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this has potential to be a great game, except for the controls and the fact that your own bots get stuck on dead enemy bots. in the evasion challenge, i was down to one hammer bot left and my bot just got stuck, and then got his ass hammered to death. this whole game could really benefit from some tweaking. sorry. 2/5
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i cant pass this one chalange i tried everything even sending in abounch off people with cheap weapons and armoure and tanks with everything to barly any armour and best weapons its inposible
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The weight limit actually makes the game very interesting, instead of just purchasing the most powerfull upgrades available and sending a full team to kick a weak opponent's ass.
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Nice concept, good work on creating the game. But I'll be honest: The controls are terribad. The robots just can't seem to follow there commands either. 3/5
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Controls make the game quite bad, it's a fun killer for me. 2/5. And no autosave? Well, guess that one is on me at least, for not paying atention to the save button. Got the badge of the day anyway
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Decent game I think a few things could be changed to make it more fun. Many of them already listed. 3/5 with a lot of potential. Big things for me are the difficult with drag click to control. Another is a 360 degree turret can't maintain a lock on a target in it's range is beyond aggravating for me. The challenge's are more of an endurance trail than a skill. The prizes were nice at the end but what for? I already won??? Had fun though, nice game & good work.
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on chalange 4 get 2 guys with 1 armour lower then your max then give them best weapon then double team 1 guy then the other
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this game is not very thought out the evasion challenge is just dumb the hammerheads are the same speed as you with twice the strength and 5 times the armor they could atleast make your bot faster then the enemys your running from...pointless complaining though cuz all the people that spend days getting badges are just gonna vote this comment down and the maker wont see the critisism
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ok.. an okay way to finish challenge 4 is to load the game in a couple tabs and and when you've lost the sword just switch to the next tab which will have the challenge ready to play. Then you just click reconnect to get the challenge ticked.
Get the shield to follow the dragon perfectly when the dragon is moving in a straight line. That will make it target the shield predictably. This will require immense micro and a lot of attempts. When the dragon is switching directions it's targeting system is unpredictable so i suggest steering clear of him then.
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see the diffrence 'Champion Robotics Engineer Badge'
(30 points - 67,457 awarded)
'Mechanical Samadhi Badge'
(30 points - 6,919 awarded) yea thats not a hard bagde its impossible...
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While better controls are often suggested, I would also like a way to sort parts and/or bots. When I'm experimenting w/ strategies and parts, it would help to have the items organized in some significant manner.
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For people struggerling (as I did for ages) on challenge 4, heres the stratergy I used to beat it: have the shield move towards the dragon, while moving the sword away at the start, before the shield is in hit distance make it follow the sword. From then on kite around the shield in such a way that it remains just closer to the dragon than you, while of course making sure it's in shooting distance. I found this difficult to keep up, but its much better than micro managing 2 retarded robots.
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I call bullshit on Challenge 2, it says "evade your opponents for long enough and they will get tired and cease chasing you." I managed to kill 3 of them and the stupid AI decided he's fu**** Rambo and turned towards the last bot and charged him head on.. It'd be so much easier if you can actually control the bots with WASD instead of clicking and dragging like 80 times
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You switch between targeting the opponents. The micro is actually pretty easy if you pick off enemies 1 by one by targeting off the bat and just moving when all 3 cant fire at once
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the thing with the dragon is that the dragon will go for the sword if the shield is too close range to the dragon, making the level 10x harder when you have to control both units all the time
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What am I missing? I can't even get past the first level. I built the best possible robot, but he just runs around and dies. WTF is click and drag to move the bot? It's completely unintuitive and doesn't work as often as not. What a waste of time.
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Challenge #4 again....... 2 shots from dying the sword wanders off shield dies and sword gets killed after...-_- *sigh*
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good game but the robots will eventuly all go in to seprat corners and jack off or kill eachother i had 1 enimy left with barly anyhealth then it gose inbetwine my 2 bots the deside to shoot at it it moves outa the way and they keep shooting at eachother
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I'm pretty sure this is based on Robot Battle, a game in which all you do is program the robot AI and watch them fight each other. Taking the AI out of the players hands ruins the game.
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OMG I HATE CHALLENGE 4..... i had shield dead and the sword with 1 shot from being dead and i still lost, this is going to take a while and a lil bit o' luck
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If you could control the bots with WASD or arrows this game would be "Hover bot arena" instead of "Bot arena"! This game is more about building your bots and not really about controlling them. On regular mode controlling is a totally unnecessery feature, you can easyly win without it.
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A good way to get through career and generally, you can have your extra bots follow one and you can make a conga line. This assures that all your bots will stay together.. sometimes.