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@030619jp01 Try equipping a chainsaw and using an attack potion. If you continually hit him from behind, it'll deal 2 damage to him, which after a little bit, will kill him. I brought tons of extra omelets and dragonblood with me to keep from dying. Note: If you create the Golem in the factory, it'll close it off until you defeat it again.
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Same Xmangamer, I'm being spawn camped by 3 enemies. They stagger me constantly so I can't move or attack. This is game breaking and needs to be fixed.
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I went to sleep and then a monster was right outside my door and one shot me. Thats unfair. + if you agree so he can fix that.
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Does annyone know how to get the golem factory. btw you can get spirit gems from mining (witch is kinda rare to find) or you can kill the wyrm queen
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The black screen when flying on the dragon is an issue with the latest version of Chrome, not the game (and it works fine in other browsers and older versions of chrome). They added some security stuff for iframes (game windows inside a page), and for some reason that makes the island generation code run REALLY slowly. I've submitted a bug report to them, but who knows if they'll respond. You can either wait for the island to generate (it usually takes about a minute, and generates fine), use a different browser, or play the game outside of an iframe.
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I desperately need a way to get another spirit gem. I caught an earth spirit instead of a fire spirit, and now I don't have any way to catch the fire spirit I need.
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theres a bug when u put down your pickaxe on the magic island with the goggles on u can see some stone and black background in a certain spot
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Guys, I need to warn you: on the island with the mirrows and the power plant, don't tunnel straight through the barrier mountain at ground level. If I hadn't set up fences, the whole village would be overrun with freaks with guns. Don't make my mistakes.
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Question about wyrms, mech wyrms, and magic wyrms: They like to mine. Are they programmed to avoid all resource blocks? Or is it possible for them to remove/eliminate resource blocks in their paths, too? Hope they can't, or I'll have to cut their stomachs open like a Tauntaun to get my diamonds back.
They are programmed to avoid resource blocks. It's not entirely realistic, as the wyrms are known to eat coal, but I knew it would be annoying if they actually removed coal blocks and it is just a game :P .
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I love this so much, I've spent two hours or so on this game when I originally only played to casually check it out and play for like a half hour XD. It reminds me of terraria and minecraft, and is kinda grindy for resources but still fun!
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Found a bug: I had two wyrms in my inv, one at about 15% health, the other at about 80% health. I used the feed+transform function, selected the one with lower health, it asked to use (and deducted) 7 steaks, but it healed and transformed the wrong (healthier) wyrm into a drill, leaving me with the weaker wyrm in my inv. I tested this out a second time to be sure of the bug, and to be sure I selected the correct wyrm, and the same thing happened. It's possible this happens to all transformable items when there are multiples, but I have only tested with wyrms so far.
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Hmm, so it only will work if the item is already transformed back into a familiar? I was interpreting it differently (that you could do it all in a single click without waiting for the item to fully break and revert). Perhaps that could be another update? If you have a wyrm drill with just a little bit of health/use left, it'd be nice to "heal" it fully without going back underground and using it more until it breaks first.
You can transform it back into a familiar using the transform command and then use an alter gem on it (and it will automatically prompt you to feed it if possible before re-transforming), but the auto re-transform function is for when it breaks.
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Not seeing how the auto-transform is supposed to work. Holding wyrm drill and dragonflame in both inventory and equipped slot, neither at 100% health, holding ample steaks in inv for full repairs and holding an alter gem in inv, and I still don't see any new option on the drop-down list that pops up from clicking on these items. What am I missing?
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Hey TERRA0NOVA i think it would be awesome if you could add it so you can have a spider in game as a pet it could attack foes spawn silk over time and be cute so cuold you please add this ; )
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Do u remember that golems in the starting island? what do we need to activate them? and... is there anything beyond the sea that could be reached by flying with backpack or dragon armor?
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Before: Too easy. Make it harder. After: (Gets spawn-killed by spiders over and over again) Spiders are OP please nerf
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After the update, I can no longer see underground on the mystical island. It's wayyy too dark. Now how am I supposed to look for more Spirit Gems?
This is a bug that only occurs in the latest version of chrome (older versions work fine). I've submitted a bug report, who knows if they'll fix it. For now, try another browser (firefox is good).