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thanks for the new island make more stuffi n the game i cant wait for more stuff to come out keep on going developer team or what ever keep going and make the game better
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First of all developers, thank you so much for keeping investing in this game and show how much you care about the game, I'm really into this!
Second - How about more achievements? it kinda got stuck after the baby dragon.
And just one question for everyone here: How do I use Rails and Uranium? It gets me so curious!
I'm glad you're enjoying the game! We definitely want to add more achievements, we haven't added any since version 1.0.2, so they are way out of date. Rails can be placed, and then minecarts can be pushed along them. Uranium is unusable in the current version of the game, you'll just have to wait for an update... or sell it!
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Is there any chance of a ridiculously expensive potion that lets us have no carrying limit for 10 paces? i'm trying to move my inventory from the first island to the second and it's a bit rough having to move 32 coal at a time to the minecart. XD
You can transfer items directly from the storehouse to your boat for this reason. In boat manage storage, click the storehouse button at the bottom of the inventory list.
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I might sound stupid but how do you even get titanium? Golems don't seem to spew it out anymore and and the mining area of the second ilsnad seams to have this unbreakable stone that can't be bothered even by an steel pick.
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Wow, a really great game! I played the first version, really short but highlighted the essential of the survival-building genre in a great manner.
And now I played v1.1.2 and was astonished how the game grew up!
The Starter Island is well balanced, and not too grindy. Also the implementation of the dragons and secret caves is really good.
The 2nd island, still in progress, looks abandoned. You should focus more on electricity. Means that food is not necessary. Instead you are able to build an exoskeleton that need power for moving/working, protection (instead armor) and load (backpack). Out of power, you will have to carry it yourself and loose stamina. And electrical long range weapons, that can be balanced to consume a lot of energy! And an idea for the third island: The dragon bring you to an magical one, where everything relay on magical power, for fighting, perhaps fyling or levitating instead of walking and fighting.
So thank you for this game and keep it up!
As your technology level gets higher, you'll have more advanced tools and machinery like you're talking about. The science island is definitely not 100% complete yet, there's a lot that we have planned after the Mirrows quest.
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Bug. When the power plant is out of power and you add coal you have to exit the plant for the power to start. Can't recharge or make batteries immediately after adding coal.
That's a bug... I'll fix it soon. If you upgrade your kitchen while it's cooking something, it won't crash in the current version, or you can wait for the fix.
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hi im confused about one of the tasks, finding Peri, where your supposed to return a cat to the fisherman, he hints something about a type of fish the cat likes but thats all. i dont get what tactics to use for catching the cat because nets dont work and there is no "bait" control you can use.
Try hitting Z next to Peri when you have a toothfish in your inventory. If you don't have speed potions, she's faster than you, so getting in front of her and having her run to you is probably your best option.
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I prefered the method to click items multiple times over chosing the amount in a seperate menu. Can we have an option to switch?
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Hello, I'm having a problem. I played this game a bit back and completed the first island. I then saw that there was the new island, so I have played and just completed that one too. However, back on the starter island I can't hatch a dragon or raise a dragon. Does anyone know what I may be doing wrong?Thanks!
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@shawise65 i'm pretty sure that's supposed to happen it used to be a save spot since it end the game and saved while it did it but it didn't regen your stamina, also on the second island it also makes sense because you have to pay for the stamina regen.
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Am I the only one who just can't get enough of this game? This is honestly so nice. I've completed the game 2 days ago, but still, each day I play some more. Hopefully this game will turn into a unlimited cycle of quests and adventures. Guys! Please go donate so that the creator can make it happen.
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I love this game so much! Everything takes a lot of resources and planning! Everytime I do a mining expedition I make sure to pack food and stuff! Things take resources and time and energy! I like it because no matter how far you get, things still take a fair amount of time and energy.
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Bug found. I died while mining red blocks with a drill because I wanted to unsave. I pressed return to title and loaded up a different save. All the while the drilling sound effect was going. Dying while drilling causes the drilling sound effect to keep going.
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Are the stone giants that tell you to activate currently usable? I can't find a way to activate them it just says nothing happened.
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I get an error when i want to start my save game... it is as follows:
ReferenceError: kongregateAPI is not defined
Called from module com_davidmaletz_faengfl_achievement_KongAchievements@https://game287455.konggames.com/gamez/0028/7455/live/Aground.js?version=1.1.1:11043:2
Called from module com_davidmaletz_mining_MyAchievements@https://game287455.konggames.com/gamez/0028/7455/live/Aground.js?version=1.1.1:13153:2
Called from module com_davidmaletz_mining_Main@https://game287455.konggames.com/gamez/0028/7455/live/Aground.js?version=1.1.1:2074:3
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Ehm. I killed bandits on second island but dont know what to do now. I didnt get kitchen quest. How to build drill? I have only the last quest (meet the blah guys). No more quests?
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This is game is awesome, found out about it just yesterday. Now I have the boat but it would like to have pumpkins. How am I supposed to farm those?
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So Terra0nova, what does the Endurance potion actually do? My guess would be decreasing stamina usage while overencumbered or something. But I don't want to burn dragonblood on it until I know what it does.
It lowers the stamina cost for movement. It doesn't effect the overweight penalty or using tools, but it can add up to a lot of stamina savings over time.
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Another important question. So I finished when I discovered the Mirrows. But a day later I wanted to play some more so I went back and started making money and creating tunnels and stuff. Will it save from there if I go and meet the mirrows again?
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Call me crazy, but I have an awesome suggestion. Why don't you add multiplayer capabilities? A way in which players from different islands can interact, travel with boats or ships and trade with one another. Even have interactions between players. I know this is far fetched, but when you get the money to expand the game please just give it a thought....Maybe one day players could be sailing across islands trading. Minecraft 2.0? ;)
I've been considering multiplayer, but it'd be a lot of work and the way the quests/story is designed isn't really set up for it. So, if the game does really well, or we make a stretch goal on our Kickstarter, I'll add it, otherwise, probably not.
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Is there a solution out there for when you accidentally hit the dragon and it becomes permanently hostile? Not possible to summon and complete quest. Great game regardless.
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such a good game! I'd played the game before the update from start to completion 4 times and just discovered there's now a new island!! and new things to dig up and explore! I love this game. Good job :)