousP

It makes perfect sense!

MadReaper

Sep. 06, 2011

Under rating threshold (show) If you leave the game and start it again, it always switches to mouse mode "follow cursor" A bit annoying

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(1)

Developer response from TenebrousP

Oh darn, sorry about that!

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