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Damn, it took me forever to get the first hard badge. That was really fun. Normally I don't like huge, long complicated strategy games (and this isn't really one of them), but I really managed to enjoy this game, since I played it for about 6 hours and won Career mode. The weight requirements became a stategy itself in the higher levels, and I was frustrated at times, but again... it was fun nonetheless. 5/5 but no fav, sadly.
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No matter how perfect my strategy, or how finely honed my reflexes, the stupidity and disobedience of my own bots' AI will always screw it up.
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For those complaining about control: I haven't tried the challenges yet, but I finished career mode w/o giving any orders at all. Just make sure you're using the best stuff available and max out for the weight class.
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Game feels exciting until you realize that beating career mode is just re-playing old levels to get enough money, and beating the challenges is just trying to defeat the crappy AI that is controlling your own bots.
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The 4th challenge is awful I was enjoying the game til then. Now I wish a fiery death upon the creator. Also would a restart button be too much to ask, so I don't need to watch the shield bot wander aimlessly for 5 minutes
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ARRRRRRRGH!!! STUPID GAME WITH STUPID AI MAKES MY COMPUTER CRASH EVERY DAMN MINUTE!!! wouldn't play if it didnt have a card!!
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i found a glitch in the game at the 4th level if u put all your bots at the top right corner then the other bots blow up
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For something that's so dependent on AI, the AI sucks. Also, following an enemy doesn't matter bc you still fire at random bots which is pointless, either change it or make the AI better.
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You should have a way to quite the level, for when you know your going to lose, and don't want to wait for it (challenge 4).
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Game is HORRID. Controls are completely stupid. Impossible to efficiently control more than one bot for what you want it to do. Game has potential if a better control system was put in. Like being able to select bots with the number keys maybe?
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Also whilst doing challenge 7 my bot just got surrounded by dead bots and was trapped lol. There really needs to be a quit match option.
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By the way, I used the final boss (with the shard) by himself to destroy everyone in the first 80% of the levels - that's one tough bot!
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Easy way to beat career mode: Pick challenge mode, start any fight, right-click and select "forward". Do this a couple of times until you reach the completion screen.
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Not to be critical, but I think several of you might be missing the point. If the bot goes the wrong way, move it back - that's part of the challenge. And if you watch them closely, there is usually a pattern to their movements and how they react to the bot closest to them as well as one closing in. I really enjoyed this and gave it 5 stars! Now for the gold...
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Challenge 4 is way too hard, the AI doesn't seem to do what I want... and waiting for the shield to die every time is annoying.
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In all honesty, this game bores me. Winning the levels is easy if your team is stronger then your opponents. Perhaps I just don't like math - It just frustrates me how when it comes down to the battle, you mainly sit back and watch the action, rather then engaging in it with some interactivity. Also it would make more sense if as the components became more expensive, their weight went down, instead of up. I know this is just a game, but in real life, the value of metals is usually based on their lightness / strength ratio.
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I know it's probably really hard to program the bots to move on their own, but still.... when i have the jackhammer weapon and they have a long range, i always have to keep my bots from running away so i cant hit anything...
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DAMN SCREW YOU AI! thats one thing this game lacks. I tell it to kill one thing... but no it decides to do something else. My damn robots don't know that attacking one thing is the best.
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I HATE the crashing. Near the end, when the battles are really close, weather or not your win is based on luck mostly. Then, half of the time the game crashes. Am I using a wrong version of flash?
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Definitely room for improvement.
Like previous comments have said, more flexible commands need to be given (ie. Target, Hold Position), a menu during game is necessary, too, in order to pause. An easily accessible mute button could be handy, too, rather than having to go all the way back to the main menu to adjust volume. And more variety in the arenas would be nice, rather than just a square.
This game has a lot of potential and it's dying to achieve some of it.
3-4/5