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The fact that only about a tenth of the people who completed the game were also able to finish the challenges illustrates how that badge should have been rated "impossible."
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DUDES! the reason the the dragon is killing the sword is because the sheild is too close! keep it at arms length and you'll do fine
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If the Artificial INTELLIGENCE was actually INTELLIGENT, this game would be epic win. But, no, the AI control is more incompetent than a ninety-year-old widow. Career mode is fun to watch, but the challenges are bloody impossible because your bots almost completely ignore your commands and go to "Do whatever the ---- you want" mode the minute they can move.
Improve the AI in the next one and you'll get a lot more positive responses, but as of now, this game is rather crappy.
Ciao for now.
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Challenge #2 is fairly simple if you figure out how to move the bot properly. There is a directional line that indicates the front of the robot. Always turn the robot in small steps away from this axis and he wont "slow down" or lose speed. The other robots will always be turning too much and will lose speed. You can easily move in a wide circle and the bots will not be able to catch you. Takes a minute but you can down all the bots.
Challenge #4 was the hardest but it is doable. All you have to do is have the Shield Follow the dragon right from the start and move your attack bot to the bottom center. Stay out of range until he fully targets the shield bot and is in a long backward move. Veer away before he reaches the wall and wait for another opportunity. Two good long passes across the board should kill the dragon. It took me around 20 retries to finally get the feel for the AI.
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i've tried a lot, but challenge 4 is close to impossible. Even though i once got him down to 30 % USUALLY the dragon would switch targets as soon as sword is in range.
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Needs a "Hold position" bot command to make challenge 4 and easy. Challenge 2 is way easy, just keep going around them. They always seem to block eachother. \
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Those challenges are so hard it's stupid. Almost every single one has to do with you going around in a big circle hoping they don't go fast enough to catch you and kill you, or they bounce off of each other and attack you from two sides.
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the ranges of the guns is RETARDED it always gets me killed because if i want my robot to attack a specific guy itl go RIGHT next to him and die cuz it cant shoot
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this game sucks your poonets have better evrything it tackes 30 mintues to get some real money you sell sell for for the same price and if you flag this wtf
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Please make a quit match button a sound on and off button (in game) and control 1 bot as well ... you and the other bots are free willy nilly please press the + sign if you agree
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i agree the controls arent really easy but it is part of the challenge (as i see it)
it doesn't always repond (or my clicking finger fails me) but it was not so hard that it became impossible (i didnt say it was easy but i got all of the badges :) so it is definitely not impossible)
(no need to rate my comment down because i said i got the badges)
you can however improve the game by adding something as custom items with a sliding bar left is more power right is more range/accuracy same for the armor (more armor or more speed) and the chassis (more carryable weight or more turning speed) i hope you can use my ideas to improve you next game (please make a next one i really love them)
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Wolfstar100 i have a thing to tell you about thing 3 is that their ai is supposed to be like that because fighting the foe is only half the battle the other half is fighting the crappy ai
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Rate up if you agree to any of the following: 1. Challenges 2 and 4 are IMPOSSIBLY HARD! 2. Controlling the bots are frustratingly hard. 3. The stupid bots keep wandering around or they can't seem to be able to move to attack a simple enemy around a dead corpse.
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y is it the bots cant stop and have to keep on moving? its a retarded thing in a good game thats keeping the last challenge impossible
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Wow this is lame, on challenge 4, Dragon keeps on targeting the Sword no matter what, even if Shield is there, he still attacks Sword even though Sword is farther
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hmmm... the second time arround its pretty easy to beat the game SPOILER!!!
easy tricks to beating any level that youre having trouble on 1. math - simple math problems to see how much will fit, what weapon to use, ect. 2. sword and shield - use the highest HP bot you have in the back, 3. is an alternitive to this, and in my opppinion more effective 3. healing - have your healing bot get followed by a bot with a good weapon, give your healer good hp to keep him alive if you make a mistake (go in circles, making sure you dont get trapped in a corner, and making sure you dont hit the circles with your healer or he will go on atomatic AI) using 1. and 3. i did the final level in one try, having my team weight exactly 150
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should fix A.I. to ram at the emeny keep shooting at will, not 3 sec shoot then run >_< thats corward A.I. type but still 4/5
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Spoiler for a easier (at least less frustrating level 4) - Before the match begins, tell sword to follow shield, then move shield around manually. If sword starts getting too close to dragon, cut it off, as it will often ignore the follow command in order to commit suicide against the dragon. It will take a while since this has to be executed almost flawlessly, but the matches will always last less time since the shield will still be absorbing most of the damage, hence removing the awkward stage after sword dies where the shield runs around like a chicken with its head cut off trying to pointlessly avoid the dragon.
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The lack of a "stay still," button on the bots, and being unable to forfeit a fight in the case of a no-win situation (such as only having a shield or medic left) ruins the game. It's also impossible to control more than 1 bot at a time since the only permanent action is follow, which is completely useless for non-melee robots - even medic robots seem to have the habit of circling around directly in front of the enemies' line of fire if told to follow. Then movement is awkward, with a 1-2 second lag between the order and the action in certain situations. Then the fact that if the selected movement area is too close, the bot will ignore it completely. Then, the chess, evasion, and ranged challenge use the exact same steps to win. Still, it was a good concept for a game - the equipment and weight limitation system were executed well. 4/5 for the ideas, but 1/5 for the gameplay, so 2/5. :/
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wth is up with the minimum range? on challenge 4 it keeps going after sword cause shield is too close :( still, despite it being very difficult to control bot, very good game 4.5/5